KRR17

KRR17 — CS2 Stats

76561197964524387[U:1:4258659]Steam profile ↗✓ No bans

2,115Tracked matches27%Win rate2020Tracked since
5,212Hours in CS12Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating17,571Purple band · top ~18.2% of ranked players (population est.)
FaceitLevel 7 · 1,666 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,571 -3,195 27 May – 30 Sept · 18 days played
17,55921,601peak 21,60127 May30 Sept
Faceit ELO: 1,666 +0 1 Sept – 21 Sept · 5 observations
1,6661,666peak 1,6661 Sept21 Sept
21,601Peak Premier in tracked matches
1,666Highest Faceit ELO seen on CSDB
31Days played since 2026-05-27

Faceit ELO

  • At peak — 1,666
  • Next: Level 9 at 1,751 — 85 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 4,030 below peak (21,601)
  • +12 over 30 days · steady
  • -3,422 over 90 days
  • Next: Pink band at 20,000 — 2,429 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches35——
Win rate40%——
K/D1.03——
Headshot %44%——

Measured 12 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate39.5%45.7%46.8%7.3% short
Shot accuracy13.0%12.7%13.0%meets
Kill/death ratio0.931.051.060.13 short
Match win rate46.0%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKRR17FACEITLevel 7 · 1,666 ELOSTANDINGTop 42.3% of rankedPREMIER17,571 · Purple bandPEAK ELO1,666csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning59
Utility73

0–100 skill scores via Leetify.

Recent form

COLD41–59Last 10041%Win rateLLWLWLLLLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −2.7pp headshot accuracy · −27ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 575ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 585ms

Last 20

  • 4–16 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.5
Utility7.3
Positioning5.9
Opening Duels3.0
Clutch3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.9
Utility7.3
Mechanics7.5
Opening Duels3.2
Win Impact0.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time601ms−57ms
first ⅓ avg 658ms → last ⅓ avg 601ms
Headshot accuracy15.5%−5.1%
first ⅓ avg 20.6% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 6–0 · inferno, 28 Jul →
43%Best headshot accuracy · 6–0 · inferno, 28 Jul →
422msFastest reaction time · 7–13 · ancient, 19 Aug →
13–1Biggest win · overpass, 11 Jun →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
5–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 55% over 22mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientC2510–1540%-0.01
infernoA2212–1055%0.02
nukeD206–1430%0.01
anubisD113–827%-0.01
dust2B63–350%0.04
cacheD62–433%0.00
mirageD51–420%-0.01
overpass—43–175%0.02
poseidon—11–0100%0.14

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

111,071Lifetime kills
0.93K/D
5,862Matches
46.0%Match win rate · Top 50% of Level 7 players
39.5%Headshot %
13.0%Shot accuracy · Top 50% of Level 7 players
14,163MVPs
3,142Hours (in match)
9,280Bombs planted
1,856Bombs defused

Most-used weapons

AK-4741,053
AWP9,284
P2504,303
Tec-92,570
FAMAS2,280
MAC-101,695

Lifetime map wins

12,102inferno
11,404dust2
7,423nuke
2,502vertigo
2,288train
1,228cbble
39office
20italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

