Noget

Noget — CS2 Stats

DK76561197962909675[U:1:2643947]Steam profile ↗✓ No bans

1,435Tracked matches52%Win rate2020Tracked since
2,535Hours in CS19Hrs last 2 wks
CSDB Rating3.4 LearningPositional Player
Premier CS Rating4,357Grey band · top ~81.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

−526Premier CS Rating · 4,883 → 4,357
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 2 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,357 +1,601 7 Aug – 24 Sept · 41 days played
2,7305,516peak 5,5167 Aug24 Sept
5,516Peak Premier in tracked matches
41Days played since 2026-08-02

Premier CS Rating

  • 1,159 below peak (5,516)
  • +705 over 30 days · improving
  • Next: Light Blue band at 5,000 — 643 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches43——
Win rate51%——
K/D0.96——
Headshot %32%——

Measured 30 Aug 2026 → 24 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,644), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate38.0%38.2%39.9%1.9% short
Shot accuracy16.9%3.6%6.9%above
Kill/death ratio0.890.830.920.02 short
Match win rate38.9%40.2%42.3%3.3% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNogetPREMIER4,357 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim27
Positioning54
Utility42

0–100 skill scores via Leetify.

Recent form

COLD47–50–3Last 10047%Win rateLLLLLTLWLL

Last 10 vs previous 10: −50pp win rate · +0.00 avg rating · +2.9pp headshot accuracy · +71ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 652ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 651ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim2.7
Utility4.2
Positioning5.4
Opening Duels1.6
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 60% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning5.4
Utility4.2
Mechanics2.7
Opening Duels2.9
Win Impact5.6

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time617ms−27ms
first ⅓ avg 644ms → last ⅓ avg 617ms
Headshot accuracy9.3%−3.1%
first ⅓ avg 12.4% → last ⅓ avg 9.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · nuke, 20 Aug →
24%Best headshot accuracy · 13–7 · inferno, 6 Aug →
461msFastest reaction time · 13–4 · inferno, 7 Sept →
13–2Biggest win · nuke, 11 Sept →

Across the last 100 tracked matches.

Highlights

13Longest win streak
L5Current streak
4–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 57% over 28nukeWeakest map · 41% over 29
MapGradePlayedRecordWin rateAvg rating
nukeC2912–1741%-0.01
infernoA2816–1257%-0.00
ancientB2110–1148%-0.03
anubisC167–944%-0.00
cache—31–233%0.01
mirage—21–150%-0.09
dust2—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 29). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,186Lifetime kills
0.89K/D · Top 50% of Grey band
3,330Matches
38.9%Match win rate
38.0%Headshot %
16.9%Shot accuracy · Top 5% of Grey band
6,948MVPs
1,561Hours (in match)
4,385Bombs planted
730Bombs defused

Most-used weapons

AK-4714,063
MP72,865
FAMAS2,762
AWP1,959
MAC-101,908
MP91,724

Lifetime map wins

10,434inferno
7,002nuke
2,287vertigo
1,636train
1,370dust2
294cbble
209lake
92office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

