otsku

otsku — CS2 Stats

FI76561198091860157[U:1:131594429]Steam profile ↗✓ No bans

1,173Tracked matches55%Win rate2020Tracked since
3,081Hours in CS10Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating19,799Top 50% of 213,399 CSDB-tracked playersPurple band · top ~9.3% of ranked players (population est.)
CSDB Leaderboard#89309 of 260005 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,799 -3,912 1 Apr – 4 Nov · 44 days played
17,49325,121peak 25,1211 Apr4 Nov
25,121Peak Premier in tracked matches
54Days played since 2026-04-01

Premier CS Rating

  • 5,322 below peak (25,121)
  • +1,306 over 30 days · improving
  • Next: Pink band at 20,000 — 201 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3016+14
Win rate53%63%−9pp
K/D0.961.04−0.08
Headshot %43%36%+7pp

Measured 6 Oct 2026 → 5 Nov 2026; previous 5 Sep 2026 → 6 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate46.3%44.8%45.7%meets
Shot accuracy17.4%12.4%12.7%above
Kill/death ratio0.931.031.050.12 short
Match win rate32.0%45.2%45.7%13.6% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGotskuFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,799 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY54–45–1Last 10054%Win rateLWLLWWLWWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −2.9pp headshot accuracy · +45ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 652ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 624ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.8
Utility4.1
Positioning5.9
Opening Duels1.5
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.9
Utility4.1
Mechanics8.3
Opening Duels3.3
Win Impact6.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time573ms−100ms
first ⅓ avg 672ms → last ⅓ avg 573ms
Headshot accuracy14.9%+0.3%
first ⅓ avg 14.6% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · anubis, 7 Apr →
38%Best headshot accuracy · 6–1 · anubis, 26 Oct →
484msFastest reaction time · 6–13 · inferno, 22 Jun →
13–1Biggest win · dust2, 12 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 75% over 20ancientWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
nukeS2015–575%0.01
infernoB178–947%0.01
anubisB168–850%0.02
cacheB157–847%0.01
mirageB126–650%-0.01
ancientB115–645%0.02
dust2A74–357%-0.01
overpass—21–150%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,873Lifetime kills
0.93K/D
4,975Matches
32.0%Match win rate
46.3%Headshot % · Top 50% of Level 6 players
17.4%Shot accuracy · Top 25% of Level 6 players
8,195MVPs
2,467Hours (in match)
2,731Bombs planted
785Bombs defused

Most-used weapons

AK-4741,884
AWP12,982
P2503,492
FAMAS1,867
SSG 081,821
Knife1,598

Lifetime map wins

5,602inferno
4,161nuke
1,822train
1,448dust2
725vertigo
464cbble
243italy
171office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

199Matches
52%Win rate
1.17Avg K/D
71.8ADR
37%Headshot %

Clutches & streaks

42%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient3244%0.9213.1
Nuke3060%1.1616.6
Inferno1963%1.1615.8
Mirage1937%0.9211.7
Vertigo1747%0.9916.2
Anubis1457%0.8814.8
Dust21060%1.2014.5
Overpass850%0.9715.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
37.8%Accuracy (enemy spotted)
38.9%Spray accuracy
87.5%Counter-strafing
8.9°Preaim
606msReaction time
50.3%T opening success
36.2%CT opening success
0.49Enemies flashed / flash
7.8%Flash assists
9.28HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4895 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.1826% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0711%4 Nov →
ancient13–11-0.0011%4 Nov →
cache6–13-0.0816%4 Nov →
anubis8–13-0.0319%3 Nov →
nuke13–90.0617%3 Nov →
nuke13–50.019%3 Nov →
mirage8–13-0.0415%3 Nov →
nuke16–140.0617%3 Nov →
mirage13–6-0.0613%28 Oct →
nuke12–10.0827%28 Oct →
anubis8–130.0219%28 Oct →
inferno13–100.0120%27 Oct →
mirage0–13-0.0623%27 Oct →
anubis6–1-0.0038%26 Oct →
inferno9–13-0.019%21 Oct →
anubis13–50.0012%21 Oct →
cache5–13-0.0122%21 Oct →
cache9–130.0119%21 Oct →
inferno13–60.0310%21 Oct →
ancient15–150.0311%20 Oct →
dust213–9-0.0224%12 Oct →
ancient16–140.0414%12 Oct →
nuke13–80.0717%9 Oct →
cache13–30.0811%9 Oct →
anubis1–80.000%7 Oct →
cache14–160.0517%6 Oct →
mirage11–130.0710%29 Sept →
inferno7–13-0.0215%26 Sept →
mirage13–10-0.078%26 Sept →
nuke13–100.0110%26 Sept →
dust25–130.000%26 Sept →
dust213–11-0.0111%23 Sept →
anubis13–60.0716%20 Sept →
nuke13–8-0.0311%9 Sept →
ancient5–130.0213%8 Sept →
nuke10–13-0.0314%7 Sept →
anubis13–40.0811%6 Sept →
cache13–100.0712%6 Sept →
nuke13–110.0115%5 Sept →
nuke10–13-0.0324%5 Sept →
ancient14–160.049%3 Sept →
nuke13–80.0126%16 Aug →
mirage5–13-0.0415%16 Aug →
cache13–50.0120%16 Aug →
nuke6–13-0.0413%14 Aug →
ancient13–100.0611%14 Aug →
inferno9–130.0813%14 Aug →
cache13–16-0.0519%9 Aug →
inferno11–130.0113%9 Aug →
anubis9–130.0210%8 Aug →
ancient13–90.038%8 Aug →
dust24–13-0.0115%2 Aug →
nuke13–60.0421%1 Aug →
cache12–160.0113%28 Jul →
inferno10–130.0018%27 Jul →
inferno5–130.0916%27 Jul →
ancient6–13-0.0722%27 Jul →
anubis13–80.009%19 Jul →
anubis9–130.085%12 Jul →
dust213–10.0319%12 Jul →
dust213–16-0.048%12 Jul →
nuke13–90.068%10 Jul →
inferno13–70.0613%3 Jul →
nuke13–80.0215%3 Jul →
anubis13–70.0219%29 Jun →
nuke13–60.0115%29 Jun →
inferno13–40.108%29 Jun →
ancient2–130.0017%29 Jun →
anubis11–13-0.068%22 Jun →
inferno6–13-0.0511%22 Jun →
mirage13–50.0816%22 Jun →
nuke13–60.0416%22 Jun →
cache13–7-0.0614%10 Jun →
dust213–7-0.0314%10 Jun →
cache11–13-0.0112%10 Jun →
ancient16–140.0510%5 Jun →
nuke8–13-0.039%2 Jun →
mirage13–110.018%29 May →
ancient1–13-0.0110%24 May →
anubis5–13-0.0217%24 May →
mirage8–13-0.0411%24 May →
cache8–130.0112%22 May →
cache13–50.0624%22 May →
nuke13–100.037%19 May →
overpass13–4-0.048%14 May →
inferno13–11-0.0616%10 May →
anubis13–60.0311%9 May →
mirage6–130.0519%8 May →
cache13–60.0017%8 May →
inferno5–130.0111%7 May →
cache13–50.009%7 May →
inferno13–5-0.0318%29 Apr →
overpass4–130.0314%26 Apr →
mirage13–50.0023%15 Apr →
nuke3–13-0.0717%15 Apr →
inferno16–14-0.0213%8 Apr →
anubis13–30.1121%7 Apr →
mirage16–12-0.0417%7 Apr →
anubis4–13-0.0729%5 Apr →
inferno13–11-0.0119%1 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.