Callout Hunt

Where on the map is it?

You get a callout name and a radar. Drop your pin where you think it is. Five rounds, scored on how close you get — 257 callouts across 10 maps.

Sign in to play Callout Hunt

Arcade games need an account so scores, streaks and leaderboards belong to someone. It is free, and Steam sign-in takes a couple of clicks.

  • Today's hunt counts towards your daily streak
  • Your best score per map is saved
  • Unlimited per-map practice
Sign in with Steam

You will land on your account page after signing in — come back to this page to play.

Practise one map

Unlimited rounds on a single map — the fastest way to learn a callout set you keep getting wrong.

How it is scored

Each round is worth up to 1,000 points and scores on distance: a pin on the callout takes the lot, being roughly right still pays well, and anything more than about a third of the map away scores nothing. Five rounds makes 5,000 a perfect game.

The positions are not our opinion. Every pin is generated from the CS2 map files — the centre of each callout's env_cs_placevolume, projected through the map's own radar calibration. Community sub-spots that have no volume in the game are left out entirely rather than approximated, which is why you will never be asked to find somewhere whose location is a matter of debate.

The daily is the same five callouts for everyone and counts once. Per-map practice is unlimited and earns reduced XP, so the daily stays the thing worth coming back for.