jenna

jenna — CS2 Stats

76561198012044923[U:1:51779195]Steam profile ↗✓ No bans

2,848Tracked matches46%Win rate2020Tracked since
CSDB Rating7.3 StrongPositional Player
CSDB Leaderboard#3353 of 232979 tracked
FaceitLevel 10 · 2,863 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,863 → 2,863
+3Tracked matches · now 2,848
0.0ppWin rate · 46.2% → 46.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 9 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 27,617 -930 10 Apr8 Sept · 8 days played
27,56528,911peak 28,91110 Apr8 Sept
Faceit ELO: 2,863 +0 31 Aug8 Sept · 2 observations
2,8632,863peak 2,86331 Aug8 Sept
28,911Peak Premier in tracked matches
2,863Highest Faceit ELO seen on CSDB
27Days played since 2026-04-09

Faceit ELO

  • At peak — 2,863
  • Next: 3,000 ELO at 3,000 137 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-31
  • Level 10 first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjennaFACEITLevel 10 · 2,863 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,863csdb.gg/stats

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Performance scores

Aim95
Positioning67
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY523810Last 10052%Win rateWTLWLLWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −5.2pp headshot accuracy · −90ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 26%
  • Avg reaction 628ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 24%
  • Avg reaction 550ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 27%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim9.5
Utility4.5
Positioning6.7
Opening Duels6.4
Clutch4.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.7
Utility4.5
Mechanics9.3
Opening Duels5.0
Win Impact3.7

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.02
first ⅓ avg 0.06 → last ⅓ avg 0.07
Reaction time596ms−5ms
first ⅓ avg 602ms → last ⅓ avg 596ms
Headshot accuracy26.3%−0.9%
first ⅓ avg 27.3% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–6 · cache, 8 May
50%Best headshot accuracy · 4–4 · ancient, 7 May
438msFastest reaction time · 13–2 · mirage, 9 Apr
13–1Biggest win · overpass, 10 Apr

Across the last 100 tracked matches.

Highlights

7Longest win streak
56In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 82% over 11mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
mirageD1751229%0.05
cacheB158753%0.06
nukeA148657%0.08
infernoS119282%0.09
overpassB105550%0.06
anubisC104640%0.05
ancientB84450%0.05
dust2D72529%0.06
vertigo440100%0.12
train43175%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,844Matches
53%Win rate
1.32Avg K/D
88.0ADR
56%Headshot %

Clutches & streaks

41%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage41751%1.3018.5
Ancient35156%1.3518.3
Nuke28553%1.3419.0
Vertigo9547%1.3518.1
Anubis9243%1.1116.6
Dust28860%1.3017.7
Train7851%1.3919.1
Inferno4146%1.2516.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
42.6%Accuracy (enemy spotted)
45.2%Spray accuracy
92.0%Counter-strafing
7.6°Preaim
612msReaction time
44.9%T opening success
55.3%CT opening success
0.57Enemies flashed / flash
5.0%Flash assists
8.98HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3726 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.1420%12 Sept
overpass15–15-0.0026%7 Jun
mirage8–130.0922%6 Jun
inferno13–110.2131%6 Jun
mirage4–13-0.0633%6 Jun
nuke5–130.1136%6 Jun
nuke13–60.0930%6 Jun
dust23–130.1320%13 May
inferno0–3-0.070%13 May
inferno13–70.0927%13 May
cache13–90.0828%13 May
dust21–13-0.0525%13 May
cache13–8-0.0224%11 May
mirage9–130.0630%11 May
cache13–80.1226%8 May
cache13–60.2239%8 May
ancient11–130.0332%7 May
anubis13–80.0716%7 May
ancient4–40.2050%7 May
overpass12–120.0827%7 May
nuke3–13-0.0524%7 May
cache12–120.0537%7 May
vertigo13–110.1132%7 May
dust213–70.1125%7 May
mirage9–130.1220%7 May
train12–120.0924%6 May
mirage5–130.0825%6 May
overpass8–50.0427%6 May
nuke9–13-0.0621%6 May
anubis7–130.0322%6 May
vertigo13–20.1525%6 May
inferno12–120.0726%6 May
ancient13–40.0723%6 May
dust213–80.1030%6 May
cache12–12-0.0221%6 May
cache13–4-0.0138%5 May
cache13–60.1528%5 May
cache2–13-0.0016%5 May
cache8–130.0818%4 May
mirage12–120.0622%3 May
anubis11–130.1216%3 May
cache4–130.0135%3 May
inferno13–40.1130%29 Apr
cache11–13-0.0115%29 Apr
cache13–20.0513%29 Apr
overpass13–110.0921%29 Apr
cache13–40.1823%29 Apr
anubis12–120.0724%29 Apr
cache5–130.0629%29 Apr
ancient13–90.1128%27 Apr
vertigo13–80.0741%27 Apr
ancient13–100.0427%27 Apr
nuke13–20.1425%27 Apr
anubis13–100.1625%27 Apr
inferno13–80.0231%27 Apr
overpass13–60.0619%27 Apr
mirage7–130.0028%24 Apr
nuke6–130.0130%23 Apr
train13–90.0726%23 Apr
overpass4–130.0826%23 Apr
train13–110.0627%23 Apr
mirage10–130.0515%23 Apr
anubis13–110.0122%22 Apr
nuke13–60.1231%22 Apr
inferno13–30.1028%22 Apr
mirage4–130.0437%21 Apr
vertigo13–90.1538%21 Apr
anubis13–30.0636%21 Apr
anubis12–120.0424%21 Apr
nuke13–50.0421%20 Apr
inferno13–90.0734%20 Apr
nuke8–130.1039%20 Apr
ancient13–90.0225%20 Apr
train13–60.0431%17 Apr
overpass13–40.0923%17 Apr
dust210–130.0520%17 Apr
mirage13–80.0629%16 Apr
mirage13–8-0.0217%16 Apr
nuke10–130.0632%15 Apr
inferno13–60.0923%15 Apr
overpass5–13-0.0131%15 Apr
mirage11–130.0419%14 Apr
ancient2–13-0.0427%14 Apr
dust210–13-0.0231%14 Apr
mirage14–160.0827%14 Apr
overpass4–130.0321%13 Apr
inferno13–90.1826%13 Apr
mirage3–13-0.0025%13 Apr
mirage13–80.0927%12 Apr
anubis8–130.0017%12 Apr
nuke13–20.1630%12 Apr
nuke13–30.0925%12 Apr
nuke13–90.1324%12 Apr
anubis8–13-0.0225%11 Apr
dust26–130.0834%11 Apr
mirage3–00.0350%11 Apr
inferno13–70.0925%11 Apr
overpass13–10.0927%10 Apr
ancient15–15-0.0122%10 Apr
mirage13–20.1236%9 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →