Harald

Harald — CS2 Stats

76561199056638746[U:1:1096373018]Steam profile ↗✓ No bans

1,443Tracked matches52%Win rate2021Tracked since
2,352Hours in CS1Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating19,001Top 50% of 201,820 CSDB-tracked playersPurple band · top ~12.5% of ranked players (population est.)
CSDB Leaderboard#94837 of 249563 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 19,001 → 19,001
+1Tracked matches · now 1,443
0.0ppWin rate · 51.7% → 51.7%

Rating over time

Premier CS Rating: 19,001 +755 1 Jan – 2 Sept · 12 days played
13,58919,333peak 19,3331 Jan2 Sept
Faceit ELO: 1,525 +0 31 Aug – 2 Sept · 3 observations
1,5251,525peak 1,52531 Aug2 Sept
19,576Peak Premier in tracked matches
1,525Highest Faceit ELO seen on CSDB
34Days played since 2026-01-01

Premier CS Rating

  • 332 below peak (19,333)
  • 0 over 30 days · steady
  • Next: Pink band at 20,000 — 999 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2——
Win rate100%——
K/D1.29——
Headshot %50%——

Measured 2 Sep 2026 → 5 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate53.2%44.3%46.9%above
Shot accuracy9.4%11.9%13.0%3.6% short
Kill/death ratio1.431.031.08above
Match win rate39.3%45.2%46.7%7.4% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHaraldPREMIER19,001 · Purple bandPEAK ELO1,525csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning54
Utility44

0–100 skill scores via Leetify.

Recent form

COLD48–46–6Last 10048%Win rateWTLLWLLWLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.4pp headshot accuracy · +56ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 600ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 581ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.6
Utility4.4
Positioning5.4
Opening Duels4.7
Clutch2.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.4
Utility4.4
Mechanics7.2
Opening Duels3.6
Win Impact5.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time562ms−30ms
first ⅓ avg 592ms → last ⅓ avg 562ms
Headshot accuracy25.7%−1.0%
first ⅓ avg 26.6% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · inferno, 10 Jun →
63%Best headshot accuracy · 9–3 · inferno, 6 Jul →
414msFastest reaction time · 13–6 · ancient, 27 Jun →
13–2Biggest win · inferno, 30 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
10–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

vertigoBest map · 63% over 8ancientWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB2713–1448%0.01
nukeA2011–955%0.00
ancientB157–847%-0.01
cacheB157–847%-0.01
vertigoA85–363%0.05
anubis—41–325%-0.04
dust2—32–167%-0.01
overpass—31–233%0.03
office—20–20%-0.02
mirage—20–20%-0.04
train—11–0100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

89,698Lifetime kills
1.43K/D · Top 10% of Purple band
3,473Matches
39.3%Match win rate
53.2%Headshot % · Top 25% of Purple band
9.4%Shot accuracy
7,435MVPs
1,231Hours (in match)
2,305Bombs planted
585Bombs defused

Most-used weapons

AK-4732,007
AWP14,274
Knife1,106
FAMAS1,071
MP91,055

Lifetime map wins

7,073inferno
3,571dust2
2,358nuke
2,280vertigo
731office
456train
166bank
121safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

