VitoX

VitoX — CS2 Stats

76561198325540751[U:1:365275023]Steam profile ↗✓ No bans

1,058Tracked matches50%Win rate2020Tracked since
CSDB Rating3.4 Learning
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGVitoXFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim36
Positioning33
Utility53

0–100 skill scores via Leetify.

Recent form

COLD43498Last 10043%Win rateTLLWWWTLLL

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Aim3.6
Aggression2.7
Utility5.3
Positioning3.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 69% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning3.3
Utility5.3
Mechanics2.7
Opening Duels0.0
Win Impact5.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time605ms−67ms
first ⅓ avg 672ms → last ⅓ avg 605ms
Headshot accuracy15.0%+0.1%
first ⅓ avg 14.9% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — inferno 9–6
131Biggest win — nuke
4Longest win streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 76% over 21dust2Weakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC26111542%-0.03
nukeS2116576%-0.01
cacheC1761135%-0.02
ancientD123925%-0.05
vertigoD72529%-0.04
dust2D6060%-0.02
overpassC52340%-0.01
anubis21150%0.01
office21150%-0.07
eldorado1010%-0.14
mirage110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
30.3%Accuracy (enemy spotted)
32.1%Spray accuracy
62.4%Counter-strafing
10.6°Preaim
596msReaction time
23.4%T opening success
29.3%CT opening success
0.48Enemies flashed / flash
6.6%Flash assists
8.93HE damage / grenade
8.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0397% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.3939% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient15–15-0.0314%21 Aug
ancient3–13-0.0238%21 Aug
vertigo5–9-0.0826%21 Aug
inferno9–60.0729%21 Aug
ancient16–13-0.018%20 Aug
nuke13–9-0.016%7 Aug
eldorado8–8-0.1413%7 Aug
inferno3–9-0.0316%7 Aug
vertigo3–9-0.1119%7 Aug
inferno11–130.029%11 Jul
nuke9–60.0416%11 Jul
inferno13–5-0.0316%9 Jul
cache13–4-0.0218%9 Jul
nuke13–8-0.0411%9 Jul
ancient8–13-0.0711%8 Jul
vertigo13–11-0.0115%8 Jul
nuke9–3-0.034%8 Jul
cache7–13-0.036%8 Jul
cache8–13-0.0512%7 Jul
mirage13–90.0216%7 Jul
cache6–130.019%7 Jul
nuke9–4-0.0730%6 Jul
cache13–30.0213%6 Jul
ancient7–13-0.1118%4 Jul
overpass4–13-0.0811%3 Jul
inferno7–13-0.0713%3 Jul
ancient13–10-0.093%2 Jul
inferno7–13-0.0419%2 Jul
overpass11–13-0.0317%2 Jul
inferno13–70.0016%1 Jul
nuke13–60.0214%1 Jul
nuke10–13-0.0215%1 Jul
overpass3–130.0216%1 Jul
inferno16–12-0.028%1 Jul
ancient9–130.019%28 Jun
ancient15–15-0.0912%28 Jun
nuke7–130.0116%23 Jun
cache7–13-0.0818%23 Jun
inferno8–13-0.0720%17 Jun
nuke3–13-0.1014%17 Jun
nuke13–10-0.0310%16 Jun
inferno13–11-0.044%16 Jun
cache2–13-0.0525%16 Jun
dust22–13-0.0711%14 Jun
dust25–13-0.0532%14 Jun
cache7–13-0.0319%12 Jun
cache12–12-0.0120%12 Jun
dust212–160.036%12 Jun
nuke13–8-0.0311%12 Jun
inferno13–10-0.0315%12 Jun
nuke13–16-0.0211%12 Jun
vertigo12–12-0.086%9 Jun
inferno6–13-0.0517%9 Jun
cache13–3-0.0119%9 Jun
inferno13–10-0.0413%4 Jun
inferno9–13-0.0314%4 Jun
dust26–13-0.0523%3 Jun
ancient11–13-0.074%3 Jun
inferno13–6-0.0219%3 Jun
inferno11–13-0.0426%3 Jun
inferno13–16-0.0420%3 Jun
inferno11–13-0.059%2 Jun
nuke13–50.0016%2 Jun
ancient4–13-0.099%2 Jun
nuke13–11-0.0314%2 Jun
nuke16–13-0.029%30 May
anubis13–30.0124%30 May
inferno6–13-0.0412%29 May
dust28–130.012%24 May
inferno3–13-0.0511%24 May
nuke13–90.0313%24 May
overpass16–130.0322%24 May
inferno8–13-0.0022%21 May
nuke6–1-0.0014%21 May
cache13–40.0519%21 May
nuke13–40.0221%21 May
ancient11–13-0.0210%21 May
inferno13–50.0320%21 May
cache6–13-0.0121%20 May
overpass16–130.0111%20 May
anubis10–130.0112%20 May
ancient13–11-0.0215%19 May
dust27–13-0.0019%19 May
nuke10–13-0.0314%19 May
inferno2–13-0.084%18 May
inferno13–50.0018%18 May
nuke13–10.0110%18 May
nuke13–70.0518%18 May
vertigo12–12-0.0515%13 May
cache12–120.0124%13 May
cache10–13-0.0319%13 May
cache13–9-0.0518%12 May
office2–13-0.100%12 May
inferno13–110.0214%12 May
cache13–6-0.0118%12 May
office13–5-0.040%9 May
vertigo11–130.0024%9 May
vertigo7–10.0322%8 May
inferno12–12-0.0218%8 May
cache6–13-0.0115%8 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →