BigPortoMan

BigPortoMan — CS2 Stats

PT76561198053754581[U:1:93488853]Steam profile ↗✓ No bans

353Tracked matches33%Win rate2020Tracked since
1,302Hours in CS3Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 353
−4.6ppWin rate · 37.9% → 33.3%

Rating over time

Premier CS Rating: 13,394 -3,881 16 May – 19 Sept · 15 days played
13,39417,632peak 17,63216 May19 Sept
17,632Peak Premier in tracked matches
44Days played since 2026-05-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate40%——
K/D1.09——
Headshot %52%——

Measured 2 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate48.3%41.3%41.8%above
Shot accuracy15.3%12.7%12.2%above
Kill/death ratio1.110.950.98above
Match win rate40.5%42.6%43.3%2.8% short

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBigPortoManFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning56
Utility41

0–100 skill scores via Leetify.

Recent form

COLD43–48–9Last 10043%Win rateLLWTLLTLWL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −1.3pp headshot accuracy · −25ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 561ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 574ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility4.1
Positioning5.6
Opening Duels5.0
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility4.1
Mechanics7.2
Opening Duels4.9
Win Impact0.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time653ms+5ms
first ⅓ avg 647ms → last ⅓ avg 653ms
Headshot accuracy24.5%−1.1%
first ⅓ avg 25.6% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · anubis, 4 Jul →
64%Best headshot accuracy · 4–13 · mirage, 6 Jul →
438msFastest reaction time · 14–16 · anubis, 17 Aug →
13–1Biggest win · cache, 17 May →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
4–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 60% over 5dust2Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheA2112–957%0.02
mirageB199–1047%-0.00
dust2D134–931%-0.01
nukeC125–742%-0.00
infernoC114–736%-0.02
anubisC52–340%0.00
ancientA53–260%0.01
boulder—31–233%0.03
vertigo—30–30%0.01
fachwerk—21–150%0.02
overpass—20–20%0.03
debris—11–0100%0.02
poseidon—10–10%-0.05
shelter—10–10%-0.01
train—11–0100%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,162Lifetime kills
1.11K/D · Top 25% of Level 2 players
2,000Matches
40.5%Match win rate
48.3%Headshot % · Top 25% of Level 2 players
15.3%Shot accuracy · Top 50% of Level 2 players
3,688MVPs
786Hours (in match)
1,334Bombs planted
287Bombs defused

Most-used weapons

Lifetime map wins

3,727dust2
2,139inferno
636nuke
350vertigo
268train
113office
54cbble
51safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

40Matches
45%Win rate
0.94Avg K/D
71.7ADR
51%Headshot %

Clutches & streaks

25%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient367%0.8112.7
Inferno250%0.8113.5
Mirage20%0.9515.5
Cache250%0.9815.0
Overpass1100%0.8713.0
Nuke1100%0.8815.0
Dust210%0.5818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
37.0%Accuracy (enemy spotted)
41.0%Spray accuracy
82.4%Counter-strafing
8.4°Preaim
669msReaction time
46.1%T opening success
53.2%CT opening success
0.47Enemies flashed / flash
4.0%Flash assists
9.14HE damage / grenade
4.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4695 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0013%2 Oct →
dust29–13-0.0221%21 Sept →
debris9–60.0217%21 Sept →
inferno8–8-0.0526%7 Sept →
inferno1–13-0.0230%2 Sept →
anubis10–13-0.0513%1 Sept →
poseidon8–8-0.0514%1 Sept →
nuke7–90.0337%1 Sept →
ancient10–00.0417%31 Aug →
mirage9–130.0116%25 Aug →
cache13–20.0411%25 Aug →
cache10–130.0512%25 Aug →
inferno5–13-0.0617%23 Aug →
mirage13–30.0329%23 Aug →
anubis14–16-0.0221%17 Aug →
mirage14–16-0.0227%14 Aug →
inferno13–40.0319%14 Aug →
cache11–13-0.0130%14 Aug →
cache13–60.0620%13 Aug →
dust213–9-0.0233%13 Aug →
mirage13–9-0.0121%10 Aug →
nuke8–13-0.0246%10 Aug →
dust27–13-0.0734%9 Aug →
cache11–130.0318%8 Aug →
nuke13–6-0.0453%4 Aug →
mirage13–160.0131%3 Aug →
ancient7–13-0.0120%27 Jul →
mirage5–13-0.0515%27 Jul →
inferno10–130.0215%25 Jul →
mirage7–130.0224%25 Jul →
dust213–11-0.0229%25 Jul →
ancient14–16-0.0226%25 Jul →
nuke6–130.0855%25 Jul →
boulder13–3-0.0023%25 Jul →
cache13–50.0344%25 Jul →
fachwerk12–12-0.0229%24 Jul →
dust26–130.0532%23 Jul →
cache13–100.0533%23 Jul →
boulder12–120.0621%21 Jul →
fachwerk13–90.0532%21 Jul →
mirage13–10-0.0632%21 Jul →
dust26–13-0.0535%21 Jul →
shelter6–13-0.0120%18 Jul →
boulder12–120.0256%17 Jul →
train13–7-0.0333%16 Jul →
mirage13–20.0437%16 Jul →
cache8–130.0455%16 Jul →
dust213–110.0451%16 Jul →
mirage10–130.0036%15 Jul →
mirage13–70.0738%15 Jul →
dust29–13-0.0225%15 Jul →
dust28–130.0123%15 Jul →
mirage10–13-0.0434%14 Jul →
nuke13–11-0.0633%14 Jul →
nuke10–13-0.0127%14 Jul →
cache3–13-0.0819%14 Jul →
dust211–130.0143%13 Jul →
dust213–50.0232%13 Jul →
dust215–15-0.0218%13 Jul →
anubis10–13-0.0516%6 Jul →
nuke13–90.0216%6 Jul →
mirage4–13-0.0264%6 Jul →
mirage4–13-0.0629%5 Jul →
inferno13–7-0.0411%5 Jul →
ancient13–7-0.0118%5 Jul →
mirage13–100.0341%5 Jul →
mirage13–70.0439%5 Jul →
anubis13–100.1023%4 Jul →
inferno10–13-0.0319%4 Jul →
nuke2–13-0.0133%1 Jul →
nuke13–60.0223%1 Jul →
vertigo9–13-0.0116%21 Jun →
ancient13–80.0514%19 Jun →
inferno13–90.0224%19 Jun →
nuke12–16-0.0328%19 Jun →
vertigo6–130.0233%18 Jun →
cache12–120.0431%14 Jun →
overpass10–130.0125%9 Jun →
vertigo8–130.0112%8 Jun →
nuke12–120.0225%4 Jun →
dust22–13-0.0450%4 Jun →
mirage13–90.0118%4 Jun →
overpass6–130.0459%3 Jun →
cache13–80.0142%3 Jun →
cache13–110.0133%31 May →
cache13–90.0217%30 May →
cache13–40.0124%30 May →
cache13–8-0.0430%17 May →
cache13–10.0733%17 May →
nuke13–8-0.0120%17 May →
inferno13–2-0.0422%16 May →
cache13–8-0.0043%16 May →
inferno6–13-0.1010%16 May →
mirage13–4-0.0720%16 May →
cache10–13-0.0121%16 May →
mirage11–130.0313%16 May →
cache12–120.0413%15 May →
cache13–70.0221%15 May →
cache11–130.0224%15 May →
anubis13–70.0225%15 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.