Andrew

Andrew — CS2 Stats

76561198901737953[U:1:941472225]Steam profile ↗✓ No bans

2,851Tracked matches39%Win rate2022Tracked since
CSDB Rating4.4 DevelopingSupport
Premier CS Rating14,883Blue band · top ~29% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,883 +119 29 Aug – 13 Oct · 31 days played
14,10918,471peak 18,47129 Aug13 Oct
18,578Peak Premier in tracked matches
29Days played since 2026-08-29

Premier CS Rating

  • 3,588 below peak (18,471)
  • -2,714 over 30 days · declining
  • Next: Purple band at 15,000 — 117 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAndrewPREMIER14,883 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning52
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY42–50–8Last 10042%Win rateLWLWLWWWLW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +5.1pp headshot accuracy · −25ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 520ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 513ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim5.0
Utility6.8
Positioning5.2
Opening Duels1.8
Clutch4.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.2
Utility6.8
Mechanics4.3
Opening Duels3.0
Win Impact1.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time540ms−11ms
first ⅓ avg 552ms → last ⅓ avg 540ms
Headshot accuracy12.2%−2.3%
first ⅓ avg 14.5% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 4–7 · cache, 17 Sept →
38%Best headshot accuracy · 9–0 · inferno, 5 Oct →
359msFastest reaction time · 4–13 · dust2, 5 Oct →
13–1Biggest win · dust2, 17 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 58% over 19anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B2713–1448%0.01
nukeA1911–858%0.00
infernoC187–1139%0.01
mirageC146–843%0.01
cacheD82–625%0.03
anubisD61–517%-0.05
ancient—40–40%-0.02
vertigo—21–150%-0.03
train—11–0100%-0.00
rush_001—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

27Matches
22%Win rate
0.68Avg K/D
82.1ADR
33%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis333%1.1015.3
Dust21100%1.0021.0
Mirage10%1.2520.0
Inferno10%0.7717.0
Cache10%0.436.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.6%Spray accuracy
69.1%Counter-strafing
10.8°Preaim
544msReaction time
37.9%T opening success
46.0%CT opening success
0.76Enemies flashed / flash
4.4%Flash assists
11.99HE damage / grenade
11.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4379% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9394% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0012%13 Oct →
cache13–110.0710%13 Oct →
inferno8–13-0.0219%11 Oct →
inferno13–9-0.0411%11 Oct →
inferno14–160.0112%11 Oct →
train13–4-0.0021%11 Oct →
inferno13–8-0.0620%6 Oct →
inferno9–00.0638%5 Oct →
dust23–13-0.068%5 Oct →
nuke13–90.0115%5 Oct →
nuke14–16-0.0325%5 Oct →
dust24–13-0.030%5 Oct →
inferno8–130.0714%4 Oct →
dust213–60.0912%4 Oct →
anubis6–13-0.066%2 Oct →
nuke6–13-0.057%1 Oct →
dust28–130.0023%1 Oct →
mirage13–110.069%1 Oct →
ancient10–130.036%1 Oct →
mirage16–130.0611%30 Sept →
rush_0013–7-0.010%30 Sept →
mirage15–150.1110%30 Sept →
vertigo0–13-0.073%30 Sept →
cache1–130.0016%30 Sept →
ancient12–12-0.014%29 Sept →
vertigo13–60.027%29 Sept →
dust25–13-0.029%29 Sept →
inferno7–13-0.0411%28 Sept →
inferno5–130.0413%28 Sept →
nuke9–13-0.038%26 Sept →
nuke13–90.0619%26 Sept →
nuke13–6-0.0113%26 Sept →
mirage10–13-0.0110%26 Sept →
mirage2–130.030%26 Sept →
inferno7–13-0.0413%25 Sept →
anubis13–110.0115%24 Sept →
nuke10–130.009%24 Sept →
nuke8–13-0.015%23 Sept →
cache9–13-0.0316%21 Sept →
mirage6–13-0.058%21 Sept →
cache11–130.0211%21 Sept →
mirage5–13-0.0722%21 Sept →
ancient8–13-0.056%20 Sept →
dust213–10-0.0216%20 Sept →
mirage11–130.047%20 Sept →
anubis15–15-0.0319%19 Sept →
mirage4–13-0.0323%19 Sept →
anubis3–13-0.0718%18 Sept →
dust213–70.0726%18 Sept →
inferno13–40.0216%18 Sept →
anubis11–13-0.0411%18 Sept →
cache4–70.1412%17 Sept →
dust213–1-0.035%17 Sept →
nuke12–12-0.0015%17 Sept →
dust213–90.039%17 Sept →
cache8–13-0.0110%17 Sept →
dust210–130.0620%17 Sept →
dust24–13-0.044%17 Sept →
dust210–130.0520%17 Sept →
inferno7–13-0.0011%16 Sept →
mirage13–50.0115%16 Sept →
nuke15–150.0213%16 Sept →
dust210–130.0326%16 Sept →
nuke13–6-0.0310%15 Sept →
dust213–110.0626%15 Sept →
inferno13–2-0.0215%15 Sept →
anubis5–13-0.1016%14 Sept →
dust213–80.0014%14 Sept →
dust215–150.0118%14 Sept →
nuke12–2-0.018%14 Sept →
dust211–130.0510%14 Sept →
nuke13–40.028%13 Sept →
inferno3–13-0.0316%13 Sept →
ancient10–13-0.0310%13 Sept →
inferno15–150.0115%13 Sept →
dust213–4-0.0112%13 Sept →
cache13–100.0310%13 Sept →
dust215–150.0118%13 Sept →
dust28–13-0.056%13 Sept →
nuke13–100.0415%13 Sept →
inferno13–80.0323%13 Sept →
inferno14–160.0821%12 Sept →
nuke16–140.0820%12 Sept →
nuke13–60.0417%12 Sept →
inferno7–130.0115%12 Sept →
mirage13–9-0.0614%11 Sept →
mirage13–110.0219%11 Sept →
dust26–13-0.0310%11 Sept →
inferno13–100.009%11 Sept →
nuke13–90.019%11 Sept →
dust213–110.056%11 Sept →
dust213–80.0618%11 Sept →
dust211–130.0114%10 Sept →
mirage12–160.0114%9 Sept →
dust213–9-0.039%9 Sept →
dust213–40.0920%9 Sept →
nuke13–110.0311%8 Sept →
mirage13–60.0324%7 Sept →
nuke7–13-0.0519%7 Sept →
dust216–120.0223%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.