_-DⱯ󠀡󠀡i-_

_-DⱯ󠀡󠀡i-_ — CS2 Stats

76561197969521950[U:1:9256222]Steam profile ↗✓ No bans

4,161Tracked matches57%Win rate2020Tracked since
CSDB Rating4.8 DevelopingAggressive Rifler
Premier CS Rating10,501Blue band · top ~52.2% of ranked players (population est.)
CSDB Leaderboard#13314 of 18267 tracked
Ladder ranks via Leetify

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CSDB.GG_-DⱯ󠀡󠀡i-_PREMIER10,501 · Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning45
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY51445Last 10051%Win rateWLLLLTWWWL

Last 10 vs previous 10: -10pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression7.1
Utility1.9
Positioning4.5
Opening Duels2.7
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.5
Utility1.9
Mechanics4.9
Opening Duels3.0
Win Impact7.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time610ms+53ms
first ⅓ avg 557ms → last ⅓ avg 610ms
Headshot accuracy24.9%−2.0%
first ⅓ avg 26.9% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — mirage 13–0
130Biggest win — mirage
4Longest win streak
107In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 79% over 14ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B22101245%0.01
infernoB178947%-0.01
nukeB158753%0.01
anubisB147750%-0.00
mirageS1411379%0.01
ancientD103730%-0.00
cacheB84450%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

32Matches
47%Win rate
0.76Avg K/D
59.1ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
8%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.9012.8
Dust2333%0.497.0
Cache250%0.6810.5
Inferno2100%0.749.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
31.3%Accuracy (enemy spotted)
31.3%Spray accuracy
71.9%Counter-strafing
7.4°Preaim
597msReaction time
27.3%T opening success
54.2%CT opening success
0.28Enemies flashed / flash
3.3%Flash assists
7.27HE damage / grenade
1.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2826 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.2979% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–30.0424%27 Aug
dust210–13-0.0423%27 Aug
nuke7–13-0.0128%27 Aug
cache7–130.0340%27 Aug
inferno6–13-0.0622%27 Aug
anubis15–15-0.0524%27 Aug
nuke13–70.0723%27 Aug
dust213–110.0624%26 Aug
dust213–70.0831%26 Aug
mirage7–13-0.0019%26 Aug
dust213–50.0343%26 Aug
inferno10–13-0.0138%26 Aug
nuke13–90.0133%26 Aug
cache4–13-0.1031%26 Aug
inferno15–15-0.0528%26 Aug
cache13–11-0.0419%26 Aug
inferno11–13-0.0618%26 Aug
inferno13–80.0438%26 Aug
mirage13–11-0.0423%25 Aug
cache11–13-0.0222%24 Aug
anubis13–6-0.0315%24 Aug
inferno13–60.0132%24 Aug
mirage16–14-0.0725%24 Aug
anubis12–16-0.0417%24 Aug
inferno13–100.0425%24 Aug
mirage5–13-0.0318%24 Aug
dust213–50.0120%23 Aug
dust211–13-0.0313%23 Aug
mirage13–5-0.0112%23 Aug
mirage13–11-0.0130%23 Aug
nuke1–13-0.0236%23 Aug
inferno13–10-0.0315%23 Aug
inferno13–16-0.0217%23 Aug
nuke12–160.0020%23 Aug
anubis6–13-0.0119%22 Aug
dust25–12-0.0418%22 Aug
nuke13–110.0718%22 Aug
dust26–13-0.0514%21 Aug
anubis13–8-0.0319%21 Aug
dust213–10.0911%21 Aug
cache16–14-0.0122%21 Aug
ancient11–130.0320%21 Aug
anubis15–150.0513%21 Aug
mirage13–100.0141%21 Aug
ancient8–13-0.0420%21 Aug
nuke10–13-0.0410%21 Aug
mirage13–70.0735%21 Aug
nuke13–100.0648%21 Aug
anubis13–70.0224%20 Aug
nuke8–13-0.0536%20 Aug
cache13–6-0.0214%20 Aug
dust25–13-0.0318%20 Aug
ancient4–13-0.0715%20 Aug
mirage13–70.0622%20 Aug
inferno9–13-0.0526%20 Aug
dust20–13-0.0640%20 Aug
inferno3–13-0.058%20 Aug
inferno13–100.0618%20 Aug
nuke13–11-0.0122%20 Aug
inferno16–140.0224%20 Aug
mirage13–10-0.0317%20 Aug
dust27–13-0.0313%19 Aug
anubis13–100.0135%19 Aug
ancient13–70.0221%19 Aug
mirage13–100.0313%19 Aug
anubis4–13-0.0129%19 Aug
inferno9–13-0.0235%19 Aug
ancient13–7-0.0118%19 Aug
inferno13–60.0250%19 Aug
ancient14–16-0.0219%19 Aug
cache13–20.0629%19 Aug
anubis5–13-0.0628%18 Aug
nuke13–60.0713%18 Aug
nuke14–16-0.0222%18 Aug
dust215–150.0628%18 Aug
dust29–130.0132%18 Aug
dust28–130.0329%18 Aug
mirage13–11-0.0041%18 Aug
ancient4–130.0323%18 Aug
dust213–100.0335%17 Aug
anubis6–120.0316%17 Aug
ancient13–8-0.0321%17 Aug
dust27–13-0.019%17 Aug
anubis13–80.0338%17 Aug
mirage9–130.0127%16 Aug
anubis13–50.0327%16 Aug
inferno13–70.0418%16 Aug
dust27–13-0.0650%16 Aug
mirage13–00.0929%16 Aug
dust213–90.0038%16 Aug
dust213–5-0.0325%16 Aug
dust213–50.0736%16 Aug
ancient12–160.0631%16 Aug
inferno3–13-0.0820%16 Aug
anubis13–90.0416%16 Aug
ancient11–13-0.0116%16 Aug
nuke15–15-0.0534%15 Aug
cache8–130.0024%15 Aug
dust213–70.0218%15 Aug
nuke13–80.0629%15 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →