Noget

Noget — CS2 Stats

DK76561197962909675[U:1:2643947]Steam profile ↗✓ No bans

1,499Tracked matches33%Win rate2020Tracked since
2,583Hours in CS18Hrs last 2 wks
CSDB Rating2.7 LearningSupport
Premier CS Rating3,541Grey band · top ~85% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,541 +17 30 Aug – 25 Oct · 41 days played
3,2035,516peak 5,51630 Aug25 Oct
5,516Peak Premier in tracked matches
39Days played since 2026-08-30

Premier CS Rating

  • 1,975 below peak (5,516)
  • -619 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,459 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6443+21
Win rate39%51%−12pp
K/D0.910.96−0.05
Headshot %36%32%+5pp

Measured 24 Sep 2026 → 26 Oct 2026; previous 30 Aug 2026 → 24 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate38.0%38.2%39.9%2.0% short
Shot accuracy16.6%3.6%7.0%above
Kill/death ratio0.890.830.920.02 short
Match win rate38.9%40.2%42.3%3.3% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNogetPREMIER3,541 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim23
Positioning51
Utility51

0–100 skill scores via Leetify.

Recent form

COLD45–54–1Last 10045%Win rateWLWLWLLLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.1pp headshot accuracy · −93ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 579ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim2.3
Utility5.1
Positioning5.1
Opening Duels1.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 57% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning5.1
Utility5.1
Mechanics2.8
Opening Duels1.6
Win Impact0.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time646ms+35ms
first ⅓ avg 611ms → last ⅓ avg 646ms
Headshot accuracy11.1%+2.3%
first ⅓ avg 8.8% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · nuke, 28 Sept →
25%Best headshot accuracy · 5–13 · mirage, 1 Oct →
438msFastest reaction time · 7–13 · dust2, 22 Oct →
13–2Biggest win · nuke, 15 Oct →

Across the last 100 tracked matches.

Highlights

13Longest win streak
8–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 67% over 27dust2Weakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
nukeS2718–967%0.00
infernoC2712–1544%-0.01
dust2D121–118%-0.03
ancientA127–558%-0.02
mirageD112–918%-0.00
anubisA85–363%-0.00
cache—30–30%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

62,103Lifetime kills
0.89K/D · Top 50% of Grey band
3,394Matches
38.9%Match win rate
38.0%Headshot %
16.6%Shot accuracy · Top 10% of Grey band
7,077MVPs
1,589Hours (in match)
4,459Bombs planted
747Bombs defused

Most-used weapons

AK-4714,300
MP73,046
FAMAS2,768
AWP1,964
MAC-101,930
MP91,734

Lifetime map wins

10,595inferno
7,224nuke
2,287vertigo
1,636train
1,455dust2
294cbble
209lake
92office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

64Matches
45%Win rate
0.77Avg K/D
51.5ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.385.5
Cache1100%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
33.7%Accuracy (enemy spotted)
28.6%Spray accuracy
62.6%Counter-strafing
13.4°Preaim
650msReaction time
38.4%T opening success
34.5%CT opening success
0.49Enemies flashed / flash
6.4%Flash assists
10.25HE damage / grenade
3.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4358° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.0093% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.487 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–30.0416%25 Oct →
nuke10–13-0.0512%25 Oct →
inferno13–11-0.0110%23 Oct →
dust210–130.0213%23 Oct →
nuke8–20.1013%23 Oct →
mirage11–13-0.0010%23 Oct →
dust210–13-0.0012%23 Oct →
dust25–13-0.0710%22 Oct →
nuke11–13-0.0210%22 Oct →
dust27–13-0.104%22 Oct →
mirage10–130.009%20 Oct →
inferno11–130.0115%20 Oct →
nuke16–130.0718%19 Oct →
nuke11–13-0.0613%17 Oct →
nuke4–13-0.008%17 Oct →
nuke16–14-0.0013%15 Oct →
ancient3–13-0.069%15 Oct →
nuke13–20.0515%15 Oct →
nuke13–100.0513%13 Oct →
inferno12–16-0.0119%13 Oct →
nuke16–12-0.049%13 Oct →
inferno14–16-0.015%12 Oct →
mirage8–130.0311%11 Oct →
nuke13–9-0.037%11 Oct →
inferno3–13-0.059%11 Oct →
dust24–13-0.036%11 Oct →
mirage8–130.017%10 Oct →
cache7–130.0112%10 Oct →
nuke13–90.0410%10 Oct →
dust24–13-0.0812%10 Oct →
mirage13–5-0.0215%8 Oct →
anubis16–130.0514%8 Oct →
cache6–130.0311%7 Oct →
inferno4–13-0.0710%7 Oct →
inferno13–7-0.0214%7 Oct →
inferno11–130.0111%6 Oct →
nuke13–10-0.046%6 Oct →
inferno13–3-0.0310%6 Oct →
ancient7–13-0.054%5 Oct →
inferno4–13-0.0910%5 Oct →
nuke13–30.079%5 Oct →
inferno13–40.0316%4 Oct →
dust213–7-0.0015%4 Oct →
inferno9–13-0.0013%4 Oct →
dust213–160.0312%3 Oct →
nuke13–11-0.079%3 Oct →
inferno13–110.0518%3 Oct →
mirage8–13-0.0215%2 Oct →
mirage9–13-0.048%2 Oct →
dust25–13-0.0115%2 Oct →
mirage5–13-0.0325%1 Oct →
inferno9–13-0.0110%1 Oct →
nuke13–4-0.022%30 Sept →
inferno10–130.0210%30 Sept →
nuke13–40.1124%28 Sept →
nuke13–7-0.100%28 Sept →
dust27–13-0.0410%28 Sept →
inferno9–13-0.0611%26 Sept →
dust27–13-0.0313%26 Sept →
ancient13–11-0.031%26 Sept →
mirage6–13-0.0219%26 Sept →
anubis8–13-0.079%25 Sept →
ancient13–70.048%25 Sept →
mirage6–130.0115%25 Sept →
nuke10–130.029%24 Sept →
dust27–13-0.059%24 Sept →
inferno11–130.0313%20 Sept →
anubis7–13-0.0511%20 Sept →
ancient7–13-0.0318%19 Sept →
inferno15–15-0.062%19 Sept →
cache11–130.019%19 Sept →
anubis13–70.028%19 Sept →
nuke10–13-0.0012%17 Sept →
anubis9–13-0.0510%17 Sept →
ancient9–13-0.065%16 Sept →
inferno13–3-0.012%15 Sept →
nuke13–6-0.037%15 Sept →
ancient13–10-0.0212%14 Sept →
ancient6–13-0.038%13 Sept →
anubis13–11-0.0212%13 Sept →
inferno4–13-0.060%13 Sept →
inferno16–130.028%12 Sept →
ancient13–90.0312%12 Sept →
nuke10–13-0.016%12 Sept →
inferno3–13-0.059%12 Sept →
nuke9–13-0.077%12 Sept →
anubis13–30.069%11 Sept →
nuke13–20.118%11 Sept →
nuke13–9-0.0110%11 Sept →
ancient13–60.009%10 Sept →
anubis5–30.023%10 Sept →
ancient13–80.0513%10 Sept →
ancient13–8-0.026%9 Sept →
inferno13–2-0.0111%9 Sept →
inferno13–110.0120%8 Sept →
inferno13–60.0211%7 Sept →
inferno13–40.0116%7 Sept →
nuke16–120.015%6 Sept →
inferno13–70.015%6 Sept →
nuke6–13-0.035%5 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.