Long Smoke
Stand at T spawn on the left side. Look straight down the long corridor. Throw a smoke grenade that lands in the middle of long, blocking CT vision completely.
Master 15 essential smokes, flashes, molotovs and HE grenades
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Stand at T spawn on the left side. Look straight down the long corridor. Throw a smoke grenade that lands in the middle of long, blocking CT vision completely.
Position at T spawn. Throw a smoke toward short stairs area. Blocks CT short players and prevents rotations.
Stand in mid area and throw a smoke down the main mid corridor. Blocks CT sightlines from both sides.
Throw multiple smokes to cover B site completely - one for B main, one for upper B, one for CT spawn rotations. Requires timing.
From A site, throw a smoke toward catwalk. Blocks long pushes and upper mid visibility.
From lobby area, throw a smoke that lands on A site. Blocks entry and forces CTs to retake.
Position at long corridor entrance. Throw a flash grenade that bounces and blinds CTs holding long.
From short stairs, throw a flash that bounces into A site. Blinds CT defenders before rushing.
Stand at B main entrance. Throw a flash into B site. Blinds defenders and allows team to push.
From long entrance, throw a molotov down the corridor. Denies space and forces CTs back.
Throw a molotov into A site to deny space and force rotations.
Throw an HE grenade in mid passage to damage and push back T players.
From A site, throw an HE down long corridor. Damages T executers rotating through long.
From B site, throw a flash that bounces into B main. Blinds incoming T players.
Position in rafters and throw an HE down to B site. Damages B executers.
The best smokes on Dust II are those that cut off CT rotations and block key angles. Check the "Smokes" filter to see all smoke lineups. Prioritize easy and medium difficulty ones first.
Jump into a private match or deathmatch server, and practice each lineup multiple times until you can execute it consistently. Start with easy difficulty lineups before advancing to harder ones.
Each lineup is labeled with "T" or "CT" side. T side lineups are for attacking executes, while CT side lineups are for retakes and defense. Use the side filter to find what you need.
Easy lineups can be learned in minutes and are very forgiving. Medium requires more practice. Hard lineups need precise positioning and timing. Start with easy lineups in competitive.
Lineups can be executed from multiple positions with slight variations. These are commonly-used versions. Once you master these, you can experiment with alternative approaches.