laiser

laiser — CS2 Stats

FI76561198300518716[U:1:340252988]Steam profile ↗✓ No bans

1,837Tracked matches30%Win rate2020Tracked since
3,179Hours in CS1Hrs last 2 wks
CSDB Rating3.3 LearningSupport
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 13 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,239 -1,074 14 Apr13 May · 6 days played
8,2399,313peak 9,31314 Apr13 May
9,476Peak Premier in tracked matches
29Days played since 2026-04-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 15 Sep 2026 and 20 Sep 2026.

Measured 15 Sep 202620 Sep 2026; previous 5 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.2%41.9%42.7%meets
Shot accuracy16.8%12.2%11.3%above
Kill/death ratio0.760.980.990.24 short
Match win rate40.1%43.3%43.9%3.8% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlaiserFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim47
Positioning24
Utility43

0–100 skill scores via Leetify.

Recent form

COLD414811Last 10041%Win rateLLLLWWLLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +2.7pp headshot accuracy · −14ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 19%
  • Avg reaction 745ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 19%
  • Avg reaction 711ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 718ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.6 against its own average).

Aim4.7
Utility4.3
Positioning2.4
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 707ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning2.4
Utility4.3
Mechanics5.1
Opening Duels0.0
Win Impact0.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time720ms+59ms
first ⅓ avg 660ms → last ⅓ avg 720ms
Headshot accuracy17.1%−1.8%
first ⅓ avg 18.9% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · anubis, 21 Apr
60%Best headshot accuracy · 3–13 · inferno, 21 Apr
484msFastest reaction time · 10–13 · mirage, 4 May
13–2Biggest win · vertigo, 6 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
26In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 83% over 6mirageWeakest map · 6% over 17
MapGradePlayedRecordWin rateAvg rating
cacheC2281436%-0.05
mirageD171166%-0.06
nukeC145936%-0.06
infernoA117464%-0.03
ancientC83538%-0.05
overpassA85363%-0.05
anubisB63350%-0.03
vertigoS65183%-0.04
dust242250%-0.07
train32167%-0.02
office1010%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (6% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

62,606Lifetime kills
0.76K/D
4,340Matches
40.1%Match win rate
42.2%Headshot % · Top 50% of Level 3 players
16.8%Shot accuracy · Top 25% of Level 3 players
7,588MVPs
1,858Hours (in match)
5,944Bombs planted
1,149Bombs defused

Most-used weapons

Lifetime map wins

7,330inferno
3,210nuke
2,196train
1,498vertigo
1,363dust2
681office
158cbble
117lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

124Matches
47%Win rate
0.72Avg K/D
47.2ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
9%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient2152%0.7611.5
Mirage1753%0.7712.8
Dust21331%0.659.9
Nuke812%0.488.1
Inferno540%0.6610.8
Vertigo4100%0.8210.3
Anubis20%0.549.5
Overpass250%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
31.0%Accuracy (enemy spotted)
37.1%Spray accuracy
73.1%Counter-strafing
9.5°Preaim
707msReaction time
20.0%T opening success
26.5%CT opening success
0.52Enemies flashed / flash
3.5%Flash assists
8.20HE damage / grenade
6.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 706.7612ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.0455% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

6% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.069%11 Sept
nuke1–13-0.0838%11 Sept
mirage6–13-0.0517%27 Aug
mirage7–13-0.0714%26 Jul
nuke13–5-0.0216%26 Jul
cache13–7-0.0513%24 Jul
ancient6–13-0.0522%24 Jul
mirage7–13-0.0318%16 Jun
cache8–13-0.0721%14 Jun
mirage4–13-0.0822%14 Jun
cache12–12-0.0413%24 May
cache4–13-0.0722%24 May
ancient5–13-0.085%20 May
cache3–13-0.038%20 May
inferno13–70.0221%13 May
cache13–9-0.0324%13 May
dust21–13-0.1118%13 May
dust23–13-0.117%13 May
overpass9–1-0.0133%12 May
inferno5–90.0613%12 May
cache13–8-0.0123%11 May
mirage9–13-0.0818%11 May
cache11–130.0214%10 May
ancient11–13-0.0623%7 May
anubis13–8-0.0312%7 May
ancient4–4-0.0115%7 May
overpass12–12-0.0714%7 May
nuke3–13-0.0614%7 May
cache12–12-0.0119%7 May
vertigo13–11-0.0616%7 May
dust213–7-0.0523%7 May
mirage9–13-0.108%7 May
train12–12-0.0413%6 May
mirage5–13-0.0915%6 May
overpass8–5-0.0421%6 May
nuke9–13-0.0325%6 May
anubis7–13-0.0214%6 May
vertigo13–2-0.0711%6 May
inferno12–12-0.038%6 May
ancient13–4-0.0925%6 May
dust213–80.0023%6 May
cache12–12-0.0314%6 May
nuke4–13-0.088%4 May
mirage10–13-0.0823%4 May
inferno8–13-0.0323%4 May
cache8–13-0.1211%4 May
cache13–7-0.079%3 May
cache13–10-0.0626%3 May
cache12–12-0.0615%3 May
mirage12–12-0.1018%3 May
anubis11–13-0.0520%3 May
cache4–13-0.0918%3 May
cache13–9-0.0023%30 Apr
cache12–120.0322%30 Apr
inferno13–4-0.0644%29 Apr
cache11–13-0.0119%29 Apr
cache13–2-0.0912%29 Apr
cache8–13-0.1313%29 Apr
overpass13–11-0.0517%29 Apr
cache13–4-0.0720%29 Apr
anubis12–12-0.0818%29 Apr
cache5–13-0.1112%29 Apr
vertigo13–8-0.0621%27 Apr
ancient13–10-0.0417%27 Apr
nuke13–2-0.1113%27 Apr
anubis13–10-0.0816%27 Apr
inferno13–80.0015%27 Apr
overpass13–6-0.0517%27 Apr
nuke6–13-0.0725%23 Apr
train13–90.0222%23 Apr
mirage10–13-0.0521%23 Apr
nuke13–7-0.0914%22 Apr
mirage4–13-0.1116%21 Apr
inferno3–13-0.0660%21 Apr
vertigo13–9-0.0319%21 Apr
anubis13–30.0920%21 Apr
nuke13–5-0.045%20 Apr
inferno13–9-0.0632%20 Apr
nuke8–13-0.0613%20 Apr
ancient13–9-0.0213%20 Apr
mirage13–80.0824%19 Apr
mirage7–13-0.0925%19 Apr
vertigo13–50.0118%18 Apr
nuke13–3-0.0623%18 Apr
inferno13–7-0.0227%18 Apr
mirage5–13-0.085%17 Apr
nuke6–13-0.0224%17 Apr
train13–6-0.0514%17 Apr
overpass13–4-0.0215%17 Apr
nuke10–13-0.0021%15 Apr
inferno13–6-0.0725%15 Apr
overpass5–13-0.0624%15 Apr
mirage11–13-0.0120%14 Apr
ancient2–13-0.0812%14 Apr
overpass4–13-0.108%13 Apr
inferno13–9-0.0514%13 Apr
mirage3–13-0.055%13 Apr
vertigo9–13-0.0313%13 Apr
office12–120.0115%13 Apr
nuke6–13-0.1317%13 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →