забудоф_1986 (y) Okeyyy))

забудоф_1986 (y) Okeyyy)) — CS2 Stats

76561198196738337[U:1:236472609]Steam profile ↗VAC banned

1,020Tracked matches45%Win rate2021Tracked since
1,830Hours in CS2Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating20,866Pink band · top ~7.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGзабудоф_1986 (y) Okeyyy))FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,866 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning67
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateWLLWWLWLWW

Last 10 vs previous 10: +40pp win rate · −0.01 avg rating · +1.8pp headshot accuracy · −20ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 33%
  • Avg reaction 600ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 623ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.7
Utility2.7
Positioning6.7
Opening Duels4.3
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.7
Utility2.7
Mechanics7.7
Opening Duels4.6
Win Impact3.3

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time631ms−46ms
first ⅓ avg 677ms → last ⅓ avg 631ms
Headshot accuracy26.7%−3.2%
first ⅓ avg 29.8% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · ancient, 22 Aug →
44%Best headshot accuracy · 13–4 · dust2, 20 Aug →
422msFastest reaction time · 3–13 · dust2, 5 Nov →
13–0Biggest win · mirage, 20 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 65% over 31anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS3120–1165%-0.01
dust2B2614–1254%-0.01
cacheD133–1023%-0.02
ancientA95–456%0.00
nukeA95–456%-0.02
anubisD61–517%-0.03
inferno—30–30%-0.04
overpass—21–150%-0.09
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,502Lifetime kills
0.89K/D
2,750Matches
43.1%Match win rate
55.0%Headshot %
12.1%Shot accuracy
6,924MVPs
1,132Hours (in match)
1,989Bombs planted
433Bombs defused

Most-used weapons

AK-4722,370
AWP6,374
P901,928
SSG 081,079
FAMAS1,038

Lifetime map wins

5,534dust2
2,384inferno
1,409nuke
431office
351vertigo
278train
144cbble
133italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

153Matches
50%Win rate
0.90Avg K/D
69.3ADR
58%Headshot %

Clutches & streaks

35%1v1 clutch win
12%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4945%0.8713.9
Dust23661%0.9714.6
Anubis2162%0.9313.6
Ancient1656%0.9014.1
Inferno729%0.9315.0
Nuke540%0.9113.4
Cache580%1.1613.0
Overpass40%0.8815.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.8%Headshot accuracy
34.7%Accuracy (enemy spotted)
44.8%Spray accuracy
84.9%Counter-strafing
8.1°Preaim
632msReaction time
42.6%T opening success
54.2%CT opening success
0.60Enemies flashed / flash
6.9%Flash assists
6.56HE damage / grenade
1.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.476 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–30.0730%11 Nov →
mirage6–13-0.0840%5 Nov →
dust23–13-0.0738%5 Nov →
ancient13–60.0529%25 Oct →
ancient16–120.0130%25 Oct →
mirage9–13-0.0116%23 Oct →
nuke13–9-0.0318%21 Oct →
anubis7–13-0.0737%17 Oct →
dust213–5-0.0325%17 Oct →
dust213–8-0.0526%16 Oct →
dust213–40.0433%9 Oct →
dust27–13-0.0030%7 Oct →
dust210–130.0428%29 Sept →
anubis15–15-0.0415%27 Sept →
mirage13–50.0923%27 Sept →
inferno9–13-0.0024%26 Sept →
anubis10–13-0.0629%24 Sept →
cache10–13-0.0126%24 Sept →
dust25–13-0.1318%23 Sept →
mirage8–13-0.0144%20 Sept →
mirage11–13-0.0132%17 Sept →
dust213–60.0522%11 Sept →
mirage13–5-0.0228%11 Sept →
dust213–6-0.0533%10 Sept →
mirage13–100.0130%9 Sept →
dust210–130.0634%9 Sept →
dust28–130.0421%4 Sept →
anubis11–130.0219%4 Sept →
mirage13–9-0.0319%2 Sept →
cache8–13-0.0220%1 Sept →
mirage13–8-0.0721%1 Sept →
nuke8–13-0.0011%27 Aug →
mirage13–110.0334%27 Aug →
mirage13–9-0.0619%26 Aug →
dust211–13-0.0225%26 Aug →
nuke11–13-0.0918%26 Aug →
nuke12–16-0.0322%25 Aug →
mirage13–70.0529%25 Aug →
dust29–13-0.0322%23 Aug →
mirage13–7-0.0221%23 Aug →
nuke16–14-0.0316%22 Aug →
ancient13–20.1131%22 Aug →
mirage13–50.0829%21 Aug →
dust213–40.0244%20 Aug →
cache12–12-0.0218%20 Aug →
mirage13–0-0.0119%20 Aug →
mirage1–13-0.1311%20 Aug →
inferno6–13-0.0810%16 Jul →
cache15–15-0.0524%16 Jul →
anubis13–6-0.0130%16 Jul →
cache13–10.0220%16 Jul →
dust28–13-0.0624%15 Jul →
nuke7–130.0218%15 Jul →
cache13–7-0.0322%14 Jul →
dust24–13-0.1325%14 Jul →
mirage3–13-0.0528%14 Jul →
cache7–13-0.0318%14 Jul →
mirage13–11-0.0127%14 Jul →
mirage13–6-0.0314%14 Jul →
cache7–130.0126%14 Jul →
nuke16–130.0125%13 Jul →
cache4–13-0.0524%13 Jul →
dust213–10-0.0421%13 Jul →
mirage16–140.0026%13 Jul →
cache7–13-0.0617%13 Jul →
nuke13–100.0211%13 Jul →
ancient13–9-0.0618%13 Jul →
mirage13–90.0531%12 Jul →
dust213–30.0129%12 Jul →
cache13–40.0328%12 Jul →
mirage4–13-0.0219%10 Jul →
dust213–100.0024%10 Jul →
cache14–16-0.0337%9 Jul →
mirage13–7-0.0022%9 Jul →
mirage13–90.0123%6 Jul →
cache5–13-0.0527%1 Jul →
mirage13–5-0.0441%29 Jun →
mirage2–13-0.0043%29 Jun →
dust213–80.0224%26 Jun →
mirage13–40.0319%19 Jun →
overpass13–6-0.0426%18 Jun →
ancient6–13-0.0229%17 Jun →
dust28–130.0039%17 Jun →
overpass4–13-0.1429%16 Jun →
dust213–90.0044%16 Jun →
nuke13–8-0.0323%16 Jun →
mirage13–10-0.0524%16 Jun →
ancient3–13-0.0929%15 Jun →
ancient13–70.0242%15 Jun →
mirage6–130.0630%15 Jun →
mirage10–13-0.0529%15 Jun →
ancient10–130.0226%14 Jun →
inferno3–13-0.0431%14 Jun →
ancient9–13-0.0323%14 Jun →
dust213–90.0529%14 Jun →
dust215–15-0.0326%13 Jun →
mirage7–130.0141%13 Jun →
dust213–9-0.0130%13 Jun →
anubis7–13-0.0236%12 Jun →
vertigo13–50.0232%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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