glorpa

glorpa — CS2 Stats

LT76561198390821853[U:1:430556125]Steam profile ↗✓ No bans

417Tracked matches54%Win rate2024Tracked since
CSDB Rating4.3 DevelopingSupport
Premier CS Rating21,578Top 50% of 201,122 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#59001 of 247942 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 417 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,578 +4,430 25 Mar – 19 Sept · 14 days played
17,14821,578peak 21,57825 Mar19 Sept
21,578Peak Premier in tracked matches
36Days played since 2026-03-25

Premier CS Rating

  • At peak — 21,578
  • +397 over 30 days · steady
  • Next: Red band at 25,000 — 3,422 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-19
  • Purple band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGglorpaPREMIER21,578 · Pink bandcsdb.gg/stats

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Performance scores

Aim42
Positioning41
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateWLWLTTLWWW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +1.0pp headshot accuracy · +0ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 505ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 542ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim4.2
Utility5.0
Positioning4.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.1
Utility5.0
Mechanics4.9
Opening Duels0.2
Win Impact6.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time586ms−82ms
first ⅓ avg 668ms → last ⅓ avg 586ms
Headshot accuracy13.6%+1.5%
first ⅓ avg 12.1% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · cache, 28 Apr →
32%Best headshot accuracy · 13–1 · dust2, 30 Mar →
375msFastest reaction time · 6–13 · dust2, 20 May →
13–1Biggest win · shelter, 12 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 57% over 21vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2916–1355%-0.03
dust2A2112–957%-0.03
cacheA148–657%-0.03
nukeC125–742%-0.05
vertigoD51–420%-0.08
anubis—42–250%-0.05
inferno—40–40%-0.03
ancient—42–250%-0.05
shelter—21–150%0.02
train—21–150%-0.02
office—10–10%-0.06
overpass—10–10%-0.01
warden—10–10%-0.06

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
27.8%Accuracy (enemy spotted)
32.1%Spray accuracy
72.1%Counter-strafing
10.4°Preaim
571msReaction time
19.8%T opening success
31.2%CT opening success
0.56Enemies flashed / flash
3.3%Flash assists
6.97HE damage / grenade
9.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7788% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.8477% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–90.0216%27 Aug →
nuke8–13-0.028%27 Aug →
mirage13–11-0.0217%27 Aug →
mirage11–13-0.0614%24 Aug →
nuke12–12-0.0314%19 Aug →
mirage12–12-0.018%19 Aug →
mirage9–13-0.0312%16 Aug →
dust213–80.0211%16 Aug →
anubis13–60.0327%15 Aug →
mirage13–50.029%13 Aug →
mirage13–5-0.0613%12 Aug →
nuke10–13-0.079%12 Aug →
cache16–14-0.0715%12 Aug →
cache13–11-0.035%12 Aug →
mirage7–13-0.059%8 Aug →
mirage8–13-0.018%8 Aug →
mirage6–13-0.0716%8 Aug →
dust213–50.028%8 Aug →
dust216–130.0129%30 Jul →
cache13–11-0.0117%30 Jul →
nuke13–8-0.0413%29 Jul →
cache13–60.018%29 Jul →
dust210–13-0.0212%29 Jul →
inferno7–13-0.096%22 Jul →
dust28–13-0.0513%22 Jul →
mirage15–15-0.0110%22 Jul →
cache3–13-0.0816%20 Jul →
dust213–11-0.0113%20 Jul →
inferno6–13-0.0221%16 Jul →
cache15–15-0.028%16 Jul →
vertigo2–9-0.1925%13 Jul →
cache13–20.0522%12 Jul →
shelter13–10.0120%12 Jul →
mirage13–90.0119%12 Jul →
ancient6–13-0.078%12 Jul →
mirage13–40.0026%12 Jul →
nuke6–13-0.054%12 Jul →
dust213–2-0.027%12 Jul →
nuke6–13-0.0814%11 Jul →
shelter8–130.0210%11 Jul →
dust213–11-0.0521%11 Jul →
office12–12-0.068%21 May →
cache2–13-0.073%21 May →
dust26–13-0.0614%20 May →
mirage3–13-0.0614%20 May →
mirage13–20.0216%20 May →
nuke13–8-0.0213%18 May →
cache5–130.0424%18 May →
cache5–13-0.0815%5 May →
ancient13–10-0.0219%5 May →
mirage11–13-0.0219%5 May →
mirage13–9-0.0510%5 May →
anubis10–13-0.069%5 May →
mirage9–13-0.0618%4 May →
ancient13–10-0.032%4 May →
mirage13–10-0.0620%4 May →
dust27–13-0.0813%29 Apr →
dust213–6-0.0218%29 Apr →
dust210–13-0.067%29 Apr →
dust213–8-0.089%29 Apr →
mirage13–70.0112%29 Apr →
dust21–8-0.090%29 Apr →
cache2–13-0.1017%29 Apr →
dust25–13-0.0616%29 Apr →
nuke2–13-0.120%29 Apr →
cache13–5-0.0611%29 Apr →
cache13–10-0.0214%28 Apr →
cache13–70.115%28 Apr →
dust29–130.0111%24 Apr →
mirage13–6-0.0120%24 Apr →
overpass11–13-0.012%22 Apr →
mirage13–10-0.0113%22 Apr →
train13–6-0.0111%22 Apr →
mirage9–13-0.064%15 Apr →
inferno4–130.0221%13 Apr →
train10–13-0.039%13 Apr →
vertigo13–100.0514%13 Apr →
dust213–40.0510%13 Apr →
mirage2–13-0.120%13 Apr →
nuke5–13-0.148%10 Apr →
mirage12–8-0.110%10 Apr →
vertigo8–13-0.077%8 Apr →
vertigo11–13-0.0814%8 Apr →
vertigo1–13-0.1420%8 Apr →
anubis8–13-0.120%7 Apr →
mirage11–13-0.0528%3 Apr →
nuke13–70.0115%3 Apr →
dust213–6-0.026%2 Apr →
mirage13–6-0.0311%1 Apr →
warden5–13-0.0620%1 Apr →
anubis13–9-0.0416%1 Apr →
dust25–13-0.0717%31 Mar →
inferno7–13-0.035%31 Mar →
dust213–10-0.0018%30 Mar →
dust213–10.0132%30 Mar →
ancient6–13-0.076%30 Mar →
mirage13–100.0511%25 Mar →
mirage13–20.0224%25 Mar →
nuke16–14-0.0412%25 Mar →
mirage13–7-0.0310%25 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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