Fazer

Fazer — CS2 Stats

DK76561197969663648[U:1:9397920]Steam profile ↗✓ No bans

947Tracked matches38%Win rate2020Tracked since
2,136Hours in CS17Hrs last 2 wks
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating13,472Blue band · top ~36.5% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 26 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,472 +957 30 Jan – 19 Sept · 28 days played
11,97614,725peak 14,72530 Jan19 Sept
14,795Peak Premier in tracked matches
50Days played since 2026-01-26

Premier CS Rating

  • 1,253 below peak (14,725)
  • Next: Purple band at 15,000 — 1,528 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches6——
Win rate17%——
K/D1.02——
Headshot %38%——

Measured 15 Sep 2026 → 24 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate35.3%41.9%44.3%9.0% short
Shot accuracy19.7%9.6%11.8%above
Kill/death ratio1.110.981.03above
Match win rate38.3%43.8%45.2%6.9% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFazerPREMIER13,472 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning67
Utility61

0–100 skill scores via Leetify.

Recent form

COLD36–60–4Last 10036%Win rateLTLWLLWWLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · +46ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 564ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 609ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.1 against its own average).

Aim6.9
Utility6.1
Positioning6.7
Opening Duels4.9
Clutch10.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.7
Utility6.1
Mechanics6.8
Opening Duels6.3
Win Impact1.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time588ms−22ms
first ⅓ avg 610ms → last ⅓ avg 588ms
Headshot accuracy13.5%+0.9%
first ⅓ avg 12.5% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · anubis, 21 Apr →
32%Best headshot accuracy · 6–13 · ancient, 8 Aug →
414msFastest reaction time · 2–13 · anubis, 19 Aug →
13–2Biggest win · nuke, 11 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 42% over 24nukeWeakest map · 35% over 34
MapGradePlayedRecordWin rateAvg rating
nukeC3412–2235%0.00
infernoC2410–1442%-0.01
ancientC187–1139%-0.01
anubisC125–742%-0.01
cache—42–250%-0.01
mirage—30–30%-0.04
overpass—30–30%-0.03
dust2—10–10%-0.06
sanctum—10–10%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 34). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,434Lifetime kills
1.11K/D · Top 25% of Blue band
2,979Matches
38.3%Match win rate
35.3%Headshot %
19.7%Shot accuracy · Top 5% of Blue band
6,657MVPs
1,243Hours (in match)
3,430Bombs planted
591Bombs defused

Most-used weapons

AK-4711,717
AWP10,307
SG 5532,890
AUG2,433
SSG 081,912
FAMAS1,635

Lifetime map wins

8,516inferno
4,684nuke
1,936vertigo
1,728dust2
1,264train
148cbble
147lake
135office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
32%Win rate
0.82Avg K/D
81.8ADR
29%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
40.0%Accuracy (enemy spotted)
39.8%Spray accuracy
80.4%Counter-strafing
11.3°Preaim
598msReaction time
46.3%T opening success
64.3%CT opening success
0.58Enemies flashed / flash
6.6%Flash assists
9.45HE damage / grenade
9.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5222% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–130.0124%19 Sept →
inferno15–150.0219%19 Sept →
cache11–130.0313%19 Sept →
anubis13–7-0.019%19 Sept →
inferno9–13-0.0316%18 Sept →
ancient9–13-0.0115%16 Sept →
inferno13–30.0424%15 Sept →
nuke13–60.0112%15 Sept →
inferno1–13-0.0816%14 Sept →
nuke6–13-0.0615%14 Sept →
ancient6–13-0.0115%13 Sept →
inferno16–13-0.0121%12 Sept →
ancient13–9-0.054%12 Sept →
nuke10–13-0.0112%12 Sept →
inferno3–130.0114%12 Sept →
nuke9–130.0010%12 Sept →
ancient11–13-0.024%11 Sept →
nuke13–2-0.0621%11 Sept →
mirage10–130.029%11 Sept →
ancient13–50.0224%11 Sept →
nuke16–130.0910%10 Sept →
inferno13–4-0.0217%7 Sept →
nuke16–12-0.007%6 Sept →
inferno13–70.0316%6 Sept →
nuke7–130.027%5 Sept →
nuke10–13-0.0210%3 Sept →
ancient3–13-0.0815%3 Sept →
nuke14–160.074%31 Aug →
nuke3–13-0.0215%31 Aug →
ancient9–13-0.0220%30 Aug →
anubis9–13-0.068%30 Aug →
ancient13–60.129%23 Aug →
ancient13–80.029%23 Aug →
cache11–130.019%22 Aug →
nuke15–150.0417%19 Aug →
anubis2–13-0.0812%19 Aug →
nuke4–13-0.016%12 Aug →
nuke16–130.0621%12 Aug →
ancient4–13-0.0615%10 Aug →
anubis7–13-0.048%10 Aug →
anubis7–130.0012%10 Aug →
nuke11–130.0115%9 Aug →
nuke13–16-0.0416%9 Aug →
ancient6–13-0.0732%8 Aug →
inferno13–50.0716%8 Aug →
ancient13–16-0.056%7 Aug →
cache13–9-0.0316%7 Aug →
nuke3–13-0.068%7 Aug →
nuke13–40.0216%7 Aug →
anubis13–9-0.0119%2 Aug →
inferno13–20.0512%2 Aug →
dust23–13-0.0623%11 Jul →
inferno13–9-0.076%11 Jul →
inferno0–13-0.0720%11 Jul →
nuke11–13-0.0112%11 Jul →
nuke6–13-0.0022%11 Jul →
mirage5–13-0.0619%10 Jul →
cache13–7-0.057%10 Jul →
overpass9–13-0.074%28 Jun →
nuke11–130.0612%30 May →
anubis8–13-0.087%24 Apr →
inferno3–13-0.0814%24 Apr →
nuke15–150.0110%22 Apr →
anubis13–50.1918%21 Apr →
nuke13–60.013%15 Apr →
overpass8–13-0.035%15 Apr →
nuke5–13-0.0315%13 Apr →
inferno4–13-0.0312%13 Apr →
inferno10–13-0.0717%12 Apr →
ancient13–80.0110%12 Apr →
ancient6–13-0.0310%3 Apr →
inferno13–5-0.0220%21 Mar →
nuke13–50.0416%21 Mar →
inferno5–13-0.0013%21 Mar →
inferno13–110.0622%7 Mar →
nuke9–130.005%7 Mar →
nuke8–13-0.0614%17 Feb →
anubis9–13-0.029%17 Feb →
inferno7–13-0.066%15 Feb →
inferno14–16-0.0014%14 Feb →
anubis7–13-0.0013%14 Feb →
ancient11–13-0.0210%13 Feb →
inferno10–13-0.0313%13 Feb →
nuke15–150.0013%10 Feb →
inferno13–160.0713%10 Feb →
anubis13–8-0.0112%9 Feb →
ancient13–110.0412%9 Feb →
nuke13–7-0.0312%7 Feb →
overpass10–130.0013%1 Feb →
nuke13–5-0.0019%30 Jan →
nuke13–40.0415%30 Jan →
sanctum6–90.0416%30 Jan →
nuke8–13-0.025%29 Jan →
nuke13–50.0811%28 Jan →
inferno9–130.0116%28 Jan →
ancient13–11-0.0115%28 Jan →
mirage1–13-0.094%27 Jan →
anubis13–100.0311%27 Jan →
nuke5–13-0.034%27 Jan →
inferno13–8-0.0418%26 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →