chiikawafan67

chiikawafan67 — CS2 Stats

LT76561198371379780[U:1:411114052]Steam profile ↗✓ No bans

2,293Tracked matches46%Win rate2020Tracked since
3,223Hours in CS8Hrs last 2 wks
CSDB Rating7.4 StrongOpening Duellist
Premier CS Rating23,663Top 25% of 201,122 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#34075 of 247939 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,663 +2,038 12 Jul – 26 Sept · 30 days played
21,62524,659peak 24,65912 Jul26 Sept
24,659Peak Premier in tracked matches
37Days played since 2026-07-11

Premier CS Rating

  • 996 below peak (24,659)
  • -996 over 30 days · declining
  • +2,038 over 90 days
  • Next: Red band at 25,000 — 1,337 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches15——
Win rate40%——
K/D1.05——
Headshot %56%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate50.0%46.9%49.2%meets
Shot accuracy11.3%13.0%13.4%2.1% short
Kill/death ratio1.141.081.12meets
Match win rate47.9%46.7%48.5%meets

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGchiikawafan67PREMIER23,663 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning68
Utility46

0–100 skill scores via Leetify.

Recent form

COLD48–46–6Last 10048%Win rateLWLTWLLLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.5pp headshot accuracy · −7ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 472ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 487ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 490ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.5 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.1
Utility4.6
Positioning6.8
Opening Duels7.5
Clutch5.0

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.8
Utility4.6
Mechanics8.7
Opening Duels7.7
Win Impact3.7

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time508ms−52ms
first ⅓ avg 561ms → last ⅓ avg 508ms
Headshot accuracy23.6%−4.8%
first ⅓ avg 28.4% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · mirage, 12 Jul →
60%Best headshot accuracy · 4–13 · dust2, 14 Jul →
359msFastest reaction time · 13–6 · mirage, 14 Jul →
13–1Biggest win · shelter, 12 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 71% over 17infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC3213–1941%0.02
dust2A2313–1057%0.03
cacheS1712–571%0.01
nukeC145–936%-0.00
infernoD103–730%-0.00
anubis—21–150%0.04
shelter—11–0100%0.07
ancient—10–10%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,001Lifetime kills
1.14K/D · Top 50% of Pink band
4,205Matches
47.9%Match win rate · Top 50% of Pink band
50.0%Headshot % · Top 50% of Pink band
11.3%Shot accuracy
12,672MVPs
1,837Hours (in match)
3,229Bombs planted
1,178Bombs defused

Most-used weapons

Lifetime map wins

7,347dust2
5,313inferno
2,479nuke
1,487vertigo
927train
365office
191cbble
160lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

278Matches
60%Win rate
1.30Avg K/D
95.6ADR
51%Headshot %

Clutches & streaks

45%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5767%1.3118.5
Dust24060%1.3419.3
Anubis2673%1.3620.2
Inferno1547%1.2320.5
Ancient1292%1.2021.3
Cache978%1.6517.4
Nuke560%1.2118.0
Vertigo580%1.7118.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
36.9%Accuracy (enemy spotted)
40.6%Spray accuracy
89.3%Counter-strafing
8.6°Preaim
500msReaction time
53.8%T opening success
67.5%CT opening success
0.46Enemies flashed / flash
8.3%Flash assists
6.52HE damage / grenade
5.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4632 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–130.0135%26 Sept →
cache13–80.0628%24 Sept →
anubis10–13-0.0119%24 Sept →
mirage12–120.0617%23 Sept →
cache13–6-0.0119%23 Sept →
dust25–130.0124%23 Sept →
dust29–13-0.0135%22 Sept →
mirage8–130.0122%20 Sept →
mirage7–130.0117%20 Sept →
mirage11–13-0.0518%17 Sept →
cache8–130.0232%1 Sept →
nuke13–9-0.0319%27 Aug →
nuke8–13-0.0332%27 Aug →
mirage13–110.0425%27 Aug →
mirage11–130.0514%24 Aug →
dust213–40.0435%20 Aug →
nuke12–120.0324%19 Aug →
mirage12–120.0732%19 Aug →
mirage9–13-0.0413%16 Aug →
dust213–80.0924%16 Aug →
dust26–13-0.0635%15 Aug →
inferno6–13-0.0217%15 Aug →
dust213–9-0.0218%14 Aug →
anubis13–80.0926%14 Aug →
mirage13–50.0124%13 Aug →
mirage13–50.0221%12 Aug →
nuke10–13-0.0220%12 Aug →
cache16–140.0019%12 Aug →
cache13–110.0526%12 Aug →
mirage15–150.0219%12 Aug →
mirage13–20.0118%12 Aug →
dust213–110.0536%12 Aug →
inferno11–13-0.0614%12 Aug →
cache13–30.0018%12 Aug →
inferno13–8-0.0615%9 Aug →
mirage7–130.0120%8 Aug →
mirage8–13-0.0125%8 Aug →
mirage6–13-0.0316%8 Aug →
dust213–5-0.0229%8 Aug →
inferno9–13-0.0823%7 Aug →
dust27–13-0.0129%7 Aug →
nuke13–80.0322%6 Aug →
mirage13–70.0237%5 Aug →
mirage13–100.0220%5 Aug →
nuke5–130.0033%5 Aug →
nuke13–8-0.0317%5 Aug →
dust214–16-0.0614%4 Aug →
nuke0–13-0.0314%4 Aug →
dust213–30.1533%4 Aug →
inferno13–6-0.0121%4 Aug →
dust216–130.0423%30 Jul →
cache13–11-0.0033%30 Jul →
nuke13–80.0125%29 Jul →
cache13–6-0.0120%29 Jul →
dust210–130.0835%29 Jul →
nuke9–130.0329%26 Jul →
cache6–5-0.0118%26 Jul →
mirage9–130.1234%26 Jul →
inferno13–30.0630%26 Jul →
cache13–3-0.0313%25 Jul →
mirage0–13-0.100%24 Jul →
mirage5–13-0.079%23 Jul →
cache13–80.0033%23 Jul →
mirage13–70.0420%23 Jul →
mirage11–13-0.0526%23 Jul →
mirage16–130.0525%23 Jul →
mirage4–10-0.0747%23 Jul →
mirage13–70.0335%23 Jul →
dust210–13-0.0316%23 Jul →
inferno7–130.1130%22 Jul →
dust28–130.0323%22 Jul →
mirage15–150.0235%22 Jul →
dust213–60.0619%21 Jul →
nuke13–80.0119%21 Jul →
cache3–130.0421%20 Jul →
dust213–110.0435%20 Jul →
inferno6–13-0.0010%16 Jul →
cache15–150.0431%16 Jul →
dust28–13-0.0138%15 Jul →
nuke7–130.0624%15 Jul →
cache13–70.0432%14 Jul →
dust24–130.0660%14 Jul →
mirage3–130.0224%14 Jul →
mirage13–60.0311%14 Jul →
cache7–13-0.0422%14 Jul →
mirage2–13-0.0030%13 Jul →
dust213–70.1026%13 Jul →
cache4–13-0.0141%13 Jul →
dust213–100.0631%13 Jul →
mirage16–140.0523%13 Jul →
cache13–20.0424%12 Jul →
shelter13–10.0739%12 Jul →
mirage13–90.0823%12 Jul →
ancient6–130.0119%12 Jul →
mirage13–40.1825%12 Jul →
nuke6–130.0033%12 Jul →
dust213–20.0426%12 Jul →
dust213–30.0246%12 Jul →
inferno9–13-0.0031%11 Jul →
nuke6–13-0.0632%11 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.