Main Smoke
Stand at T spawn and look straight down main corridor. Throw a smoke that lands in the middle of main, completely blocking CT vision.
Master 15 essential smokes, flashes, molotovs and HE grenades
Hover over cards to highlight their trajectory. Click to pin a trajectory.
Stand at T spawn and look straight down main corridor. Throw a smoke that lands in the middle of main, completely blocking CT vision.
From main area, throw a smoke toward the temples/statue area. Blocks side paths and CT rotations.
From CT outside position, throw a smoke to block T main advancement. Requires good positioning.
Stand near pyramid area. Throw a smoke that covers the pyramid structure and blocks CT vision from site.
From T spawn, throw a long smoke to B main. Blocks sightlines and allows team to rotate to B.
From A site, throw a smoke toward main. Prevents T site executes from that angle.
Stand at main entrance and throw a flash down main. Blinds CT positions.
Throw a flash that bounces into pyramid area. Blinds defenders holding pyramid.
From site, throw a flash into temples area. Blinds T players advancing from that route.
Throw a molotov toward outside position. Denies space and forces CT repositioning.
Throw a molotov into A site. Creates denial zone for CT defenders.
From B approach, throw a molotov into B site. Denies CT positions.
From CT spawn, throw an HE grenade down main. Damages advancing T players.
From A site, throw an HE toward pyramid. Damages T players advancing there.
From outside, throw a flash into main. Blinds T side during aggressive plays.
The best smokes on Anubis are those that cut off CT rotations and block key angles. Check the "Smokes" filter to see all smoke lineups. Prioritize easy and medium difficulty ones first.
Jump into a private match or deathmatch server, and practice each lineup multiple times until you can execute it consistently. Start with easy difficulty lineups before advancing to harder ones.
Each lineup is labeled with "T" or "CT" side. T side lineups are for attacking executes, while CT side lineups are for retakes and defense. Use the side filter to find what you need.
Easy lineups can be learned in minutes and are very forgiving. Medium requires more practice. Hard lineups need precise positioning and timing. Start with easy lineups in competitive.
Lineups can be executed from multiple positions with slight variations. These are commonly-used versions. Once you master these, you can experiment with alternative approaches.