HeavyCounter-TerroristShotgun

MAG-7 CS2 Skins

The MAG-7 is the CT-only shotgun with the hardest punch in the class — 30 damage per pellet, enough to routinely one-shot armored attackers at close range. Five shells, a magazine reload, and the standard $900 shotgun kill reward make it the competitive scene's only regularly-sighted heavy weapon.

#ct-side#shotgun#close-range
$1,300Buy Price
$900Kill Reward
37Available Skins
HeavyCounter-TerroristShotgun

MAG-7

The MAG-7 is the CT-only shotgun with the hardest punch in the class — 30 damage per pellet, enough to routinely one-shot armored attackers at close range. Five shells, a magazine reload, and the standard $900 shotgun kill reward make it the competitive scene's only regularly-sighted heavy weapon.

#ct-side#shotgun#close-range
Buy Price
$1,300
Kill Reward
$900

MAG-7 in CS2: How It Plays

Per pellet, nothing in the shotgun class hits like the MAG-7, and its spread is tight enough that a centered blast at close range deletes helmeted, armored attackers in one shot — the reason it occasionally appears even in professional CT setups. It reloads a detachable magazine rather than individual shells: faster to fully refill than a Nova, but all-or-nothing, with no topping up between fights and a hard stop when the 5-round mag runs dry mid-push.

Its home is anti-eco and force-buy defence in tight CT positions — holding B tunnels-style chokepoints, cubby ambushes, and close site corners where Ts must funnel in. At $1,300 with $900 per kill it turns a two-kill round into massive economic profit. The discipline it demands: count your five shells against the number of pushers, and never let aggression drag you into the mid-range fights where every shotgun goes to die.

Main rival: Nova — see the full MAG-7 vs Nova comparison.

Combat Statistics

💥
30
Base Damage
🛡️
75%
Armor Pen
🎯
4x
HS Multiplier
1-tap kill
71
Fire Rate (RPM)
📊
36
DPS (Raw)
📦
5 / 32
Mag / Reserve
🔄
2.5s
Reload Time
🏃
225
Move Speed (u/s)
📏
0.8
Range Modifier
🔫
1
Wall Penetration

Performance Overview

Damage
30
Armor Pen
75%
Fire Rate
71
Accuracy
0.8
Mobility
225

Economy Context

MidBuy tier · $1,300
69%Kill reward vs cost
2 killsTo pay for itself
$200Sawed-Off costs less

Verdict: The MAG-7 is a mid-buy and force rounds weapon at $1,300 — 2 kills at $900 each cover its cost. The Sawed-Off costs $200 less if you're weighing the closest heavy alternative.

Pro Tips for the MAG-7

1

Hold tight chokepoints where attackers appear one banana-width away — a centered blast one-shots even armored heads and chests.

2

Count shells versus attackers: five rounds against a five-man rush means every shot must drop someone.

3

Reload is magazine-based — do it early behind cover, because there is no shell-by-shell interrupt to save you.

4

Buy it on CT anti-ecos and anti-forces; 75% armor penetration keeps one-shot potential against kevlar buyers.

5

Pair with a molotov or smoke that shrinks the chokepoint into your effective range.

6

Two kills at $900 each plus the round win is the best value proposition on CT-side — treat it as an investment vehicle.

37 Available Skins

Browse all MAG-7 skins with live market prices from major marketplaces.

