scuffyG — CS2 Stats

76561197968099581[U:1:7833853]

597Tracked matches48%Win rate2020Tracked since
2,917Hours in CS
CSDB Rating6.1 SolidHybrid Rifler
FaceitLevel 9 · 1,762 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate60.8%49.0%52.0%above
Shot accuracy20.5%13.1%13.7%above
Kill/death ratio1.051.081.080.03 short
Match win rate45.8%46.9%48.8%3.0% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGscuffyGFACEITLevel 9 · 1,762 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim94
Positioning52
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateLWWWWLLWLW

Last 10 vs previous 10: -10pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim9.4
Aggression5.7
Utility3.6
Positioning5.2
Opening Duels1.9
Clutch3.6

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning5.2
Utility3.6
Mechanics8.4
Opening Duels3.0
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time709ms+58ms
first ⅓ avg 651ms → last ⅓ avg 709ms
Headshot accuracy52.5%+4.8%
first ⅓ avg 47.7% → last ⅓ avg 52.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–3
131Biggest win — cache
5Longest win streak
76In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 52% over 23cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC33122136%0.00
dust2B23121152%0.01
cacheD113827%-0.00
nukeB115645%-0.01
ancientC94544%0.03
inferno32167%0.06
anubis220100%-0.06
office2020%-0.05
vertigo220100%-0.05
overpass21150%-0.01
train1010%0.04
alpine110100%0.02

Across the last 100 tracked matches.

Lifetime stats

172,754Lifetime kills
1.05K/D
6,469Matches
45.8%Match win rate
60.8%Headshot % · Top 10% of Level 9 players
20.5%Shot accuracy · Top 5% of Level 9 players
22,493MVPs
2,917Hours (in match)
5,861Bombs planted
3,209Bombs defused

Most-used weapons

AK-4752,651
AWP23,280
SSG 083,860
P2503,079
Knife2,387
SG 5532,373

Lifetime map wins

10,796dust2
6,881inferno
3,095cbble
2,461train
1,754nuke
568vertigo
487office
186lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

462Matches
52%Win rate
1.24Avg K/D
78.8ADR
55%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%1.1816.7
Dust2757%1.3116.9
Inferno729%1.1916.3
Nuke580%1.1715.4
Ancient475%1.0712.8
Anubis333%1.2619.7
Overpass250%1.2416.0
Vertigo2100%1.2819.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

52.2%Headshot accuracy
31.1%Accuracy (enemy spotted)
48.1%Spray accuracy
88.0%Counter-strafing
11.0°Preaim
708msReaction time
20.4%T opening success
54.4%CT opening success
0.45Enemies flashed / flash
11.2%Flash assists
6.30HE damage / grenade
4.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 707.8359ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4488 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.4488% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0655%16 Jul
anubis13–6-0.1033%16 Jul
cache13–1-0.0346%16 Jul
dust213–80.0263%16 Jul
nuke13–11-0.0249%16 Jul
dust25–3-0.0743%16 Jul
cache10–130.0846%15 Jul
dust213–7-0.0131%15 Jul
dust20–13-0.1140%15 Jul
mirage13–11-0.0357%15 Jul
mirage13–60.0642%14 Jul
cache7–130.0059%14 Jul
mirage2–13-0.0452%13 Jul
dust213–7-0.0158%13 Jul
office4–13-0.0650%2 Jul
dust213–70.0665%2 Jul
mirage13–100.0250%2 Jul
dust213–11-0.0341%1 Jul
mirage12–5-0.0144%1 Jul
dust213–50.0846%1 Jul
cache5–13-0.0367%1 Jul
mirage10–13-0.0161%1 Jul
dust23–8-0.0250%30 Jun
mirage6–13-0.0358%30 Jun
mirage12–120.0357%30 Jun
mirage7–130.0254%30 Jun
dust27–13-0.0658%29 Jun
cache4–130.0167%29 Jun
mirage8–13-0.0258%29 Jun
mirage13–11-0.0551%25 Jun
dust213–70.0055%25 Jun
dust24–13-0.0260%25 Jun
vertigo13–10-0.0567%22 Jun
mirage13–110.0458%22 Jun
ancient10–13-0.0355%22 Jun
nuke7–13-0.0236%21 Jun
ancient7–130.0559%20 Jun
mirage13–20.0365%20 Jun
cache7–130.0371%20 Jun
office6–13-0.0344%20 Jun
dust29–13-0.0650%20 Jun
overpass13–60.0050%18 Jun
dust213–40.0967%18 Jun
mirage8–130.0243%18 Jun
mirage6–130.0560%18 Jun
train10–130.0466%18 Jun
mirage5–130.0153%18 Jun
ancient16–140.0949%16 Jun
anubis13–9-0.0252%16 Jun
ancient3–13-0.0242%15 Jun
ancient13–70.0544%15 Jun
dust23–13-0.0143%15 Jun
mirage6–13-0.0754%15 Jun
mirage10–130.0244%15 Jun
mirage11–130.1145%12 Jun
inferno13–30.1643%12 Jun
dust26–130.0438%12 Jun
alpine13–30.0265%11 Jun
cache13–40.0474%11 Jun
vertigo13–5-0.0452%11 Jun
ancient15–150.0139%11 Jun
dust212–120.0433%10 Jun
overpass7–13-0.0238%10 Jun
mirage13–50.0035%10 Jun
mirage10–13-0.0247%10 Jun
nuke8–130.0056%10 Jun
mirage6–13-0.0935%10 Jun
nuke13–10-0.0341%10 Jun
dust213–70.0756%10 Jun
cache13–100.0158%10 Jun
mirage13–100.0152%10 Jun
ancient13–100.0273%4 Jun
nuke11–130.0443%3 Jun
dust213–60.0349%3 Jun
mirage10–130.0140%1 Jun
mirage13–9-0.0033%1 Jun
nuke8–130.0241%30 May
dust213–80.0937%30 May
mirage6–13-0.0029%30 May
inferno10–0-0.0555%29 May
nuke13–8-0.0545%29 May
mirage13–100.0343%29 May
cache6–13-0.0950%28 May
dust214–160.0250%28 May
mirage10–130.0164%28 May
inferno4–130.0648%28 May
nuke13–4-0.0475%28 May
mirage14–16-0.0530%28 May
nuke15–15-0.0521%28 May
dust213–110.0252%28 May
ancient13–40.0752%27 May
mirage13–40.0844%27 May
nuke13–90.0947%27 May
mirage12–120.0751%26 May
cache12–120.0055%26 May
mirage9–130.0247%26 May
nuke11–13-0.0246%26 May
dust23–130.0553%26 May
ancient10–130.0346%24 May
cache2–13-0.0250%24 May

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →