Jautsa

Jautsa — CS2 Stats

FI76561199001676291[U:1:1041410563]Steam profile ↗✓ No bans

3,563Tracked matches50%Win rate2021Tracked since
6,994Hours in CS49Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
Premier CS Rating8,836Light Blue band · top ~60.5% of ranked players (population est.)
FaceitLevel 4 · 1,162 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,836 -199 30 Aug – 10 Oct · 13 days played
7,2239,035peak 9,03530 Aug10 Oct
Faceit ELO: 1,162 +0 30 Aug – 20 Sept · 5 observations
1,1621,162peak 1,16230 Aug20 Sept
9,035Peak Premier in tracked matches
1,162Highest Faceit ELO seen on CSDB
23Days played since 2026-08-30

Faceit ELO

  • At peak — 1,162
  • Next: Level 6 at 1,201 — 39 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-30
  • Level 4 first seen 2026-08-30

Premier CS Rating

  • 199 below peak (9,035)
  • +1,613 over 30 days · improving
  • Next: Blue band at 10,000 — 1,164 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches241——
Win rate52%——
K/D1.03——
Headshot %53%——

Measured 11 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.7%42.7%43.7%2.0% short
Shot accuracy8.9%11.3%12.0%3.1% short
Kill/death ratio0.800.991.020.22 short
Match win rate45.2%43.9%44.7%meets

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJautsaFACEITLevel 4 · 1,162 ELOSTANDINGTop 81.0% of rankedPREMIER8,836 · Light Blue bandPEAK ELO1,162csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning52
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateLLWWLWLLWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −11.6pp headshot accuracy · +69ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 691ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 746ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 711ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim4.8
Utility7.6
Positioning5.2
Opening Duels3.5
Clutch3.2

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 63% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 71% on T to 37% on CT — first contacts on the defending side are being lost.

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.2
Utility7.6
Mechanics5.6
Opening Duels5.9
Win Impact5.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time705ms+43ms
first ⅓ avg 662ms → last ⅓ avg 705ms
Headshot accuracy24.2%+2.5%
first ⅓ avg 21.7% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · anubis, 20 Sept →
50%Best headshot accuracy · 4–13 · cache, 24 Sept →
484msFastest reaction time · 11–13 · cache, 13 Sept →
13–0Biggest win · nuke, 13 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
9–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 60% over 15ancientWeakest map · 46% over 26
MapGradePlayedRecordWin rateAvg rating
ancientB2612–1446%-0.01
infernoB2312–1152%-0.02
cacheA169–756%-0.02
nukeA159–660%0.00
anubisA106–460%0.03
mirageB63–350%-0.01
dust2—31–233%-0.04
vertigo—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (46% over 26). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,818Lifetime kills
0.80K/D
8,408Matches
45.2%Match win rate · Top 50% of Level 4 players
41.7%Headshot %
8.9%Shot accuracy
17,542MVPs
3,297Hours (in match)
9,150Bombs planted
2,726Bombs defused

