cl_interp_ratio
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🌐 Network & ConnectionMultiplayer Safe
Command Details
DescriptionClient interpolation ticks. CS2 ships an override of 0 in gameinfo.gi (the engine default is 2); it is driven by cl_net_buffer_ticks and Valve says not to set it directly
Default Value
0Category🌐 Network & Connection
sv_cheatsNot required
Syntax
cl_interp_ratio 0How to Use
1
Open the developer console by pressing the tilde key ~. If it does not open, enable it in Settings → Game → Enable Developer Console.
2
Type cl_interp_ratio 0 into the console and press Enter.
3
Client interpolation ticks. CS2 ships an override of 0 in gameinfo.gi (the engine default is 2); it is driven by cl_net_buffer_ticks and Valve says not to set it directly. This command works in all game modes including competitive. The default value is 0. Browse the full CS2 console command list, or bake this one into a config with the autoexec generator, bind generator or practice config generator.
Related Network & Connection Commands
Related Resources:All Console CommandsNetwork & ConnectionFPS Optimization GuidePractice ConfigAll Tools
Frequently Asked Questions
- What does cl_interp_ratio do in CS2?
- Client interpolation ticks. CS2 ships an override of 0 in gameinfo.gi (the engine default is 2); it is driven by cl_net_buffer_ticks and Valve says not to set it directly
- What is the default value for cl_interp_ratio?
- The default value for cl_interp_ratio is 0. You can reset it to this value at any time by typing "cl_interp_ratio 0" in the console.
- Does cl_interp_ratio require sv_cheats?
- No, cl_interp_ratio does not require sv_cheats. You can use it freely in any game mode, including competitive matchmaking and official Valve servers.
- Can I use cl_interp_ratio in competitive?
- Yes, cl_interp_ratio works in competitive matchmaking and all other game modes. It is a client-side command that does not require sv_cheats.