142Matches
54%Win rate
1.13Avg K/D
79.5ADR
51%Headshot %

Clutches & streaks

32%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3962%1.1717.1
Ancient2152%0.9516.9
Inferno2070%1.2516.3
Nuke1471%1.2116.9
Anubis1346%1.0516.1
Dust21233%1.2516.3
Vertigo1030%1.2118.2
Train850%1.0217.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
33.5%Accuracy (enemy spotted)
38.1%Spray accuracy
82.6%Counter-strafing
7.8°Preaim
556msReaction time
30.7%T opening success
58.1%CT opening success
0.48Enemies flashed / flash
7.4%Flash assists
8.87HE damage / grenade
4.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4802 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7306% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–4-0.0416%4 Oct →
office12–120.0235%2 Aug →
nuke5–130.0039%1 Aug →
inferno7–9-0.0118%1 Aug →
ancient19–16-0.0531%31 Jul →
anubis5–13-0.1227%31 Jul →
nuke8–13-0.0423%31 Jul →
inferno13–10-0.0420%31 Jul →
inferno11–130.0522%31 Jul →
cache6–13-0.0729%30 Jul →
nuke13–60.0733%30 Jul →
dust213–9-0.0029%30 Jul →
cache16–14-0.0321%30 Jul →
inferno13–20.0335%30 Jul →
inferno14–160.0133%30 Jul →
inferno1–9-0.190%24 Jul →
inferno9–13-0.0334%22 Jul →
nuke6–13-0.0813%22 Jul →
inferno9–20.1347%15 Jul →
ancient5–130.0429%14 Jul →
nuke13–30.0624%14 Jul →
inferno7–9-0.0527%12 Jul →
ancient13–10-0.047%12 Jul →
cache4–13-0.0536%11 Jul →
ancient10–13-0.0621%11 Jul →
inferno4–130.0127%10 Jul →
inferno16–140.0326%10 Jul →
ancient16–14-0.0119%10 Jul →
cache10–30.0313%10 Jul →
vertigo9–60.0519%10 Jul →
ancient8–130.0631%8 Jul →
vertigo13–110.0834%8 Jul →
nuke9–30.0027%8 Jul →
cache7–130.0120%8 Jul →
inferno13–80.0440%8 Jul →
nuke9–4-0.1125%6 Jul →
cache13–30.0230%6 Jul →
inferno9–30.1363%6 Jul →
office1–13-0.0560%6 Jul →
vertigo12–120.0228%4 Jul →
nuke13–11-0.0330%4 Jul →
anubis13–11-0.0123%4 Jul →
ancient13–100.0319%2 Jul →
inferno7–13-0.0229%2 Jul →
overpass11–130.0138%2 Jul →
anubis6–130.0013%28 Jun →
inferno16–120.0215%28 Jun →
ancient9–130.0220%28 Jun →
ancient15–15-0.0116%28 Jun →
nuke6–90.0420%28 Jun →
inferno13–40.0324%28 Jun →
nuke16–130.0022%27 Jun →
ancient13–6-0.0124%27 Jun →
nuke13–20.0215%27 Jun →
cache13–8-0.0017%27 Jun →
vertigo13–30.1112%27 Jun →
cache6–20.0436%27 Jun →
nuke9–20.1229%27 Jun →
vertigo9–70.0516%27 Jun →
nuke7–13-0.0238%23 Jun →
cache7–130.0323%23 Jun →
inferno9–5-0.1316%23 Jun →
vertigo9–30.1117%23 Jun →
inferno13–30.1326%10 Jun →
overpass13–110.0423%10 Jun →
inferno7–130.0415%10 Jun →
vertigo12–120.0326%9 Jun →
cache8–13-0.060%7 Jun →
inferno11–13-0.0120%7 Jun →
inferno6–13-0.0218%7 Jun →
nuke8–13-0.0325%7 Jun →
anubis6–13-0.0218%6 Jun →
nuke13–70.0514%6 Jun →
overpass10–130.0326%6 Jun →
inferno13–100.0339%6 Jun →
ancient13–9-0.0022%6 Jun →
mirage8–13-0.0236%5 Jun →
inferno13–40.0640%5 Jun →
dust216–140.0325%5 Jun →
inferno13–160.0435%3 Jun →
nuke13–50.0241%14 May →
cache1–13-0.1144%14 May →
cache7–130.0132%14 May →
cache13–3-0.088%14 May →
cache13–30.0720%14 May →
vertigo12–12-0.0227%13 May →
cache12–120.0321%13 May →
inferno4–13-0.0023%12 Apr →
ancient11–13-0.0330%12 Apr →
nuke11–130.0939%2 Apr →
ancient16–12-0.0130%1 Apr →
nuke13–16-0.0325%1 Apr →
nuke6–2-0.1029%1 Apr →
mirage5–13-0.0612%6 Mar →
ancient6–13-0.0636%10 Jan →
ancient9–13-0.0341%10 Jan →
dust25–13-0.0616%2 Jan →
nuke10–13-0.0029%2 Jan →
inferno2–13-0.0740%1 Jan →
train13–11-0.0417%1 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.