Multiplayer & Game Commands

Below there is a complete list of the multiplayer setting commands available to CS:GO and CS2. Use these settings primarily for changing your multiplayer settings.

cc_delay_time
<Delay Time>
This will Set the delay time before showing captions for close captions in the game in CS2.
Name:
Delay Time
Description:
The time in seconds before a caption is shown after its triggered.
Examples, Generator & More
sv_lan
<0 / 1>
This command will set if or not the server is a LAN server. If a server is a LAN server there is no heartbeat, no Steam authentication, and no non-class C addresses.
Name:
0 / 1
Description:
Input 0 to make the server not a LAN server . Set to 1 to make the server a a LAN.
Examples, Generator & More
fov_cs_debug
<FOV>
This command will allow you to set the view (FOV) to the specified value, provided sv_cheats is set at 1.
Name:
FOV
Description:
A number - your selected FOV choice.
Examples, Generator & More
log_level
This cheat command produces a list in the developer console on how this can be set up on the spew level for the logging channel.
Examples, Generator & More
mp_scrambleteams
This command randomize the teams (switches Ts to CTs and vice versa randomly) and will restart the game.
Examples, Generator & More
crash
This command causes your the game engine to crash, use with caution.
Examples, Generator & More
mobile_fps_limit
<0 / 1>
This will Sets a limit on the frames per second (FPS) that the game will render when being played on a mobile devices.
Name:
0 / 1
Description:
The maximum number of frames per second the game can render.
Examples, Generator & More
mp_randomspawn_los
mp_randomspawn_los
<0 / 1>
When this command is enabled, will make the server try to spawn players whom are outside the line of sight from another player.
Name:
0 / 1
Description:
Setting this to 0 will disable the current line-of-sight check. When this is set to 1 it will try to spawn players in locations that are not in the view of other players.
Examples, Generator & More
mp_c4_cannot_be_defused
mp_c4_cannot_be_defused
<0 / 1>
This console command will set if the C4 can be defused or not once its been planted.
Name:
0 / 1
Description:
1 to enable 0 to disable.
Examples, Generator & More
glow_outline_effect_enable
glow_outline_effect_enable
<0 / 1>
This command can be used to enable outline glow effects.
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
cl_ent_hitbox
<0 / 1>
This command will be used to display hitboxes for the required entities within the game. It's used for debugging purposes, this helps players and developers to see areas of the structures that will be able to register hits in CS2.
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
mp_pause_match
<0 / 1>
This command will allow you to pause the match at the end of each round. You can Resume with mp_unpause_match.
Name:
0 / 1
Description:
This will Set the player visibility mode to either basic or enhanced.
Examples, Generator & More
mp_teamname_1
<Team Name>
This command will set the name of Team 1
Name:
Team Name
Description:
Your chosen team name for team 1.
Examples, Generator & More
mp_heavyassaultsuit_aimpunch
mp_heavyassaultsuit_aimpunch
<Aimpunch>
This console command will determine how much extra aim punch a player can receive when they get shot wearing an assault suit.
Name:
Aimpunch
Description:
A number is used to signify an extra aim punch the player that is wearing an assault suit receives when they get shot.
Examples, Generator & More
mp_endmatch_votenextmap
mp_endmatch_votenextmap
This command will enable and disable the option for players to vote for the next map. (Which will be random) Entering a 1 (Which Is Default) it will allow players to vote for the next map.
Examples, Generator & More
mp_force_assign_teams
mp_force_assign_teams
<0 / 1>
This command will enable or disable the force assignment on the teams. If the force team assignment is enabled, players don't get a choice of which team they can join. The players are automatically placed on a team.
Name:
0 / 1
Description:
Setting this to 0 will allow players to choose their team. When this is set to 1, it will not allow players to select their team.
Examples, Generator & More
mp_spectators_max
<Amount>
This command will set the maximum amount of spectators that a game can have.
Name:
Amount
Description:
The maximum amount of spectators for a match the maximum is 2.
Examples, Generator & More
mp_damage_scale_ct_body
mp_damage_scale_ct_body
<0 / 1>
This command will set the multiplier for damage that is dealt to the Counter-Terrorists by
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
sv_deadtalk
<0 / 1>
This command, if enabled at 1 will allow dead players to speak to those still alive. Default is enabled (1), set to 0 to not allow dead players to speak to players while still alive. On either setting, dead players can hear both dead and the alive players.
Name:
0 / 1
Description:
0 to disable 1 to enable.
Examples, Generator & More
mp_backup_restore_load_file
mp_backup_restore_load_file
<Backup File>
Name:
Backup File
Description:
The name of the backup file you wish to restore back to the game. Find the backup file name with mp_backup_restore_list_files. You need to include the .txt file extension.
Examples, Generator & More
mp_weapons_glow_on_ground
mp_weapons_glow_on_ground
<0 / 1>
This command will set if weapons on the ground have a glow around each weapon that is on the floor.
Name:
0 / 1
Description:
Inputting a 1 will make weapons glow 0 is the default value with no glow.
Examples, Generator & More
mp_teamlogo_1
<Shorthand Code>
This command will set the logo of team 1 to the chosen logo. The logo file is placed in "resource/flash/econ/tournaments/teams" folder.
Name:
Shorthand Code
Description:
The shorthand code of of the team flag you would wish to use navi is Na`Vi for example.
Examples, Generator & More
mp_dm_bonus_respawn
mp_dm_bonus_respawn
<0 / 1 / 2>
This command is primarily used in deathmatch, when there is a bonus weapon, this command will allow you to accept it or if you are given the bonus weapon automatically.
Name:
0 / 1 / 2
Description:
When setting this to 0 it will allow players to spectate any team. When you set this to 1. It will allow players to spectate their own team. Setting this command to 2 will disallow spectating, players will then be shown a black screen untill the next round.
Examples, Generator & More
cl_forwardspeed
<Speed>
This command will allow you to set the speed that you run at while moving.
Name:
Speed
Description:
Enter a value which will set your running speed, when you move forward. The higher the value the faster, until 1000 where the movement will start to bug. The default value is 450.
Examples, Generator & More
Show entries:
1235