MAG-7 | CinquedeaClassified

Cinquedea

5 wears$434.26 – $812.80
MAG-7 | HazardMil-Spec

Hazard

5 wears$18.46 – $221.67
MAG-7 | Counter TerraceMil-Spec

Counter Terrace

5 wears$97.54 – $1400.00
MAG-7 | BulldozerRestricted

Bulldozer

5 wears$15.04 – $192.12
MAG-7 | Sand DuneConsumer

Sand Dune

5 wears$2.18 – $76.85
MAG-7 | Prism TerraceRestricted

Prism Terrace

3 wears$36.91 – $61.99
MAG-7 | Irradiated AlertConsumer

Irradiated Alert

5 wears$2.76 – $48.92
MAG-7 | JusticeClassified

Justice

5 wears$4.68 – $46.11
MAG-7 | StormConsumer

Storm

5 wears$0.44 – $19.06
MAG-7 | ChainmailIndustrial

Chainmail

3 wears$16.33 – $20.17
MAG-7 | Core BreachRestricted

Core Breach

5 wears$1.40 – $14.05
MAG-7 | SilverIndustrial

Silver

2 wears$19.21 – $25.86
MAG-7 | PraetorianRestricted

Praetorian

4 wears$2.28 – $7.48
MAG-7 | Copper CoatedMil-Spec

Copper Coated

5 wears$0.89 – $6.52
MAG-7 | HeatRestricted

Heat

5 wears$1.08 – $10.79
MAG-7 | BI83 SpectrumRestricted

BI83 Spectrum

5 wears$1.63 – $8.70
MAG-7 | Hard WaterMil-Spec

Hard Water

4 wears$5.45 – $8.57
MAG-7 | SeabirdConsumer

Seabird

5 wears$3.38 – $10.12
MAG-7 | FirestarterMil-Spec

Firestarter

5 wears$0.62 – $12.86
MAG-7 | MementoMil-Spec

Memento

3 wears$3.13 – $6.33
MAG-7 | Monster CallRestricted

Monster Call

5 wears$0.36 – $4.04
MAG-7 | SWAG-7Restricted

SWAG-7

5 wears$0.33 – $4.23
MAG-7 | Carbon FiberIndustrial

Carbon Fiber

2 wears$3.10 – $3.13
MAG-7 | Heaven GuardMil-Spec

Heaven Guard

4 wears$0.44 – $0.89
MAG-7 | PetroglyphRestricted

Petroglyph

4 wears$1.12 – $3.23
MAG-7 | Cobalt CoreMil-Spec

Cobalt Core

5 wears$0.26 – $1.67
MAG-7 | PopdogMil-Spec

Popdog

5 wears$0.22 – $2.36
MAG-7 | ResupplyMil-Spec

Resupply

5 wears$0.04 – $0.81
MAG-7 | SonarMil-Spec

Sonar

4 wears$0.62 – $6.06
MAG-7 | MAGnitudeMil-Spec

MAGnitude

5 wears$0.06 – $0.86
MAG-7 | InsomniaMil-Spec

Insomnia

5 wears$0.04 – $0.81
MAG-7 | Navy SheenConsumer

Navy Sheen

5 wears$0.09 – $0.50
MAG-7 | ForesightMil-Spec

Foresight

5 wears$0.05 – $0.36
MAG-7 | WildwoodIndustrial

Wildwood

5 wears$0.03 – $0.31
MAG-7 | Rust CoatConsumer

Rust Coat

5 wears$0.01 – $0.28
MAG-7 | Metallic DDPATIndustrial

Metallic DDPAT

2 wears$0.15 – $0.34
MAG-7 | Copper OxideConsumer

Copper Oxide

5 wears$0.01 – $0.03

Cases Featuring MAG-7 Skins

Best MAG-7 Skins by Price

Best MAG-7 Skins — Full Rankings →

Frequently Asked Questions

Why do pros sometimes buy the MAG-7?
It is the one shotgun whose per-pellet damage (30) reliably one-shots armored attackers at chokepoint range, and its $900 kill reward makes anti-eco rounds hugely profitable. On maps with tight T entrances, a MAG-7 anchor converts predictable rushes into free economy.
What makes the MAG-7 different from the Nova?
Side, punch, and reload. The MAG-7 is CT-only, hits harder per pellet (30 vs 26), and swaps a whole 5-round magazine at once instead of feeding shells one by one. The Nova offers both-sides availability, 8 shells, and a lower price.
Can the MAG-7 one-shot armored enemies?
At close range with a centered hit, yes — nine 30-damage pellets at 75% armor penetration is far beyond lethal. The one-shot window shrinks quickly with distance as pellets spread and fall off (0.80 range modifier), so past several metres expect two shots.
How much damage does the MAG-7 do in CS2?
The MAG-7 deals 30 base damage per hit with 75% armor penetration. Headshot multiplier is 4x, meaning a headshot deals 120 damage before armor reduction.
How much does the MAG-7 cost in CS2?
The MAG-7 costs $1,300 to buy and gives a $900 kill reward. It's available to counter-terrorist players.
What is the MAG-7 fire rate?
The MAG-7 fires at 71 rounds per minute (RPM) with a 5-round magazine. Reload time is 2.5 seconds.
How many skins does the MAG-7 have in CS2?
The MAG-7 currently has 37 skins available in Counter-Strike 2, ranging across multiple rarity tiers from Consumer Grade to Covert.
Is the MAG-7 good in CS2?
The MAG-7 is the CT-only shotgun with the hardest punch in the class — 30 damage per pellet, enough to routinely one-shot armored attackers at close range. Five shells, a magazine reload, and the standard $900 shotgun kill reward make it the competitive scene's only regularly-sighted heavy weapon.