Roque

Roque — CS2 Stats

DK76561198051548265[U:1:91282537]Steam profile ↗✓ No bans

1,213Tracked matches46%Win rate2022Tracked since
CSDB Rating4.0 Developing
Premier CS Rating4,999Grey band · top ~78.8% of ranked players (population est.)
CSDB Leaderboard#41845 of 54612 tracked
Ladder ranks via Leetify

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CSDB.GGRoquePREMIER4,999 · Grey bandcsdb.gg/stats

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Performance scores

Aim45
Positioning55
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateWWLLTLWLLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim4.5
Aggression7.2
Utility5.6
Positioning5.5
Opening Duels2.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.5
Utility5.6
Mechanics3.4
Opening Duels2.8
Win Impact3.8

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time606ms−81ms
first ⅓ avg 687ms → last ⅓ avg 606ms
Headshot accuracy8.6%+0.0%
first ⅓ avg 8.6% → last ⅓ avg 8.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 13–8
132Biggest win — inferno
3Longest win streak
W2Current streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 60% over 5anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB29141548%-0.02
ancientC25111444%0.00
nukeA22121055%-0.01
anubisD134931%-0.01
overpassA53260%0.02
cache41325%0.00
mirage21150%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
100%Win rate
1.36Avg K/D
68.4ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Cache1100%0.7112.0
Nuke1100%2.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.2%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.2%Spray accuracy
65.2%Counter-strafing
11.0°Preaim
598msReaction time
38.7%T opening success
44.0%CT opening success
0.48Enemies flashed / flash
2.5%Flash assists
8.21HE damage / grenade
8.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.1666% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4841 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7407% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–8-0.016%29 Aug
ancient13–10-0.024%29 Aug
anubis5–13-0.027%29 Aug
ancient6–13-0.039%29 Aug
inferno15–150.029%28 Aug
anubis14–160.0312%28 Aug
ancient13–5-0.009%27 Aug
ancient8–130.0110%27 Aug
anubis7–13-0.085%27 Aug
inferno13–90.007%25 Aug
ancient13–16-0.063%24 Aug
nuke13–50.0412%24 Aug
ancient13–6-0.0016%23 Aug
ancient13–8-0.0213%23 Aug
cache11–130.0911%22 Aug
anubis10–13-0.0010%22 Aug
ancient8–130.0211%22 Aug
inferno13–11-0.037%22 Aug
nuke15–15-0.033%19 Aug
anubis2–13-0.037%19 Aug
nuke13–30.0210%18 Aug
ancient0–13-0.0016%18 Aug
inferno10–13-0.092%17 Aug
mirage13–80.0210%17 Aug
inferno13–100.0213%16 Aug
inferno13–7-0.006%16 Aug
inferno9–13-0.062%16 Aug
inferno7–13-0.0312%13 Aug
anubis13–80.015%13 Aug
nuke4–13-0.096%12 Aug
nuke16–13-0.027%12 Aug
inferno13–100.0420%11 Aug
nuke4–13-0.006%11 Aug
anubis13–10-0.017%11 Aug
nuke10–13-0.069%11 Aug
ancient4–130.048%10 Aug
anubis7–13-0.0119%10 Aug
anubis7–13-0.0515%10 Aug
nuke13–40.0615%8 Aug
inferno3–13-0.029%8 Aug
ancient6–13-0.0111%8 Aug
inferno13–5-0.014%8 Aug
nuke5–130.0517%7 Aug
inferno13–40.0612%7 Aug
ancient13–16-0.069%7 Aug
cache13–90.0020%7 Aug
nuke3–13-0.067%7 Aug
nuke13–4-0.0015%7 Aug
ancient13–80.1113%6 Aug
inferno13–70.049%6 Aug
inferno9–130.0010%6 Aug
anubis13–90.0013%2 Aug
inferno13–2-0.0420%2 Aug
anubis7–13-0.047%31 Jul
ancient11–130.018%31 Jul
inferno11–13-0.0110%31 Jul
ancient4–13-0.056%31 Jul
ancient13–5-0.016%31 Jul
cache11–130.035%30 Jul
inferno9–13-0.0614%30 Jul
nuke13–90.0115%30 Jul
inferno4–130.027%30 Jul
ancient7–13-0.009%25 Jul
inferno8–13-0.0913%25 Jul
ancient12–16-0.036%25 Jul
ancient13–70.0512%25 Jul
ancient8–13-0.0115%18 Jul
nuke13–70.0615%18 Jul
overpass12–120.0516%8 Jul
inferno3–13-0.085%7 Jul
cache3–13-0.125%7 Jul
overpass13–11-0.0310%2 Jul
nuke2–13-0.109%1 Jul
anubis11–130.0411%1 Jul
nuke13–100.048%30 Jun
inferno8–130.0012%30 Jun
nuke5–130.000%29 Jun
ancient13–100.0111%29 Jun
nuke13–90.028%28 Jun
inferno13–50.035%28 Jun
ancient15–150.0210%24 Jun
mirage7–13-0.056%24 Jun
overpass8–13-0.012%22 Jun
inferno13–10-0.0211%22 Jun
anubis16–12-0.0111%18 Jun
inferno13–110.0613%18 Jun
inferno4–13-0.056%17 Jun
nuke4–13-0.1311%17 Jun
overpass13–40.028%17 Jun
inferno7–13-0.0415%15 Jun
nuke13–10-0.027%15 Jun
ancient16–140.039%10 Jun
nuke11–130.0413%10 Jun
overpass13–110.057%10 Jun
ancient13–30.032%9 Jun
nuke13–8-0.018%9 Jun
inferno6–13-0.067%9 Jun
ancient13–8-0.0113%8 Jun
inferno13–3-0.038%8 Jun
nuke13–70.027%7 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →