CS2 Ranks & Rating Distribution

Understand where you stand in the competitive landscape

Note: Valve publishes no official rank numbers — here's where these come from

The Premier rating and Competitive skill-group percentages below come from Leetify match data aggregated by Esports Tales (Season 4, March 2026 snapshot). FACEIT figures are different: exact counts from the official FACEIT rankings. The three ladders measure different populations, so each section states its own source, date and denominator, and we never convert between them.

Where Do I Rank?

Your percentile, how rare your rank is, and how far the next tier is.

Reading these figures:“top 8%” means roughly 8% of the measured population is at or above that level — a smaller number is a higher standing. Each ladder measures a different population, named under every result.

Want the full picture — ADR, aim, utility and how you compare with players at your level? Look up your CSDB stats profile →

Each ladder is answered on its own terms: they measure different populations, and there is no official conversion between them — see the three ladders.

Premier Mode Rating Distribution

Premier uses a numeric, open-ended CS Rating instead of badges. Valve gives the rating bands no official names — the community goes by colour. Distribution data: Leetify match data, aggregated by Esports Tales — Season 4 snapshot, March 2026; refreshed here as each new seasonal snapshot publishes.

Grey

0–4,999

21.2%Bottom 21%
21.2%

The starting band. New and casual players calibrating their first rating.

Light Blue

5,000–9,999

23.9%21st – 45th percentile
23.9%

Fundamentals forming — utility basics, positioning, consistent buys.

Blue

10,000–14,999

26.5%45th – 72nd percentile
26.5%

The biggest band — solid aim, map knowledge and mid-round awareness.

Purple

15,000–19,999

19.9%72nd – 92nd percentile
19.9%

Advanced players with strong game sense and coordinated utility.

Pink

20,000–24,999

5.5%92nd – 97th percentile
5.5%

Expert decision-making and mechanics; deep game understanding.

Red

25,000–29,999

2.4%Top 3%
2.4%

Consistently excellent players — the top slice of the ladder outside the leaderboard band.

Gold

30,000+

0.6%Top 0.6%
0.6%

The leaderboard band — pros and elite amateurs.

Key Insights

  • Skill Bell Curve: Half of all ranked players sit between 5,000-15,000 rating (50% of the tracked population)
  • Above Average Gap: Fewer than 1 in 3 players exceed 15,000 rating (top 28%)
  • Elite Barrier: Reaching 25,000+ puts you in the top 3.0% — and 30,000+ in the top 0.6%
  • Leaderboard Band: 30,000+ is where regional leaderboards begin — the gold band

Competitive Mode Ranks

The classic 18-rank system still used in Competitive matchmaking — tracked separately on every map in CS2. Percentages show each rank's share of tracked map ranks per Leetify match data, aggregated by Esports Tales (March 2026).

Entry Level (Silver)

~58% of map ranks • Learning the game fundamentals

Intermediate (Gold Nova)

~28% of map ranks • Developing consistency and map knowledge

Advanced (Master Guardian – DMG)

~12% of map ranks • Strong mechanics and game sense

Top Tier (Legendary Eagle+)

~2.7% of map ranks • The thin top of the ladder

FACEIT Levels at a Glance

The third ladder most serious players climb. Unlike the figures above, these are exact counts from the official FACEIT rankings (July 2026) — 1,913,082 ranked players across five regions.

Full FACEIT distribution, ELO ranges and regional breakdown →

The Climb

Every rung of each ladder in order, with the share of the measured population at or above it. The three are shown separately because they measure different populations — a rung on one is not a rung on another.

The FACEIT ladder, bottom to top

  1. Level 10top 12%
  2. Level 9top 21%
  3. Level 8top 31%
  4. Level 7top 42%
  5. Level 6top 54%
  6. Level 5top 68%
  7. Level 4top 81%
  8. Level 3top 91%
  9. Level 2top 98%
  10. Level 1top 100%

Each figure is the share of the measured population at or above that rung — the higher you climb, the smaller the group you are being compared with.

The Premier ladder, bottom to top

  1. 30,000+top 0.6%
  2. 25,000+top 3.0%
  3. 20,000+top 8.5%
  4. 15,000+top 28%
  5. 10,000+top 55%
  6. 5,000+top 79%
  7. 0+top 100%

Each figure is the share of the measured population at or above that rung — the higher you climb, the smaller the group you are being compared with.