64Matches
45%Win rate
0.77Avg K/D
51.5ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.385.5
Cache1100%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.8%Headshot accuracy
33.4%Accuracy (enemy spotted)
29.5%Spray accuracy
62.1%Counter-strafing
11.7°Preaim
619msReaction time
48.6%T opening success
34.4%CT opening success
0.40Enemies flashed / flash
6.8%Flash assists
11.19HE damage / grenade
2.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.7722% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4032 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.4147% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.029%24 Sept →
dust27–13-0.059%24 Sept →
inferno11–130.0313%20 Sept →
anubis7–13-0.0511%20 Sept →
ancient7–13-0.0318%19 Sept →
inferno15–15-0.062%19 Sept →
cache11–130.019%19 Sept →
anubis13–70.028%19 Sept →
nuke10–13-0.0012%17 Sept →
anubis9–13-0.0510%17 Sept →
ancient9–13-0.065%16 Sept →
inferno13–3-0.012%15 Sept →
nuke13–6-0.037%15 Sept →
ancient13–10-0.0212%14 Sept →
ancient6–13-0.038%13 Sept →
anubis13–11-0.0212%13 Sept →
inferno4–13-0.060%13 Sept →
inferno16–130.028%12 Sept →
ancient13–90.0312%12 Sept →
nuke10–13-0.016%12 Sept →
inferno3–13-0.059%12 Sept →
nuke9–13-0.077%12 Sept →
anubis13–30.069%11 Sept →
nuke13–20.118%11 Sept →
nuke13–9-0.0110%11 Sept →
ancient13–60.009%10 Sept →
anubis5–30.023%10 Sept →
ancient13–80.0513%10 Sept →
ancient13–8-0.026%9 Sept →
inferno13–2-0.0111%9 Sept →
inferno13–110.0120%8 Sept →
inferno13–60.0211%7 Sept →
inferno13–40.0116%7 Sept →
nuke16–120.015%6 Sept →
inferno13–70.015%6 Sept →
nuke6–13-0.035%5 Sept →
nuke13–2-0.016%5 Sept →
nuke7–130.024%5 Sept →
nuke13–10-0.0311%3 Sept →
inferno11–130.0320%3 Sept →
nuke6–130.038%3 Sept →
nuke14–160.0310%31 Aug →
nuke3–13-0.0610%31 Aug →
inferno13–80.0314%29 Aug →
ancient13–10-0.063%29 Aug →
anubis5–13-0.060%29 Aug →
ancient6–13-0.0321%29 Aug →
inferno15–15-0.0012%28 Aug →
anubis14–16-0.029%28 Aug →
ancient13–50.029%27 Aug →
ancient8–13-0.0112%27 Aug →
anubis7–130.048%27 Aug →
inferno13–9-0.0315%25 Aug →
ancient13–160.0315%24 Aug →
nuke13–5-0.0418%24 Aug →
ancient13–6-0.0010%23 Aug →
ancient13–80.0016%23 Aug →
cache11–13-0.019%22 Aug →
anubis10–130.0113%22 Aug →
ancient8–13-0.058%22 Aug →
inferno13–11-0.0211%22 Aug →
inferno13–60.0710%20 Aug →
nuke13–40.1111%20 Aug →
nuke15–15-0.0617%19 Aug →
anubis2–13-0.0214%19 Aug →
nuke1–13-0.0713%18 Aug →
nuke13–30.076%18 Aug →
ancient0–13-0.126%18 Aug →
inferno10–130.0113%17 Aug →
mirage13–8-0.097%17 Aug →
inferno13–10-0.0414%16 Aug →
inferno13–70.0616%16 Aug →
inferno9–130.0015%16 Aug →
inferno7–13-0.037%15 Aug →
mirage7–13-0.0919%14 Aug →
inferno7–13-0.0413%13 Aug →
anubis13–8-0.0311%13 Aug →
nuke4–13-0.027%12 Aug →
nuke16–13-0.0112%12 Aug →
anubis13–100.0818%11 Aug →
nuke10–13-0.0116%11 Aug →
ancient4–13-0.079%10 Aug →
anubis7–13-0.0317%10 Aug →
anubis7–13-0.019%10 Aug →
nuke11–13-0.029%9 Aug →
nuke13–16-0.0710%9 Aug →
nuke13–4-0.0612%8 Aug →
inferno3–13-0.0311%8 Aug →
ancient6–13-0.0512%8 Aug →
inferno13–50.0914%8 Aug →
nuke5–13-0.068%7 Aug →
inferno13–4-0.0415%7 Aug →
ancient13–16-0.069%7 Aug →
cache13–90.0311%7 Aug →
nuke3–13-0.0412%7 Aug →
nuke13–40.0811%7 Aug →
ancient13–8-0.048%6 Aug →
inferno13–70.0524%6 Aug →
inferno9–13-0.0413%6 Aug →
anubis13–9-0.0120%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →