Baitti

Baitti — CS2 Stats

FI76561198195784891[U:1:235519163]Steam profile ↗✓ No bans

4,788Tracked matches50%Win rate2020Tracked since
CSDB Rating5.7 SolidSupport
Premier CS Rating11,679Blue band · top ~46% of ranked players (population est.)
FaceitLevel 5 · 1,024 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,679 +142 3 Sept – 4 Nov · 19 days played
10,15612,356peak 12,3563 Sept4 Nov
Faceit ELO: 1,024 +0 3 Sept – 20 Sept · 3 observations
1,0241,024peak 1,0243 Sept20 Sept
12,401Peak Premier in tracked matches
1,024Highest Faceit ELO seen on CSDB
20Days played since 2026-09-03

Faceit ELO

  • At peak — 1,024
  • Next: Level 5 at 1,051 — 27 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-03
  • Level 3 first seen 2026-09-03

Premier CS Rating

  • 677 below peak (12,356)
  • +897 over 30 days · improving
  • Next: Purple band at 15,000 — 3,321 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBaittiFACEITLevel 5 · 1,024 ELOSTANDINGTop 67.6% of rankedPREMIER11,679 · Blue bandPEAK ELO1,024csdb.gg/stats

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Performance scores

Aim66
Positioning54
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLWLWLLWWLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +1.1pp headshot accuracy · +74ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 688ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 666ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim6.6
Utility7.3
Positioning5.4
Opening Duels3.1
Clutch3.4

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility7.3
Mechanics6.6
Opening Duels3.9
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time632ms−7ms
first ⅓ avg 640ms → last ⅓ avg 632ms
Headshot accuracy13.6%−0.8%
first ⅓ avg 14.4% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 5–1 · rush_001, 26 Oct →
43%Best headshot accuracy · 5–1 · rush_001, 23 Oct →
453msFastest reaction time · 11–13 · ancient, 23 Oct →
13–2Biggest win · dust2, 29 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

rush_001Best map · 71% over 7mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC177–1041%-0.00
ancientA159–660%0.00
mirageD144–1029%-0.01
anubisA149–564%0.02
dust2A127–558%-0.00
cacheC114–736%0.00
nukeD103–730%0.00
rush_001S75–271%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,361Matches
50%Win rate
0.83Avg K/D
68.9ADR
35%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient20952%0.9313.2
Inferno15353%0.8713.2
Anubis14759%0.9714.1
Nuke12452%0.9112.9
Mirage6444%0.8112.2
Overpass5648%0.7913.6
Vertigo4639%0.7813.1
Dust24226%0.6711.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
37.9%Accuracy (enemy spotted)
40.3%Spray accuracy
79.9%Counter-strafing
10.5°Preaim
628msReaction time
40.4%T opening success
50.4%CT opening success
0.76Enemies flashed / flash
7.5%Flash assists
11.25HE damage / grenade
21.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4272% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.037%4 Nov →
dust213–50.0113%4 Nov →
inferno10–13-0.029%4 Nov →
dust213–11-0.0413%4 Nov →
mirage10–130.0210%4 Nov →
inferno6–13-0.0627%3 Nov →
anubis13–10-0.0013%3 Nov →
anubis13–50.114%3 Nov →
cache6–13-0.0323%3 Nov →
ancient11–130.017%1 Nov →
ancient13–110.025%1 Nov →
cache13–110.0215%1 Nov →
ancient13–110.0014%1 Nov →
anubis13–110.0012%1 Nov →
mirage5–130.0216%1 Nov →
ancient5–13-0.0412%1 Nov →
nuke15–150.019%30 Oct →
dust29–4-0.049%30 Oct →
nuke3–13-0.0314%30 Oct →
mirage15–150.0611%30 Oct →
dust28–130.0015%30 Oct →
inferno13–90.0515%30 Oct →
nuke6–130.0226%30 Oct →
mirage8–13-0.0420%30 Oct →
inferno14–160.0215%29 Oct →
inferno13–100.0223%29 Oct →
dust213–20.0113%29 Oct →
ancient13–11-0.0513%29 Oct →
cache13–30.1013%28 Oct →
inferno9–130.0114%28 Oct →
anubis7–13-0.042%28 Oct →
cache10–13-0.0123%28 Oct →
dust215–150.0215%28 Oct →
nuke7–13-0.0210%28 Oct →
ancient16–120.1311%28 Oct →
cache0–13-0.0513%28 Oct →
inferno13–6-0.0713%27 Oct →
ancient7–13-0.0213%27 Oct →
nuke13–80.0617%27 Oct →
dust213–5-0.0117%27 Oct →
anubis13–100.0424%26 Oct →
mirage13–70.0215%26 Oct →
cache13–10-0.0212%26 Oct →
nuke3–9-0.0528%26 Oct →
inferno13–60.0614%26 Oct →
rush_0014–80.0630%26 Oct →
rush_0018–70.0817%26 Oct →
rush_0015–10.1823%26 Oct →
nuke13–7-0.0122%26 Oct →
anubis13–20.0817%26 Oct →
dust27–130.0011%26 Oct →
inferno9–13-0.0115%26 Oct →
anubis16–130.1019%26 Oct →
nuke13–70.1414%26 Oct →
cache9–13-0.0114%26 Oct →
dust216–13-0.0116%25 Oct →
anubis7–13-0.008%25 Oct →
inferno6–130.0613%25 Oct →
rush_0018–7-0.0120%25 Oct →
inferno13–60.0019%24 Oct →
dust28–130.0519%24 Oct →
mirage10–13-0.0413%24 Oct →
ancient13–4-0.0216%24 Oct →
cache6–13-0.0112%24 Oct →
inferno11–13-0.0311%24 Oct →
anubis4–13-0.0421%24 Oct →
cache13–16-0.0117%23 Oct →
ancient13–7-0.0315%23 Oct →
anubis16–120.0411%23 Oct →
ancient11–13-0.047%23 Oct →
rush_0010–4-0.170%23 Oct →
rush_0015–10.0143%23 Oct →
rush_0015–10.1222%23 Oct →
inferno10–13-0.0320%21 Oct →
mirage7–13-0.0614%20 Oct →
mirage13–6-0.028%18 Oct →
dust213–80.0620%18 Oct →
mirage13–30.0015%18 Oct →
mirage16–120.0217%18 Oct →
cache15–15-0.017%17 Oct →
inferno8–130.038%17 Oct →
ancient13–110.0412%16 Oct →
anubis10–13-0.039%16 Oct →
inferno11–13-0.0614%15 Oct →
cache13–100.0623%15 Oct →
inferno13–9-0.0115%15 Oct →
anubis13–90.037%15 Oct →
nuke3–13-0.0424%15 Oct →
ancient8–13-0.0616%15 Oct →
ancient13–30.105%15 Oct →
mirage15–150.0117%15 Oct →
mirage10–130.0014%15 Oct →
ancient13–10-0.027%13 Oct →
anubis16–13-0.0113%13 Oct →
dust22–13-0.1216%13 Oct →
mirage7–13-0.0520%12 Oct →
inferno13–80.028%12 Oct →
nuke4–13-0.0618%11 Oct →
ancient11–130.0116%11 Oct →
anubis17–190.0113%11 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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