CS2 Sensitivity Converter

Convert sensitivity between CS2 and other games

Your mouse DPI setting

Converted Sensitivity

0.471

eDPI (target game)

377

cm per 360°

34.6 cm

Conversion Table

All conversions keep your physical mouse movement identical (34.6 cm per full turn at 800 DPI).

GameYawSensitivityeDPI
CS20.0221.5001200
Valorant0.070.471377
Apex Legends0.0221.5001200
Overwatch 20.00665.0004000
Call of Duty0.00665.0004000
Quake0.0221.5001200

Understanding Sensitivity

  • Sensitivity: In-game sensitivity multiplier (1.0 - 10.0 range typically)
  • DPI: Dots per inch - your mouse hardware setting (100-3200 common)
  • eDPI: Effective DPI = DPI × Sensitivity. This determines your actual mouse speed
  • Yaw: Degrees of rotation per mouse count at sensitivity 1 — the value conversions are based on (CS2: 0.022, Valorant: 0.07, Overwatch 2: 0.0066)
  • cm/360: Physical mouse travel for a full turn — the number a correct conversion keeps constant. FOV changes how fast movement looks, not how far your mouse moves

Popular Pro Settings

Typical CS2 Pros

DPI: 400-1600

Sensitivity: 1.0-2.0

eDPI: 800-2000

Typical Valorant Pros

DPI: 400-1200

Sensitivity: 0.4-0.8

eDPI: 240-800

Frequently Asked Questions

Why do I need to convert sensitivity?

Each game uses a different yaw value — the degrees of rotation per mouse count at sensitivity 1. CS2 and Apex Legends use 0.022, Valorant uses 0.07, and Overwatch 2 and Call of Duty use 0.0066. Converting by the yaw ratio keeps your physical mouse movement (cm per 360°) identical, so your muscle memory transfers between games.

What is 3.09 sens in CS2?

3.09 is s1mple's long-time CS2 sensitivity, played at 400 DPI for an eDPI of 1236 — about 33.6 cm of mouse travel per 360° turn. The equivalent in Valorant is 3.09 × 0.3143 ≈ 0.97 (at the same 400 DPI), and in Overwatch 2 it is 3.09 × 3.333 ≈ 10.3.

What does DPI affect?

DPI (dots per inch) is your mouse hardware setting. Lower DPI with higher sens or higher DPI with lower sens can give the same effective sensitivity.