Most-used weapons

AK-4734,441
AWP14,805
MAC-1010,658
MP99,144
FAMAS2,632
Knife2,202
P902,173

Lifetime map wins

15,522nuke
11,466inferno
7,218vertigo
6,186dust2
4,713train
134cbble
16office
11lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,168Matches
50%Win rate
0.88Avg K/D
68.9ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient35853%0.8913.4
Nuke26859%0.9913.6
Anubis19151%0.9113.1
Inferno18951%0.8513.2
Mirage16037%0.7511.6
Dust28135%0.7711.9
Overpass3741%0.8913.2
Cache3145%1.0214.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
33.9%Accuracy (enemy spotted)
33.3%Spray accuracy
75.4%Counter-strafing
13.5°Preaim
704msReaction time
71.1%T opening success
37.0%CT opening success
0.68Enemies flashed / flash
15.1%Flash assists
14.23HE damage / grenade
10.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4635° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.105ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis17–190.0023%11 Oct →
inferno7–13-0.0813%11 Oct →
cache13–10-0.0117%10 Oct →
mirage13–40.0022%10 Oct →
inferno6–13-0.0221%10 Oct →
dust213–60.0129%10 Oct →
cache11–13-0.1119%8 Oct →
ancient9–13-0.0317%8 Oct →
inferno13–70.0625%8 Oct →
ancient1–13-0.0414%5 Oct →
nuke13–40.1347%4 Oct →
mirage13–2-0.0229%4 Oct →
inferno13–10.0428%4 Oct →
cache3–13-0.0746%1 Oct →
ancient13–30.0410%1 Oct →
inferno7–130.0237%30 Sept →
ancient10–13-0.0433%30 Sept →
nuke7–130.0142%30 Sept →
cache13–11-0.0422%30 Sept →
vertigo4–13-0.0223%30 Sept →
inferno7–130.0330%30 Sept →
nuke13–110.0120%29 Sept →
ancient13–5-0.0324%29 Sept →
cache10–13-0.0112%28 Sept →
dust24–13-0.0422%28 Sept →
inferno13–7-0.0419%28 Sept →
mirage20–22-0.0334%28 Sept →
nuke13–90.0517%28 Sept →
cache19–160.0423%28 Sept →
anubis13–80.0216%28 Sept →
anubis7–13-0.0613%27 Sept →
ancient13–8-0.0423%27 Sept →
inferno13–80.0131%27 Sept →
anubis4–130.0125%27 Sept →
ancient3–13-0.0312%27 Sept →
ancient8–13-0.0713%25 Sept →
cache16–13-0.0418%25 Sept →
ancient7–13-0.1213%25 Sept →
inferno13–11-0.0424%24 Sept →
cache4–13-0.0750%24 Sept →
inferno7–13-0.0729%24 Sept →
inferno13–11-0.0628%22 Sept →
mirage14–16-0.0429%22 Sept →
ancient13–7-0.0311%22 Sept →
anubis13–110.0438%22 Sept →
nuke8–13-0.0523%20 Sept →
inferno12–160.0119%20 Sept →
ancient13–80.0325%20 Sept →
cache13–20.0736%20 Sept →
anubis13–70.1525%20 Sept →
inferno13–90.0133%20 Sept →
mirage11–130.0423%19 Sept →
anubis13–110.0129%19 Sept →
nuke14–16-0.0621%19 Sept →
inferno13–80.0126%19 Sept →
ancient13–110.0316%19 Sept →
dust27–13-0.0829%18 Sept →
inferno12–16-0.0416%18 Sept →
ancient11–130.0421%18 Sept →
inferno11–13-0.0630%18 Sept →
ancient13–80.1030%15 Sept →
ancient13–5-0.0136%15 Sept →
anubis8–13-0.0024%15 Sept →
ancient13–60.0515%15 Sept →
inferno9–13-0.100%14 Sept →
ancient8–13-0.1211%14 Sept →
ancient11–13-0.0217%14 Sept →
inferno13–80.0315%14 Sept →
nuke13–40.0424%14 Sept →
cache9–13-0.0318%14 Sept →
inferno13–70.0621%14 Sept →
anubis13–9-0.0320%14 Sept →
cache11–13-0.0325%13 Sept →
nuke13–110.0528%13 Sept →
cache13–8-0.0017%13 Sept →
ancient13–30.0918%13 Sept →
nuke13–00.0242%13 Sept →
ancient13–8-0.0223%11 Sept →
cache13–1-0.0217%11 Sept →
inferno8–13-0.0817%11 Sept →
inferno6–13-0.0428%11 Sept →
nuke16–13-0.0134%11 Sept →
ancient5–13-0.0222%11 Sept →
inferno13–11-0.0314%10 Sept →
nuke13–90.0219%10 Sept →
ancient7–13-0.0217%10 Sept →
ancient8–130.0121%10 Sept →
nuke5–13-0.0322%10 Sept →
cache10–130.0029%7 Sept →
nuke13–100.0231%7 Sept →
ancient8–13-0.0413%7 Sept →
cache13–10-0.0621%7 Sept →
inferno16–13-0.0025%6 Sept →
mirage13–40.0131%6 Sept →
ancient8–13-0.0520%6 Sept →
cache13–30.0118%6 Sept →
nuke0–13-0.0818%6 Sept →
ancient13–10.1124%6 Sept →
anubis13–50.1216%6 Sept →
nuke11–13-0.0512%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.