976Matches
50%Win rate
1.15Avg K/D
78.6ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient11751%1.1615.9
Nuke10456%1.1815.3
Inferno10350%1.2515.2
Dust27348%1.1015.4
Anubis5746%1.1016.7
Mirage4738%0.9814.6
Overpass3949%1.2917.2
Vertigo2568%1.2217.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
39.4%Accuracy (enemy spotted)
41.8%Spray accuracy
83.6%Counter-strafing
10.6°Preaim
610msReaction time
37.4%T opening success
48.0%CT opening success
0.77Enemies flashed / flash
12.5%Flash assists
9.26HE damage / grenade
10.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3524% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–130.0416%9 Oct →
inferno4–130.0013%9 Oct →
inferno13–20.0212%9 Oct →
nuke11–13-0.0323%5 Oct →
dust213–110.0117%2 Oct →
mirage7–13-0.0419%30 Sept →
mirage5–13-0.090%28 Sept →
anubis10–130.0316%28 Sept →
inferno7–13-0.0714%24 Sept →
nuke10–13-0.0420%24 Sept →
ancient5–13-0.0313%24 Sept →
dust28–130.1016%17 Sept →
nuke3–130.0212%17 Sept →
cache13–70.1519%17 Sept →
nuke2–130.0217%17 Sept →
inferno13–9-0.0310%13 Sept →
ancient12–160.0226%13 Sept →
inferno10–13-0.0224%10 Sept →
cache3–13-0.0835%10 Sept →
nuke14–16-0.065%10 Sept →
inferno7–13-0.0319%8 Sept →
cache16–130.0325%8 Sept →
inferno9–130.029%8 Sept →
anubis17–190.0016%8 Sept →
ancient10–13-0.0215%6 Sept →
ancient13–100.086%6 Sept →
mirage7–13-0.0112%6 Sept →
ancient8–13-0.040%1 Sept →
mirage13–90.0710%1 Sept →
ancient13–70.0125%30 Aug →
anubis13–3-0.038%30 Aug →
nuke11–130.0215%30 Aug →
inferno13–110.0522%30 Aug →
nuke7–130.0113%30 Aug →
poseidon9–50.1416%30 Aug →
ancient7–130.0122%19 Aug →
inferno13–100.0311%18 Aug →
nuke13–110.0812%16 Aug →
nuke5–13-0.0429%16 Aug →
anubis9–130.0628%16 Aug →
ancient10–13-0.0511%11 Aug →
cache11–130.0115%6 Aug →
nuke6–130.0218%6 Aug →
anubis14–16-0.0027%6 Aug →
ancient13–9-0.0213%6 Aug →
ancient13–6-0.0811%28 Jul →
inferno13–60.0224%28 Jul →
ancient8–13-0.0221%28 Jul →
anubis13–10-0.0730%28 Jul →
ancient9–13-0.0527%28 Jul →
inferno6–00.2243%28 Jul →
nuke7–130.0423%28 Jul →
dust216–140.0327%23 Jul →
anubis14–160.0218%23 Jul →
anubis13–110.0219%21 Jul →
cache4–13-0.0315%21 Jul →
ancient8–13-0.0614%17 Jul →
nuke13–20.0525%17 Jul →
dust210–13-0.068%17 Jul →
ancient13–3-0.0216%17 Jul →
nuke13–3-0.0119%17 Jul →
inferno11–13-0.0625%17 Jul →
inferno13–80.1123%6 Jul →
inferno13–20.0715%6 Jul →
ancient16–130.0513%2 Jul →
inferno5–13-0.0626%2 Jul →
ancient9–13-0.0030%2 Jul →
cache8–13-0.0618%2 Jul →
overpass19–16-0.0713%2 Jul →
ancient13–6-0.0522%2 Jul →
ancient13–20.0318%29 Jun →
inferno6–13-0.0224%29 Jun →
inferno13–60.0414%29 Jun →
nuke13–50.0225%29 Jun →
inferno7–13-0.0235%29 Jun →
ancient8–130.0515%29 Jun →
inferno13–20.1022%29 Jun →
dust27–130.0427%28 Jun →
overpass13–70.0423%28 Jun →
ancient13–70.0614%28 Jun →
nuke13–80.0034%28 Jun →
anubis9–13-0.0615%16 Jun →
ancient7–13-0.0227%16 Jun →
nuke3–13-0.0433%16 Jun →
ancient13–7-0.0118%16 Jun →
ancient10–13-0.0320%11 Jun →
nuke5–13-0.0416%11 Jun →
anubis7–13-0.0215%11 Jun →
inferno6–13-0.0414%11 Jun →
dust213–90.1025%11 Jun →
overpass13–10.1424%11 Jun →
inferno13–80.0228%11 Jun →
ancient11–13-0.0024%7 Jun →
overpass10–13-0.038%5 Jun →
nuke13–160.0014%5 Jun →
ancient4–13-0.0512%5 Jun →
nuke13–70.0627%27 May →
mirage6–130.0422%27 May →
anubis13–16-0.0222%27 May →
inferno13–100.0415%27 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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