willie

willie — CS2 Stats

AU76561198060344693[U:1:100078965]Steam profile ↗✓ No bans

2,800Tracked matches62%Win rate2024Tracked since
CSDB Rating5.6 SolidClutch Specialist
Premier CS Rating14,431Blue band · top ~31.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−182Premier CS Rating · 14,613 → 14,431

Rating over time

Premier CS Rating: 14,431 +1,493 1 Oct – 14 Oct · 14 days played
12,29514,613peak 14,6131 Oct14 Oct
14,821Peak Premier in tracked matches
14Days played since 2026-10-01

Premier CS Rating

  • 182 below peak (14,613)
  • Next: Purple band at 15,000 — 569 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGwilliePREMIER14,431 · Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning54
Utility56

0–100 skill scores via Leetify.

Recent form

HOT54–42–4Last 10054%Win rateWWLWWWWWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +0.6pp headshot accuracy · −11ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 620ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 585ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4 against its own average).

Aim5.9
Utility5.6
Positioning5.4
Opening Duels1.4
Clutch9.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 53% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.4
Utility5.6
Mechanics6.2
Opening Duels3.3
Win Impact9.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time593ms+34ms
first ⅓ avg 559ms → last ⅓ avg 593ms
Headshot accuracy18.7%+0.1%
first ⅓ avg 18.7% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · inferno, 4 Oct →
67%Best headshot accuracy · 0–13 · nuke, 1 Oct →
375msFastest reaction time · 13–3 · dust2, 2 Oct →
13–2Biggest win · dust2, 14 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
2–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B2411–1346%0.01
infernoC207–1335%-0.00
mirageA1912–763%-0.01
cacheA117–464%0.00
nukeB105–550%-0.01
ancientS97–278%0.02
anubisS54–180%0.03
train—21–150%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

27Matches
59%Win rate
0.96Avg K/D
67.4ADR
47%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient683%1.0514.7
Mirage667%1.2113.5
Dust2540%0.9112.2
Anubis475%0.7811.3
Inferno333%0.699.0
Cache20%0.8213.0
Nuke1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
30.1%Accuracy (enemy spotted)
32.6%Spray accuracy
77.9%Counter-strafing
9.7°Preaim
598msReaction time
53.3%T opening success
33.4%CT opening success
0.56Enemies flashed / flash
8.1%Flash assists
5.22HE damage / grenade
16.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.4095% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0927%14 Oct →
dust213–20.0422%14 Oct →
inferno8–13-0.0326%14 Oct →
dust213–90.0311%14 Oct →
ancient13–10-0.0115%14 Oct →
dust213–40.1022%13 Oct →
cache13–80.0421%12 Oct →
mirage13–10-0.0118%12 Oct →
cache3–130.0116%12 Oct →
dust213–10-0.0217%11 Oct →
cache9–13-0.0224%11 Oct →
nuke13–80.0525%11 Oct →
mirage13–10-0.0510%11 Oct →
inferno13–70.0223%11 Oct →
cache13–80.0414%11 Oct →
inferno13–100.0317%11 Oct →
mirage12–120.0225%10 Oct →
inferno2–13-0.0516%10 Oct →
inferno5–130.0819%10 Oct →
dust213–70.0416%10 Oct →
dust26–13-0.1216%10 Oct →
inferno8–13-0.0726%10 Oct →
dust26–13-0.0118%10 Oct →
mirage7–130.0512%10 Oct →
mirage13–40.0627%9 Oct →
mirage13–50.0024%9 Oct →
dust213–10-0.0518%9 Oct →
nuke11–13-0.0514%9 Oct →
dust29–130.1530%9 Oct →
dust213–110.0111%9 Oct →
nuke13–8-0.0213%9 Oct →
cache7–13-0.0513%8 Oct →
mirage13–10-0.0616%8 Oct →
anubis13–30.0210%8 Oct →
nuke16–13-0.0120%8 Oct →
dust26–13-0.0720%8 Oct →
dust22–13-0.059%7 Oct →
cache13–5-0.0224%7 Oct →
mirage13–7-0.0423%7 Oct →
dust212–12-0.0117%7 Oct →
ancient7–13-0.0224%7 Oct →
nuke8–13-0.0111%7 Oct →
train7–130.0120%7 Oct →
train13–100.0618%7 Oct →
anubis13–40.0522%6 Oct →
inferno13–90.0523%6 Oct →
mirage4–13-0.0717%6 Oct →
dust210–130.0325%6 Oct →
inferno11–13-0.0420%6 Oct →
dust212–120.0426%6 Oct →
cache16–140.0130%6 Oct →
cache13–80.0321%6 Oct →
ancient11–13-0.0316%6 Oct →
inferno13–40.0819%6 Oct →
dust24–13-0.0114%5 Oct →
dust213–20.0016%5 Oct →
inferno11–130.0121%5 Oct →
dust27–13-0.0223%5 Oct →
ancient13–100.0421%5 Oct →
ancient13–20.1027%5 Oct →
mirage13–4-0.0119%5 Oct →
inferno13–8-0.0116%5 Oct →
ancient13–60.0924%5 Oct →
nuke14–160.0014%5 Oct →
dust24–13-0.0427%5 Oct →
cache12–16-0.0217%4 Oct →
mirage10–13-0.0117%4 Oct →
mirage9–130.0224%4 Oct →
ancient13–50.0113%4 Oct →
dust26–130.0016%4 Oct →
inferno8–13-0.0215%4 Oct →
dust213–60.0314%4 Oct →
anubis13–70.0114%4 Oct →
inferno7–13-0.0416%4 Oct →
inferno13–70.0011%4 Oct →
nuke13–50.0826%4 Oct →
anubis14–160.0714%4 Oct →
inferno13–40.2017%4 Oct →
anubis13–9-0.0323%3 Oct →
cache13–90.0620%3 Oct →
mirage13–3-0.018%3 Oct →
inferno15–150.0222%3 Oct →
inferno3–13-0.0321%2 Oct →
mirage13–7-0.0118%2 Oct →
mirage13–4-0.0717%2 Oct →
inferno1–13-0.0917%2 Oct →
mirage9–130.0118%2 Oct →
dust210–13-0.0122%2 Oct →
dust213–3-0.0215%2 Oct →
ancient13–10-0.0617%2 Oct →
nuke0–13-0.0713%2 Oct →
mirage10–13-0.0515%2 Oct →
inferno10–13-0.0123%2 Oct →
mirage13–70.0812%2 Oct →
cache13–10-0.0613%2 Oct →
ancient13–30.0518%1 Oct →
inferno3–5-0.1021%1 Oct →
nuke13–10-0.0412%1 Oct →
mirage13–20.0623%1 Oct →
nuke0–13-0.0367%1 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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