Anzzi

Anzzi — CS2 Stats

FI76561199240247899[U:1:1279982171]Steam profile ↗✓ No bans

2,787Tracked matches45%Win rate2022Tracked since
2,407Hours in CS29Hrs last 2 wks
CSDB Rating5.2 DevelopingSupport
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 16 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,999 -275 16 Aug – 24 Sept · 29 days played
13,81616,749peak 16,74916 Aug24 Sept
17,038Peak Premier in tracked matches
1,259Highest Faceit ELO seen on CSDB
30Days played since 2026-08-16

Faceit ELO

  • At peak — 1,259
  • Next: Level 7 at 1,351 — 92 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 1,750 below peak (16,749)
  • -386 over 30 days · steady
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches64——
Win rate50%——
K/D0.96——
Headshot %33%——

Measured 31 Aug 2026 → 25 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate34.9%41.9%44.3%9.5% short
Shot accuracy4.6%9.6%11.8%7.3% short
Kill/death ratio0.990.981.030.04 short
Match win rate46.4%43.8%45.2%above

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAnzziPREMIER14,999 · Blue bandPEAK ELO1,259csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning52
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateWWWWLLWLLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −2.4pp headshot accuracy · +50ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 613ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 595ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.3
Utility5.8
Positioning5.2
Opening Duels1.0
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.2
Utility5.8
Mechanics7.0
Opening Duels2.6
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time581ms−60ms
first ⅓ avg 641ms → last ⅓ avg 581ms
Headshot accuracy11.1%−0.1%
first ⅓ avg 11.2% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–6 · nuke, 26 Aug →
32%Best headshot accuracy · 0–13 · cache, 18 Sept →
453msFastest reaction time · 13–11 · mirage, 18 Sept →
13–1Biggest win · mirage, 30 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
8–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 70% over 10cacheWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
ancientC2410–1442%-0.01
cacheC208–1240%0.01
nukeC188–1044%0.01
anubisA117–464%0.01
infernoS107–370%-0.00
mirageA95–456%-0.01
dust2—31–233%0.00
vertigo—21–150%-0.05
overpass—10–10%-0.09
eldorado—10–10%-0.11
poseidon—10–10%-0.10

Across the last 100 tracked matches.

Lifetime stats

56,123Lifetime kills
0.99K/D · Top 50% of Blue band
3,436Matches
46.4%Match win rate · Top 50% of Blue band
34.9%Headshot %
4.6%Shot accuracy
7,609MVPs
1,332Hours (in match)
6,358Bombs planted
881Bombs defused

Most-used weapons

AK-4718,551
AWP7,441
MAC-102,564
P901,662
MP9979

Lifetime map wins

6,502inferno
4,733nuke
3,805vertigo
2,168dust2
923train
196office
84cbble
75lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