Understand the Three Ladders

CS2 skill lives on three separate ladders, and they measure different populations — which is why this page never converts one into another:

  • Premier (CS Rating) — Valve's flagship queue: one open-ended numeric rating per account, seasonal, with a pick-ban map veto. Distribution above covers ranked players seen by an external match tracker. See Premier ranks & seasons.
  • Competitive (skill groups) — the classic 18 badges, now tracked per map. One player can be Global Elite on Mirage and Gold Nova on Ancient, so the distribution counts map ranks, not people.
  • FACEIT (ELO levels) — the third-party ladder where most organised play happens: 10 levels over an open ELO ladder, never resetting. Our figures are exact counts of ranked accounts in the official rankings.

There is no official mapping between the three — any conversion chart you find is guesswork. Our Premier rank equivalent guide explains why.

Tips for Ranking Up

5,000-10,000 Range

  • Master spray control on M4 and AK-47
  • Learn basic map positions and callouts
  • Focus on crosshair placement and pre-aiming
  • Communicate with your team consistently

10,000-15,000 Range

  • Develop consistent utility usage on each map
  • Improve your game sense and positioning
  • Learn economy management and buy strategies
  • Analyze your demo replays to find mistakes

15,000-20,000 Range

  • Master advanced positioning and angles
  • Perfect your utility executes with a team
  • Develop read-based play for counter-strategies
  • Study pro player setups and strategies

20,000+ Range

  • Perfect all mechanics to minimize mistakes
  • Focus on team coordination and shotcalls
  • Adapt strategies based on opponent weaknesses
  • Practice with quality teammates consistently

Universal Ranking Tips

  • Play Consistently: Regular practice builds muscle memory and game sense
  • Find Your Role: Excel in a specific role (rifler, support, IGL) rather than trying to do everything
  • Mental Health Matters: Take breaks to avoid tilt; your mental state impacts performance
  • Demo Review: Watch your replays to identify recurring mistakes and bad habits
  • Team > Solo: Playing with a consistent team accelerates improvement significantly
  • Learn, Don't Grind: Focus on improving specific skills rather than just grinding hours

Frequently Asked Questions

What is Premier Mode rating in CS2?
Premier Mode uses a numeric rating system called CS Rating that reflects your skill level. Unlike the 18-badge Competitive system, Premier provides granular ranking with continuous progression — the ladder is open-ended at the top, with regional leaderboards beginning in the 30,000+ gold band. Your rating is based on wins, losses, and how you perform against players of different skill levels.
How does the rating distribution affect matchmaking?
CS2 matchmaking uses rating to pair players of similar skill levels. The distribution shows most players cluster between 5,000-15,000 rating (50% of ranked players in the current snapshot). This creates balanced matches where both teams have comparable skill levels.
What's a good rating in CS2?
"Good" depends on your goals, so percentiles are the honest yardstick: 10,000+ beats roughly 45% of ranked Premier players, 15,000+ puts you in the top 28%, 20,000+ in the top 8.5%, and 25,000+ in the top 3.0% (Leetify data via Esports Tales, Season 4, March 2026).
How can I improve from my current rating?
1) Master spray control and crosshair placement, 2) Learn map positions and callouts, 3) Play with a consistent team when possible, 4) Watch pro replays to improve game sense, 5) Take breaks to avoid tilt, 6) Focus on utility usage and positioning over kills.
Are these distribution percentages accurate?
Valve does not publish official distribution data. Both the Premier rating and Competitive skill-group percentages on this page come from Leetify match data aggregated by Esports Tales (Season 4, March 2026 snapshot). Competitive figures count tracked map ranks rather than unique players, since CS2 ranks each map separately. The FACEIT figures are different: exact counts from the official FACEIT rankings. We refresh each dataset as new snapshots publish.

Use This Data

Every figure on this page is available as a dataset, with the source, snapshot date, methodology and population scope attached to each row — so a share can never be quoted without its denominator. Free to cite with attribution to CSDB.gg and to the source named on each dataset.