T1D3

T1D3 — CS2 Stats

DE76561198083745197[U:1:123479469]Steam profile ↗✓ No bans

769Tracked matches50%Win rate2021Tracked since
1,824Hours in CS6Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 769
−3.3ppWin rate · 53.3% → 50.0%

Rating over time

Premier CS Rating: 15,000 +0 10 Apr – 4 Jul · 22 days played
13,10915,112peak 15,11210 Apr4 Jul
15,283Peak Premier in tracked matches
33Days played since 2026-04-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches21——
Win rate48%——
K/D0.91——
Headshot %36%——

Measured 2 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim44
Positioning39
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateWLLLLWWLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.1pp headshot accuracy · +10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 542ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 556ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim4.4
Utility5.2
Positioning3.9
Opening Duels0.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning3.9
Utility5.2
Mechanics4.3
Opening Duels0.7
Win Impact5.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time604ms−54ms
first ⅓ avg 657ms → last ⅓ avg 604ms
Headshot accuracy13.6%+2.4%
first ⅓ avg 11.2% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · nuke, 3 Jul →
40%Best headshot accuracy · 13–3 · nuke, 29 May →
422msFastest reaction time · 3–13 · cache, 30 Sept →
13–2Biggest win · nuke, 3 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 69% over 16anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2213–959%-0.01
cacheC197–1237%-0.03
nukeS1611–569%-0.01
ancientC135–838%-0.03
overpassC104–640%-0.03
anubisD61–517%-0.04
mirage—41–325%-0.03
dust2—40–40%-0.03
vertigo—41–325%-0.05
office—20–20%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,132Lifetime kills
0.85K/D
2,512Matches
39.5%Match win rate
34.2%Headshot %
15.2%Shot accuracy · Top 50% of tracked players
5,377MVPs
1,028Hours (in match)
2,912Bombs planted
536Bombs defused

Most-used weapons

Lifetime map wins

5,751nuke
4,584inferno
3,607dust2
982vertigo
294train
188office
178cbble
76lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
47%Win rate
0.86Avg K/D
84.5ADR
27%Headshot %

Clutches & streaks

17%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.0724.0
Nuke367%1.3715.7
Dust21100%0.578.0
Ancient10%0.417.0
Anubis1100%0.9018.0
Inferno1100%0.759.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.8%Spray accuracy
69.3%Counter-strafing
12.0°Preaim
597msReaction time
24.9%T opening success
36.0%CT opening success
0.59Enemies flashed / flash
11.2%Flash assists
7.42HE damage / grenade
6.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7923% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8834% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–40.0111%1 Oct →
cache3–13-0.0515%30 Sept →
nuke9–13-0.1011%29 Sept →
dust24–13-0.0413%29 Sept →
cache6–13-0.0410%29 Sept →
inferno16–120.0225%17 Jul →
cache13–10-0.0114%17 Jul →
ancient8–13-0.066%8 Jul →
vertigo13–11-0.0616%8 Jul →
nuke9–30.0110%8 Jul →
ancient7–13-0.065%4 Jul →
cache13–50.026%4 Jul →
nuke13–20.1312%3 Jul →
inferno13–70.0933%1 Jul →
nuke13–6-0.0320%1 Jul →
nuke10–130.0013%1 Jul →
overpass3–13-0.088%1 Jul →
inferno16–12-0.046%1 Jul →
dust25–13-0.0910%24 Jun →
inferno13–10-0.0615%24 Jun →
ancient3–13-0.0618%24 Jun →
ancient16–14-0.098%24 Jun →
nuke7–13-0.0314%23 Jun →
cache7–13-0.0719%23 Jun →
anubis13–10-0.0512%23 Jun →
ancient8–13-0.0513%23 Jun →
overpass11–13-0.059%23 Jun →
nuke13–10-0.0424%16 Jun →
inferno13–11-0.0422%16 Jun →
cache2–13-0.0413%16 Jun →
ancient8–13-0.0317%10 Jun →
inferno13–30.038%10 Jun →
overpass13–11-0.0314%10 Jun →
inferno7–13-0.0119%10 Jun →
inferno6–13-0.0717%9 Jun →
cache13–30.0117%9 Jun →
cache8–130.009%7 Jun →
inferno6–13-0.027%7 Jun →
nuke8–13-0.0613%7 Jun →
anubis6–13-0.0111%6 Jun →
nuke13–7-0.087%6 Jun →
overpass10–13-0.0410%6 Jun →
inferno13–100.0227%6 Jun →
ancient13–9-0.067%6 Jun →
vertigo5–9-0.0318%6 Jun →
mirage8–13-0.0114%5 Jun →
inferno13–40.089%5 Jun →
overpass2–13-0.037%5 Jun →
ancient13–70.089%5 Jun →
nuke13–90.0415%5 Jun →
ancient13–11-0.0313%4 Jun →
inferno13–100.0812%4 Jun →
inferno9–13-0.083%4 Jun →
inferno11–13-0.0311%2 Jun →
nuke13–5-0.0123%2 Jun →
ancient4–130.0412%2 Jun →
nuke13–11-0.046%2 Jun →
inferno6–130.0010%29 May →
nuke13–3-0.0340%29 May →
ancient8–130.0216%29 May →
dust28–13-0.0213%24 May →
inferno3–13-0.1017%24 May →
overpass16–13-0.0411%20 May →
anubis10–13-0.079%20 May →
cache12–12-0.1021%13 May →
cache10–13-0.097%13 May →
cache13–9-0.0431%12 May →
office2–13-0.048%12 May →
inferno13–11-0.063%12 May →
cache13–60.0613%12 May →
office12–12-0.0421%5 May →
vertigo9–13-0.0114%5 May →
cache3–13-0.0111%5 May →
cache12–120.0414%30 Apr →
cache13–11-0.0511%30 Apr →
overpass10–13-0.0412%30 Apr →
anubis3–13-0.046%30 Apr →
cache7–13-0.0515%29 Apr →
cache4–13-0.0314%29 Apr →
cache13–50.0017%29 Apr →
cache4–13-0.048%29 Apr →
nuke13–100.0517%25 Apr →
overpass13–20.064%25 Apr →
overpass13–9-0.026%25 Apr →
ancient13–60.0317%23 Apr →
inferno6–13-0.050%23 Apr →
inferno13–110.0218%23 Apr →
dust26–130.0215%22 Apr →
inferno4–13-0.0414%22 Apr →
mirage3–13-0.065%16 Apr →
nuke15–15-0.019%11 Apr →
mirage9–13-0.058%11 Apr →
anubis6–13-0.0819%11 Apr →
inferno13–60.018%11 Apr →
anubis10–130.025%10 Apr →
ancient14–16-0.088%10 Apr →
inferno13–10-0.0013%10 Apr →
nuke13–100.0119%10 Apr →
overpass12–12-0.0614%3 Apr →
vertigo11–13-0.097%3 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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