🤘M☠dz🤘 — CS2 Stats

76561197982709382[U:1:22443654]✓ No bans

1,496Tracked matches48%Win rate2020Tracked since
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating4,320Grey band · top ~81.7% of ranked players (population est.)
CSDB Leaderboard#41053 of 53233 tracked
FaceitLevel 2 · 664 ELOTop 97.9% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GG🤘M☠dz🤘FACEITLevel 2 · 664 ELOSTANDINGTop 97.9% of rankedPREMIER4,320 · Grey bandcsdb.gg/stats

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Performance scores

Aim47
Positioning54
Utility51

0–100 skill scores via Leetify.

Recent form

COLD36613Last 10036%Win rateLLLLLLWLLW

Last 10 vs previous 10: -50pp win rate · -0.02 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim4.7
Aggression8.6
Utility5.1
Positioning5.4
Opening Duels3.2
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.4
Utility5.1
Mechanics6.7
Opening Duels3.2
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time579ms−30ms
first ⅓ avg 609ms → last ⅓ avg 579ms
Headshot accuracy8.7%−1.8%
first ⅓ avg 10.6% → last ⅓ avg 8.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 13–5
131Biggest win — nuke
5Longest win streak
L6Current streak
516In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 44% over 9ancientWeakest map · 20% over 20
MapGradePlayedRecordWin rateAvg rating
infernoC30131743%-0.00
nukeC25101540%0.00
ancientD2041620%-0.01
anubisD1551033%-0.01
overpassC94544%0.01
dust21010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

13Matches
46%Win rate
0.81Avg K/D
61.5ADR
31%Headshot %

Clutches & streaks

100%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2100%1.3416.0
Ancient10%0.538.0
Cache10%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.3%Headshot accuracy
30.2%Accuracy (enemy spotted)
29.8%Spray accuracy
80.0%Counter-strafing
9.5°Preaim
571msReaction time
37.3%T opening success
48.2%CT opening success
0.39Enemies flashed / flash
3.8%Flash assists
10.27HE damage / grenade
7.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.307% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3873 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3138% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke14–16-0.028%22 Aug
anubis9–13-0.018%20 Aug
nuke10–13-0.029%20 Aug
ancient5–13-0.0118%19 Aug
ancient11–13-0.0011%19 Aug
inferno11–13-0.025%19 Aug
nuke13–30.0423%18 Aug
ancient0–13-0.044%18 Aug
ancient9–13-0.0213%17 Aug
inferno13–60.027%17 Aug
inferno13–100.0211%16 Aug
inferno13–70.0810%16 Aug
nuke4–130.0513%12 Aug
anubis13–100.017%11 Aug
nuke13–70.0510%9 Aug
inferno13–70.004%8 Aug
nuke13–70.016%7 Aug
anubis13–70.044%7 Aug
ancient4–13-0.032%7 Aug
anubis4–13-0.080%7 Aug
anubis4–13-0.047%6 Aug
inferno13–70.0112%6 Aug
nuke13–60.0214%6 Aug
anubis15–15-0.019%4 Aug
nuke14–16-0.003%4 Aug
inferno10–130.0411%3 Aug
anubis13–90.0910%2 Aug
inferno13–20.049%2 Aug
inferno11–13-0.032%30 Jul
inferno13–70.033%30 Jul
inferno11–130.0111%30 Jul
ancient13–70.048%25 Jul
inferno13–50.1116%23 Jul
nuke11–13-0.038%23 Jul
anubis13–9-0.038%23 Jul
ancient13–11-0.063%20 Jul
ancient13–80.027%20 Jul
ancient8–13-0.0418%18 Jul
nuke13–7-0.0110%18 Jul
ancient14–16-0.0312%15 Jul
inferno9–13-0.093%15 Jul
anubis8–13-0.0313%14 Jul
nuke14–16-0.0615%14 Jul
nuke8–130.0315%7 Jul
inferno12–120.018%7 Jul
inferno3–13-0.0511%7 Jul
nuke12–12-0.0512%6 Jul
anubis11–13-0.0011%6 Jul
inferno13–60.0115%5 Jul
anubis6–13-0.0311%3 Jul
inferno10–13-0.0115%3 Jul
nuke13–60.0313%3 Jul
nuke13–100.0620%30 Jun
inferno8–13-0.0815%30 Jun
nuke16–13-0.0216%28 Jun
anubis10–13-0.039%25 Jun
ancient11–13-0.016%23 Jun
overpass8–130.0117%22 Jun
inferno13–10-0.039%22 Jun
nuke13–10.057%17 Jun
inferno13–40.059%17 Jun
anubis13–11-0.055%15 Jun
inferno11–13-0.0113%14 Jun
dust27–13-0.036%10 Jun
inferno7–13-0.034%10 Jun
inferno9–13-0.0710%9 Jun
ancient13–100.048%4 Jun
nuke9–130.004%4 Jun
anubis6–130.058%3 Jun
overpass13–10.048%3 Jun
overpass14–16-0.0110%1 Jun
ancient8–13-0.0412%1 Jun
overpass13–16-0.0110%23 May
ancient6–130.0617%23 May
anubis4–13-0.033%19 May
ancient3–13-0.055%17 May
ancient5–13-0.008%17 May
nuke4–13-0.074%16 May
inferno5–13-0.054%16 May
nuke7–13-0.018%14 May
overpass5–13-0.0016%14 May
inferno7–130.0214%13 May
overpass13–110.0812%13 May
ancient8–130.0318%12 May
inferno11–130.0411%12 May
inferno13–80.0615%11 May
nuke9–13-0.026%11 May
nuke13–160.0614%10 May
overpass6–13-0.017%10 May
inferno5–13-0.114%8 May
nuke2–13-0.0314%8 May
nuke13–40.0610%7 May
ancient4–13-0.0122%5 May
overpass13–10-0.0424%5 May
ancient11–130.015%4 May
overpass13–110.0511%3 May
inferno13–11-0.0114%3 May
nuke3–13-0.055%2 May
ancient14–16-0.018%2 May
inferno9–13-0.0719%28 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →