CS2 cm/360 Calculator
Find out exactly how far your mouse travels for a complete 360° rotation in Counter-Strike 2. This physical measurement is the most reliable way to compare and replicate sensitivity settings.
Calculate Your cm/360
Distance per full 360° turn
Precise — The most common pro range
Reverse: Target cm/360 → Sensitivity
Required CS2 sensitivity at 800 DPI for 45 cm per 360°
Speed Classification Chart
Understand where your cm/360 falls in the competitive spectrum:
| Category | cm/360 Range | Description |
|---|---|---|
| Lightning Fast | < 20 cm | Extremely fast turning, wrist-only aiming. Uncommon in competitive play. |
| Fast | 20–30 cm | Quick reactions, good for aggressive entry fragging. Requires strong wrist control. |
| Balanced | 30–45 cm | Faster side of the competitive spectrum. Good balance of speed and accuracy. |
| Precise | 45–60 cm | The most common range among professionals. Precise aiming with arm movement. |
| Ultra Precise | > 60 cm | Maximum precision, used by many pros including AWPers. Requires a large mouse pad and full arm movement. |
Pro Player cm/360 Comparison
| Player | DPI | Sensitivity | cm/360 |
|---|---|---|---|
| s1mple | 400 | 3.09 | 33.6 cm |
| ZywOo | 400 | 1.6 | 64.9 cm |
| NiKo | 400 | 1.98 | 52.5 cm |
| device | 400 | 1.8 | 57.7 cm |
| ropz | 400 | 1.77 | 58.7 cm |
| donk | 800 | 0.85 | 61.1 cm |
| Twistzz | 400 | 1.7 | 61.1 cm |
| broky | 400 | 1.4 | 74.2 cm |
Why cm/360 Matters More Than Raw Sensitivity
Raw sensitivity numbers are meaningless without context. A player at 400 DPI with 2.0 sens and a player at 1600 DPI with 0.5 sens have identical crosshair speeds — both travel 51.95 cm per 360° turn. The cm/360 measurement strips away the hardware variable and tells you the physical reality of how your arm needs to move.
This becomes critical when switching mice or DPI settings. If you know your cm/360 is 40 cm, you can calculate the exact sensitivity for any DPI: Sensitivity = (2.54 × 360) / (DPI × 0.022 × cm360). Moving from 400 to 800 DPI? Just halve your sensitivity. Your muscle memory stays perfectly intact.
Mouse Pad Size Requirements
Your cm/360 directly determines the minimum mouse pad size you need. For comfortable play, your pad should be at least half your cm/360 (to allow 180° turns). Playing at 50 cm/360 means you need a pad at least 25 cm wide, though 35+ cm gives you room for corrections. Most competitive players use extended pads (80–90 cm wide) for unrestricted arm movement.
Frequently Asked Questions
- What is cm/360 in CS2?
- cm/360 measures how far (in centimetres) you need to move your mouse on your desk to complete a full 360-degree turn in-game. Lower cm/360 means faster turning; higher means more precision.
- What is a good cm/360 for CS2?
- Most CS2 professionals play between roughly 35 cm/360 and 75 cm/360, with the bulk clustered around 45–60 cm/360 (eDPI 700–1000). AWPers and precise riflers tend toward the higher end (more precision) while some entry fraggers play lower (faster reactions).
- How is cm/360 calculated?
- The formula is: cm/360 = (2.54 × 360) / (DPI × Sensitivity × 0.022). The 0.022 is the CS2 engine sensitivity multiplier (also called yaw value). This gives you centimetres of mouse travel per full revolution.
- Why is cm/360 better than eDPI for comparing settings?
- cm/360 is a physical measurement — it tells you the actual distance your hand needs to travel. This makes it easier to set up consistently across different mice and DPI settings, and directly relates to your mouse pad size requirements.
- How big should my mouse pad be for my cm/360?
- Your mouse pad should be at least as wide as your cm/360 divided by 2 (for a 180° turn). If your cm/360 is 40 cm, you need at least a 20 cm wide pad, but 30+ cm is recommended for comfortable play.