259Matches
53%Win rate
1.03Avg K/D
75.1ADR
31%Headshot %

Clutches & streaks

44%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3954%1.0713.9
Inferno3060%0.9714.4
Nuke2665%1.2015.1
Anubis2255%0.9714.7
Vertigo1942%1.1216.8
Ancient1656%1.3216.7
Dust21338%1.2516.0
Overpass580%1.3412.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.3%Spray accuracy
81.5%Counter-strafing
10.6°Preaim
579msReaction time
38.2%T opening success
42.5%CT opening success
0.63Enemies flashed / flash
9.3%Flash assists
7.62HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8406% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2306% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0113%24 Sept →
ancient13–90.004%24 Sept →
ancient13–110.028%24 Sept →
inferno13–60.0613%24 Sept →
nuke11–13-0.0314%23 Sept →
ancient11–130.007%23 Sept →
mirage13–9-0.0311%23 Sept →
ancient10–13-0.066%22 Sept →
nuke10–130.0117%22 Sept →
ancient2–13-0.048%22 Sept →
mirage5–13-0.0121%21 Sept →
cache13–110.0215%20 Sept →
ancient6–13-0.097%20 Sept →
cache7–13-0.028%20 Sept →
anubis13–90.0111%20 Sept →
cache12–160.018%19 Sept →
anubis5–13-0.0514%19 Sept →
ancient4–13-0.084%18 Sept →
cache0–13-0.0632%18 Sept →
mirage13–110.016%18 Sept →
cache6–130.0415%18 Sept →
anubis13–100.049%18 Sept →
vertigo2–9-0.208%18 Sept →
inferno13–50.068%18 Sept →
cache15–15-0.0113%17 Sept →
cache13–90.089%17 Sept →
nuke13–50.0619%16 Sept →
anubis13–80.069%16 Sept →
nuke9–13-0.037%14 Sept →
anubis5–130.0116%14 Sept →
nuke11–130.078%14 Sept →
ancient16–120.089%14 Sept →
anubis10–13-0.0211%13 Sept →
nuke13–80.0510%13 Sept →
ancient16–14-0.0413%13 Sept →
nuke10–13-0.0515%12 Sept →
anubis13–10-0.008%10 Sept →
nuke3–13-0.0310%10 Sept →
cache9–13-0.0512%9 Sept →
ancient11–130.029%9 Sept →
cache15–150.074%8 Sept →
dust29–130.0217%8 Sept →
anubis13–100.088%7 Sept →
ancient13–8-0.0313%7 Sept →
nuke13–90.013%6 Sept →
mirage6–13-0.0216%6 Sept →
ancient13–40.056%6 Sept →
inferno16–13-0.0413%6 Sept →
nuke13–7-0.0413%6 Sept →
ancient11–13-0.0526%6 Sept →
ancient9–13-0.028%6 Sept →
cache13–110.0916%4 Sept →
dust26–13-0.0410%4 Sept →
nuke13–50.0710%4 Sept →
cache15–15-0.0510%4 Sept →
ancient13–8-0.0110%3 Sept →
inferno10–13-0.009%3 Sept →
inferno13–9-0.014%3 Sept →
nuke13–60.0113%3 Sept →
ancient13–4-0.0022%30 Aug →
nuke9–13-0.028%30 Aug →
cache15–15-0.0112%30 Aug →
ancient13–70.055%30 Aug →
anubis13–50.022%30 Aug →
mirage13–60.0015%30 Aug →
mirage13–1-0.043%30 Aug →
mirage13–80.0812%30 Aug →
cache13–6-0.0316%29 Aug →
inferno13–110.0115%29 Aug →
ancient10–13-0.0210%29 Aug →
ancient13–16-0.0714%29 Aug →
cache9–13-0.0614%29 Aug →
overpass6–9-0.0913%29 Aug →
eldorado5–9-0.1115%29 Aug →
vertigo9–20.108%29 Aug →
poseidon3–9-0.1029%29 Aug →
nuke9–13-0.009%28 Aug →
cache9–130.0311%28 Aug →
inferno13–16-0.047%28 Aug →
nuke9–60.1212%26 Aug →
cache6–130.0516%26 Aug →
mirage10–13-0.018%25 Aug →
cache13–90.0210%24 Aug →
anubis13–11-0.038%24 Aug →
cache13–90.0418%24 Aug →
dust213–100.0312%23 Aug →
nuke15–150.0114%23 Aug →
cache13–70.068%22 Aug →
nuke13–90.0414%22 Aug →
anubis4–13-0.0611%22 Aug →
ancient9–13-0.043%22 Aug →
inferno13–90.018%22 Aug →
ancient6–13-0.032%19 Aug →
ancient13–10.0913%19 Aug →
ancient8–13-0.0210%19 Aug →
inferno10–13-0.0411%17 Aug →
nuke9–13-0.027%17 Aug →
ancient6–13-0.018%16 Aug →
cache13–11-0.0010%16 Aug →
mirage7–13-0.079%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →