★ That Irto — CS2 Stats

76561199406940638[U:1:1446674910]

1,454Tracked matches35%Win rate2023Tracked since
CSDB Rating3.4 Learning
FaceitLevel 6 · 1,249 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GG★ That IrtoFACEITLevel 6 · 1,249 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim40
Positioning50
Utility58

0–100 skill scores via Leetify.

Recent form

COLD40519Last 10040%Win rateWLLLLLWWLL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim4.0
Aggression5.5
Utility5.8
Positioning5.0
Opening Duels1.6
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning5.0
Utility5.8
Mechanics3.8
Opening Duels1.6
Win Impact0.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time650ms−19ms
first ⅓ avg 669ms → last ⅓ avg 650ms
Headshot accuracy14.8%−1.7%
first ⅓ avg 16.5% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — overpass 13–4
131Biggest win — inferno
5Longest win streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 57% over 14dust2Weakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%0.04
infernoD2371630%-0.02
nukeA148657%0.03
dust2D101910%0.00
anubisD93633%0.04
cacheC52340%0.01
trainC52340%0.01
ancient41325%-0.00
vertigo31233%0.01
overpass330100%0.10
poseidon1010%-0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

96Matches
60%Win rate
1.03Avg K/D
74.4ADR
36%Headshot %

Clutches & streaks

47%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1861%1.0112.8
Inferno1573%1.0213.8
Nuke1070%1.1814.9
Overpass862%1.0913.0
Vertigo838%0.6810.6
Ancient862%1.0510.8
Anubis757%1.3715.0
Dust2650%0.8611.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
34.3%Accuracy (enemy spotted)
33.9%Spray accuracy
67.3%Counter-strafing
12.1°Preaim
652msReaction time
41.9%T opening success
30.7%CT opening success
0.50Enemies flashed / flash
4.8%Flash assists
8.41HE damage / grenade
10.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0629° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4999 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.0110%30 Aug
nuke6–13-0.0310%27 Aug
mirage11–130.0113%27 Aug
dust210–130.0222%27 Aug
ancient14–160.0611%27 Aug
cache11–13-0.045%25 Aug
nuke13–80.0611%25 Aug
cache13–70.0014%30 Jul
inferno12–16-0.0515%30 Jul
anubis8–130.0310%14 Jun
inferno13–30.0310%14 Jun
nuke8–130.0013%14 Jun
nuke13–110.0218%28 May
dust29–130.0116%28 May
mirage11–130.037%20 May
vertigo13–40.019%20 May
train12–120.0231%20 May
nuke13–70.0815%18 May
mirage12–120.0520%18 May
cache10–130.0416%18 May
anubis9–130.0219%17 May
dust210–130.1014%17 May
inferno15–150.0122%17 May
cache10–130.0214%29 Apr
inferno10–130.0319%28 Apr
mirage13–70.0514%28 Apr
inferno3–13-0.0526%28 Apr
inferno13–70.0611%27 Apr
mirage11–130.0015%27 Apr
anubis12–120.0220%27 Apr
inferno6–13-0.049%27 Apr
inferno13–7-0.0013%26 Apr
anubis6–130.0419%26 Apr
nuke13–80.0711%26 Apr
train4–130.0212%26 Apr
anubis13–110.0713%26 Apr
mirage13–20.1010%26 Apr
inferno12–120.0615%26 Apr
vertigo12–120.078%26 Apr
overpass13–40.1913%24 Apr
inferno13–11-0.0614%24 Apr
mirage10–130.0719%24 Apr
anubis13–100.0319%22 Apr
train13–40.045%22 Apr
mirage10–130.0111%22 Apr
dust216–14-0.0110%22 Apr
mirage13–50.1011%22 Apr
inferno13–10.0725%22 Apr
nuke13–50.0316%21 Apr
mirage13–100.0710%20 Apr
dust29–130.0210%20 Apr
mirage13–80.005%20 Apr
mirage11–13-0.0313%16 Apr
inferno13–80.0424%15 Apr
mirage13–50.0618%15 Apr
nuke7–130.0412%14 Apr
mirage11–130.029%14 Apr
inferno13–100.0930%14 Apr
mirage13–90.1320%13 Apr
inferno2–13-0.1420%2 Apr
mirage9–130.0218%2 Apr
mirage13–90.0421%31 Mar
mirage13–50.0610%29 Mar
inferno5–13-0.0412%29 Mar
mirage7–130.0113%29 Mar
dust26–13-0.0315%29 Mar
inferno5–13-0.048%28 Mar
inferno8–130.0612%28 Mar
nuke13–70.0427%28 Mar
overpass16–130.0820%27 Mar
anubis10–130.0313%27 Mar
mirage13–60.0319%27 Mar
dust25–13-0.039%27 Mar
inferno1–9-0.2333%27 Mar
poseidon2–9-0.1142%27 Mar
inferno9–13-0.0718%27 Mar
inferno9–130.0011%25 Mar
nuke13–60.1114%25 Mar
mirage16–14-0.0013%22 Mar
inferno6–13-0.0311%22 Mar
ancient10–130.0115%22 Mar
overpass13–80.0413%22 Mar
anubis13–60.0113%22 Mar
nuke14–16-0.029%22 Mar
mirage13–110.0214%21 Mar
inferno15–15-0.0319%21 Mar
anubis12–120.1212%19 Mar
inferno7–13-0.0126%19 Mar
ancient5–13-0.089%19 Mar
nuke8–13-0.018%19 Mar
nuke5–13-0.0317%17 Mar
dust212–12-0.0713%17 Mar
train7–130.0314%17 Mar
vertigo3–13-0.0416%17 Mar
dust26–130.0113%16 Mar
nuke13–50.0323%16 Mar
mirage9–13-0.0115%16 Mar
ancient13–90.0119%15 Mar
dust29–130.0112%14 Mar
train13–7-0.0726%14 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →