Multiplayer & Game Commands
Below there is a complete list of the multiplayer setting commands available to CS:GO and CS2. Use these settings primarily for changing your multiplayer settings.
cc_delay_time
cc_delay_time
<Delay Time>
This will Set the delay time before showing captions for close captions in the game in CS2.
Name:
Delay Time
Description:
The time in seconds before a caption is shown after its triggered.
sv_lan
sv_lan
<0 / 1>
This command will set if or not the server is a LAN server. If a server is a LAN server there is no heartbeat, no Steam authentication, and no non-class C addresses.
Name:
0 / 1
Description:
Input 0 to make the server not a LAN server . Set to 1 to make the server a a LAN.
fov_cs_debug
fov_cs_debug
<FOV>
This command will allow you to set the view (FOV) to the specified value, provided sv_cheats is set at 1.
Name:
FOV
Description:
A number - your selected FOV choice.
log_level
log_level
This cheat command produces a list in the developer console on how this can be set up on the spew level for the logging channel.
mp_scrambleteams
mp_scrambleteams
This command randomize the teams (switches Ts to CTs and vice versa randomly) and will restart the game.
crash
crash
This command causes your the game engine to crash, use with caution.
mobile_fps_limit
mobile_fps_limit
<0 / 1>
This will Sets a limit on the frames per second (FPS) that the game will render when being played on a mobile devices.
Name:
0 / 1
Description:
The maximum number of frames per second the game can render.
mp_randomspawn_los
mp_randomspawn_los
<0 / 1>
When this command is enabled, will make the server try to spawn players whom are outside the line of sight from another player.
Name:
0 / 1
Description:
Setting this to 0 will disable the current line-of-sight check. When this is set to 1 it will try to spawn players in locations that are not in the view of other players.
mp_c4_cannot_be_defused
mp_c4_cannot_be_defused
<0 / 1>
This console command will set if the C4 can be defused or not once its been planted.
Name:
0 / 1
Description:
1 to enable 0 to disable.
glow_outline_effect_enable
glow_outline_effect_enable
<0 / 1>
This command can be used to enable outline glow effects.
Name:
0 / 1
Description:
0 to disable 1 to enable.
cl_ent_hitbox
cl_ent_hitbox
<0 / 1>
This command will be used to display hitboxes for the required entities within the game. It's used for debugging purposes, this helps players and developers to see areas of the structures that will be able to register hits in CS2.
Name:
0 / 1
Description:
0 to disable 1 to enable.
mp_pause_match
mp_pause_match
<0 / 1>
This command will allow you to pause the match at the end of each round. You can Resume with mp_unpause_match.
Name:
0 / 1
Description:
This will Set the player visibility mode to either basic or enhanced.
mp_teamname_1
mp_teamname_1
<Team Name>
This command will set the name of Team 1
Name:
Team Name
Description:
Your chosen team name for team 1.
mp_heavyassaultsuit_aimpunch
mp_heavyassaultsuit_aimpunch
<Aimpunch>
This console command will determine how much extra aim punch a player can receive when they get shot wearing an assault suit.
Name:
Aimpunch
Description:
A number is used to signify an extra aim punch the player that is wearing an assault suit receives when they get shot.
mp_endmatch_votenextmap
mp_endmatch_votenextmap
This command will enable and disable the option for players to vote for the next map. (Which will be random) Entering a 1 (Which Is Default) it will allow players to vote for the next map.
mp_force_assign_teams
mp_force_assign_teams
<0 / 1>
This command will enable or disable the force assignment on the teams. If the force team assignment is enabled, players don't get a choice of which team they can join. The players are automatically placed on a team.
Name:
0 / 1
Description:
Setting this to 0 will allow players to choose their team. When this is set to 1, it will not allow players to select their team.
mp_spectators_max
mp_spectators_max
<Amount>
This command will set the maximum amount of spectators that a game can have.
Name:
Amount
Description:
The maximum amount of spectators for a match the maximum is 2.
mp_damage_scale_ct_body
mp_damage_scale_ct_body
<0 / 1>
This command will set the multiplier for damage that is dealt to the Counter-Terrorists by
Name:
0 / 1
Description:
0 to disable 1 to enable.
sv_deadtalk
sv_deadtalk
<0 / 1>
This command, if enabled at 1 will allow dead players to speak to those still alive. Default is enabled (1), set to 0 to not allow dead players to speak to players while still alive. On either setting, dead players can hear both dead and the alive players.
Name:
0 / 1
Description:
0 to disable 1 to enable.
mp_backup_restore_load_file
mp_backup_restore_load_file
<Backup File>
Name:
Backup File
Description:
The name of the backup file you wish to restore back to the game. Find the backup file name with mp_backup_restore_list_files. You need to include the .txt file extension.
mp_weapons_glow_on_ground
mp_weapons_glow_on_ground
<0 / 1>
This command will set if weapons on the ground have a glow around each weapon that is on the floor.
Name:
0 / 1
Description:
Inputting a 1 will make weapons glow 0 is the default value with no glow.
mp_teamlogo_1
mp_teamlogo_1
<Shorthand Code>
This command will set the logo of team 1 to the chosen logo. The logo file is placed in "resource/flash/econ/tournaments/teams" folder.
Name:
Shorthand Code
Description:
The shorthand code of of the team flag you would wish to use navi is Na`Vi for example.
mp_dm_bonus_respawn
mp_dm_bonus_respawn
<0 / 1 / 2>
This command is primarily used in deathmatch, when there is a bonus weapon, this command will allow you to accept it or if you are given the bonus weapon automatically.
Name:
0 / 1 / 2
Description:
When setting this to 0 it will allow players to spectate any team. When you set this to 1. It will allow players to spectate their own team. Setting this command to 2 will disallow spectating, players will then be shown a black screen untill the next round.
cl_forwardspeed
cl_forwardspeed
<Speed>
This command will allow you to set the speed that you run at while moving.
Name:
Speed
Description:
Enter a value which will set your running speed, when you move forward. The higher the value the faster, until 1000 where the movement will start to bug. The default value is 450.