yu a rat

yu a rat — CS2 Stats

QA76561198771044592[U:1:810778864]Steam profile ↗✓ No bans

469Tracked matches46%Win rate2025Tracked since
455Hours in CS3Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating8,847Light Blue band · top ~60.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,847 -484 6 Jun – 28 Sept · 26 days played
8,56212,368peak 12,3686 Jun28 Sept
12,368Peak Premier in tracked matches
966Highest Faceit ELO seen on CSDB
35Days played since 2026-06-04

Faceit ELO

  • At peak — 966
  • Next: Level 5 at 1,051 — 85 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-20
  • Level 3 first seen 2026-09-20

Premier CS Rating

  • 3,521 below peak (12,368)
  • -1,876 over 90 days
  • Next: Blue band at 10,000 — 1,153 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate33%——
K/D0.93——
Headshot %44%——

Measured 6 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate44.1%39.9%42.0%above
Shot accuracy0.0%7.0%9.6%9.6% short
Kill/death ratio0.990.920.98meets
Match win rate49.0%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGyu a ratPREMIER8,847 · Light Blue bandPEAK ELO966csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning53
Utility52

0–100 skill scores via Leetify.

Recent form

COLD50–43–7Last 10050%Win rateWLLLWLLWLT

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −3.9pp headshot accuracy · −108ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 525ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 542ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.7
Utility5.2
Positioning5.3
Opening Duels2.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.3
Utility5.2
Mechanics8.0
Opening Duels2.6
Win Impact3.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time613ms+59ms
first ⅓ avg 554ms → last ⅓ avg 613ms
Headshot accuracy21.2%+3.6%
first ⅓ avg 17.6% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · ancient, 12 Jun →
43%Best headshot accuracy · 4–13 · mirage, 6 Jul →
430msFastest reaction time · 13–16 · mirage, 3 Aug →
13–0Biggest win · nuke, 10 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
12–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 71% over 7mirageWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
nukeA2415–963%0.01
dust2C2310–1343%0.00
mirageD195–1426%-0.02
infernoB105–550%-0.01
anubisA85–363%0.02
ancientS75–271%0.04
cacheB63–350%-0.01
overpass—21–150%-0.01
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (26% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,374Lifetime kills
0.99K/D · Top 50% of Light Blue band
480Matches
49.0%Match win rate · Top 10% of Light Blue band
44.1%Headshot % · Top 50% of Light Blue band
0.0%Shot accuracy
1,164MVPs
752Hours (in match)
225Bombs planted
128Bombs defused

Most-used weapons

Lifetime map wins

1,438dust2
1,108nuke
485inferno
71vertigo
13train
4office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
23%Win rate
0.85Avg K/D
65.9ADR
39%Headshot %

Clutches & streaks

36%1v1 clutch win
38%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient425%0.9213.8
Nuke450%0.9213.5
Mirage20%0.8714.0
Inferno20%0.7015.0
Overpass10%0.509.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.2%Spray accuracy
86.1%Counter-strafing
10.2°Preaim
615msReaction time
32.9%T opening success
47.7%CT opening success
0.54Enemies flashed / flash
4.9%Flash assists
5.55HE damage / grenade
12.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8732% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–120.0423%28 Sept →
anubis7–130.0113%28 Sept →
mirage9–130.049%28 Sept →
mirage11–13-0.0211%28 Sept →
nuke13–9-0.0528%9 Sept →
dust29–130.0321%7 Sept →
mirage13–16-0.0225%3 Aug →
nuke13–30.0810%3 Aug →
nuke9–13-0.0327%30 Jul →
mirage15–150.0524%27 Jul →
cache13–60.0124%27 Jul →
dust213–110.0218%26 Jul →
dust24–10-0.0423%26 Jul →
mirage7–13-0.0419%25 Jul →
dust213–110.0220%25 Jul →
nuke13–11-0.0419%21 Jul →
dust213–90.0729%21 Jul →
nuke15–15-0.0021%18 Jul →
anubis13–110.0530%18 Jul →
dust213–110.0026%16 Jul →
mirage10–13-0.069%15 Jul →
mirage13–7-0.0139%15 Jul →
dust29–130.0623%15 Jul →
dust28–130.0427%15 Jul →
inferno9–7-0.0326%15 Jul →
inferno8–80.0226%15 Jul →
mirage10–13-0.0110%14 Jul →
nuke13–11-0.0012%14 Jul →
nuke10–13-0.047%14 Jul →
cache10–130.0424%14 Jul →
nuke13–100.0121%14 Jul →
dust210–130.0424%14 Jul →
dust213–50.0029%13 Jul →
mirage13–60.0111%12 Jul →
mirage5–13-0.0512%12 Jul →
nuke13–30.0817%12 Jul →
inferno9–13-0.0321%12 Jul →
dust213–9-0.0321%11 Jul →
cache6–13-0.0423%11 Jul →
inferno13–9-0.0026%11 Jul →
cache11–13-0.0422%11 Jul →
nuke13–00.020%10 Jul →
dust25–13-0.0133%10 Jul →
mirage10–4-0.0520%9 Jul →
dust27–13-0.0433%9 Jul →
mirage11–130.0324%8 Jul →
anubis13–90.0427%8 Jul →
nuke12–120.0224%6 Jul →
vertigo13–7-0.0313%6 Jul →
anubis10–13-0.0010%6 Jul →
nuke13–90.0015%6 Jul →
mirage4–13-0.0343%6 Jul →
anubis13–100.0211%4 Jul →
inferno10–13-0.0412%4 Jul →
dust214–16-0.0212%1 Jul →
nuke2–13-0.0130%1 Jul →
nuke13–60.0927%1 Jul →
nuke7–13-0.0422%20 Jun →
ancient13–80.0232%19 Jun →
inferno13–9-0.0321%19 Jun →
nuke12–16-0.0116%19 Jun →
inferno13–20.1122%19 Jun →
inferno6–13-0.036%19 Jun →
dust213–16-0.0216%19 Jun →
ancient13–110.0735%19 Jun →
mirage3–13-0.0623%19 Jun →
mirage10–13-0.0210%18 Jun →
dust213–5-0.0313%17 Jun →
mirage13–8-0.0331%17 Jun →
ancient7–13-0.0713%14 Jun →
inferno11–13-0.0317%14 Jun →
dust25–13-0.0425%13 Jun →
mirage6–13-0.0214%13 Jun →
mirage11–13-0.0216%13 Jun →
nuke15–150.0320%13 Jun →
anubis16–140.016%12 Jun →
nuke13–70.029%12 Jun →
dust213–90.0022%12 Jun →
ancient13–10.1939%12 Jun →
inferno13–7-0.0317%12 Jun →
nuke13–110.0519%12 Jun →
dust213–110.0629%11 Jun →
dust213–40.0519%11 Jun →
nuke13–9-0.0525%11 Jun →
dust215–150.0021%11 Jun →
ancient13–40.1012%11 Jun →
cache13–9-0.016%9 Jun →
cache13–3-0.0017%9 Jun →
overpass10–13-0.0022%9 Jun →
nuke16–140.0415%8 Jun →
overpass13–9-0.0214%8 Jun →
ancient13–10.0540%8 Jun →
anubis9–13-0.038%7 Jun →
dust211–13-0.008%7 Jun →
anubis13–100.0314%6 Jun →
ancient9–13-0.0617%6 Jun →
nuke13–60.0217%6 Jun →
nuke12–12-0.0213%4 Jun →
mirage13–10-0.0226%4 Jun →
dust20–13-0.090%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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