Kallu Leväperä

Kallu Leväperä — CS2 Stats

FI76561198345918486[U:1:385652758]Steam profile ↗✓ No bans

738Tracked matches41%Win rate2021Tracked since
731Hours in CS
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating6,533Light Blue band · top ~71.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Dec 2025 (312 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,533 +1,416 24 Nov – 28 Dec · 16 days played
5,1178,456peak 8,45624 Nov28 Dec
8,753Peak Premier in tracked matches
35Days played since 2025-09-20

Premier CS Rating

  • 1,923 below peak (8,456)
  • +515 over 30 days · improving
  • Next: Blue band at 10,000 — 3,467 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate39.4%41.8%42.7%3.3% short
Shot accuracy13.5%12.2%11.2%above
Kill/death ratio0.900.980.990.09 short
Match win rate41.6%43.3%43.9%2.4% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKallu LeväperäFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER6,533 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning56
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY37–56–7Last 10037%Win rateLWLWLTWLLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +1.1pp headshot accuracy · −1ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 719ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 710ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 711ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim4.6
Utility4.6
Positioning5.6
Opening Duels4.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.6
Utility4.6
Mechanics6.0
Opening Duels3.8
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time713ms+36ms
first ⅓ avg 677ms → last ⅓ avg 713ms
Headshot accuracy15.3%+0.2%
first ⅓ avg 15.1% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · inferno, 25 Nov →
43%Best headshot accuracy · 8–13 · dust2, 27 Nov →
516msFastest reaction time · 4–13 · inferno, 11 Nov →
13–3Biggest win · ancient, 5 Dec →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 50% over 22dust2Weakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC229–1341%0.01
mirageB2211–1150%-0.01
nukeD155–1033%0.01
dust2D142–1214%-0.01
ancientD123–925%-0.00
overpassB105–550%0.01
train—21–150%-0.01
vertigo—21–150%0.02
anubis—10–10%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,315Lifetime kills
0.90K/D
1,898Matches
41.6%Match win rate
39.4%Headshot %
13.5%Shot accuracy · Top 50% of Level 3 players
3,981MVPs
731Hours (in match)
1,994Bombs planted
380Bombs defused

Most-used weapons

Lifetime map wins

3,306inferno
2,549nuke
1,878dust2
1,142vertigo
756train
118cbble
90office
54lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

54Matches
44%Win rate
0.91Avg K/D
48.3ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage967%0.9814.0
Vertigo743%1.0115.6
Inferno729%1.0214.7
Anubis540%0.9516.2
Dust2450%1.2220.5
Nuke333%0.8912.3
Overpass250%0.436.5
Ancient250%0.7211.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
32.5%Accuracy (enemy spotted)
31.7%Spray accuracy
77.0%Counter-strafing
9.4°Preaim
711msReaction time
42.0%T opening success
48.0%CT opening success
0.62Enemies flashed / flash
4.1%Flash assists
6.65HE damage / grenade
2.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9842% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.7318ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9483 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.0310%28 Apr →
mirage13–7-0.0223%28 Apr →
inferno3–13-0.036%28 Apr →
inferno13–7-0.0023%27 Apr →
mirage11–13-0.038%27 Apr →
anubis12–12-0.0711%27 Apr →
overpass13–80.0226%28 Dec →
nuke10–130.0323%28 Dec →
inferno9–13-0.0214%28 Dec →
dust213–8-0.0518%21 Dec →
ancient7–13-0.0214%20 Dec →
overpass11–130.0418%19 Dec →
inferno10–13-0.028%19 Dec →
mirage5–13-0.058%19 Dec →
mirage13–80.0719%18 Dec →
dust24–130.0216%18 Dec →
dust27–130.0118%18 Dec →
mirage6–13-0.0719%18 Dec →
nuke13–110.0418%16 Dec →
ancient9–13-0.0013%16 Dec →
inferno9–130.0517%16 Dec →
overpass9–130.0112%16 Dec →
nuke0–13-0.0624%15 Dec →
mirage13–6-0.008%15 Dec →
mirage13–70.0210%15 Dec →
inferno13–6-0.0413%12 Dec →
mirage13–11-0.0511%10 Dec →
dust211–13-0.0312%10 Dec →
ancient13–60.0619%10 Dec →
overpass13–5-0.0211%10 Dec →
ancient12–120.0314%8 Dec →
overpass13–110.0114%7 Dec →
dust23–13-0.0724%5 Dec →
mirage13–10-0.0019%5 Dec →
ancient13–3-0.0110%5 Dec →
inferno11–13-0.0110%5 Dec →
mirage8–130.0815%4 Dec →
dust23–130.0136%4 Dec →
mirage6–13-0.1014%4 Dec →
inferno11–130.0620%4 Dec →
train10–13-0.0717%2 Dec →
mirage5–130.0221%2 Dec →
dust213–60.0616%29 Nov →
overpass13–70.1116%29 Nov →
inferno13–40.0428%29 Nov →
overpass14–16-0.0310%28 Nov →
mirage13–40.0013%28 Nov →
ancient12–12-0.0217%28 Nov →
mirage15–150.0221%27 Nov →
ancient13–16-0.0110%27 Nov →
dust28–13-0.0343%27 Nov →
dust26–13-0.0115%25 Nov →
nuke13–60.1215%25 Nov →
inferno13–80.1314%25 Nov →
mirage10–50.0129%24 Nov →
mirage13–10-0.0216%24 Nov →
nuke13–60.0516%24 Nov →
inferno7–13-0.0411%23 Nov →
inferno13–60.0517%23 Nov →
dust26–130.0111%23 Nov →
mirage8–13-0.0512%23 Nov →
nuke13–5-0.0518%22 Nov →
inferno0–13-0.098%22 Nov →
nuke7–13-0.0113%22 Nov →
nuke9–130.0024%22 Nov →
overpass13–60.0211%22 Nov →
inferno15–150.0313%22 Nov →
vertigo13–40.0411%18 Nov →
overpass11–130.0320%17 Nov →
train13–30.0412%17 Nov →
ancient13–8-0.0110%17 Nov →
dust210–130.0013%17 Nov →
dust29–13-0.0213%17 Nov →
inferno13–90.1121%16 Nov →
inferno11–130.0622%16 Nov →
inferno8–13-0.0524%16 Nov →
mirage16–130.0013%16 Nov →
nuke8–13-0.0311%16 Nov →
mirage4–13-0.0915%15 Nov →
mirage13–10-0.0111%12 Nov →
nuke13–50.067%11 Nov →
inferno4–13-0.0221%11 Nov →
nuke6–130.029%6 Nov →
inferno13–60.0316%6 Nov →
nuke9–130.0313%6 Nov →
ancient7–13-0.0127%6 Nov →
overpass4–13-0.0718%6 Nov →
dust22–13-0.0610%4 Nov →
ancient6–13-0.0612%4 Nov →
ancient11–13-0.0116%4 Nov →
nuke15–15-0.0714%4 Nov →
nuke8–13-0.0212%3 Nov →
dust24–13-0.0314%3 Nov →
mirage8–130.0214%2 Nov →
inferno13–70.0316%2 Nov →
inferno13–11-0.0317%27 Sept →
vertigo12–120.0123%27 Sept →
nuke6–13-0.0216%27 Sept →
ancient7–130.027%20 Sept →
mirage7–13-0.0421%20 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.