Jaxon ll

Jaxon ll — CS2 Stats

GB76561198342605292[U:1:382339564]Steam profile ↗✓ No bans

1,633Tracked matches52%Win rate2023Tracked since
1,950Hours in CS22Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating22,473Top 25% of 204,150 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#48450 of 251274 tracked
FaceitLevel 9 · 1,751 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,473 -1,250 15 Aug – 10 Oct · 30 days played
20,68123,723peak 23,72315 Aug10 Oct
Faceit ELO: 1,751 +0 15 Sept – 24 Sept · 2 observations
1,7511,751peak 1,75115 Sept24 Sept
24,423Peak Premier in tracked matches
1,751Highest Faceit ELO seen on CSDB
42Days played since 2026-08-14

Faceit ELO

  • At peak — 1,751
  • Next: Level 10 at 2,001 — 250 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-15
  • Level 8 first seen 2026-09-15

Premier CS Rating

  • 1,250 below peak (23,723)
  • +1,092 over 30 days · improving
  • Next: Red band at 25,000 — 2,527 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-15
  • Purple band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches80——
Win rate51%——
K/D1.17——
Headshot %45%——

Measured 12 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.6%48.2%50.9%4.3% short
Shot accuracy2.5%13.3%13.7%11.2% short
Kill/death ratio0.811.071.090.27 short
Match win rate48.3%46.9%48.4%meets

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJaxon llFACEITLevel 9 · 1,751 ELOSTANDINGTop 20.7% of rankedPREMIER22,473 · Pink bandPEAK ELO1,751csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning52
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY42–54–4Last 10042%Win rateTWWLWLLWWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −2.5pp headshot accuracy · +4ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 530ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 532ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.6
Utility4.4
Positioning5.2
Opening Duels2.6
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.6
Positioning5.2
Utility4.4
Mechanics4.7
Opening Duels2.6
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time522ms+19ms
first ⅓ avg 503ms → last ⅓ avg 522ms
Headshot accuracy15.2%+1.4%
first ⅓ avg 13.7% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · poseidon, 11 Sept →
31%Best headshot accuracy · 8–8 · inferno, 19 Sept →
359msFastest reaction time · 10–13 · inferno, 17 Aug →
13–1Biggest win · inferno, 5 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 55% over 11infernoWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
infernoD216–1529%0.02
mirageD196–1332%0.02
nukeB199–1047%0.04
cacheA116–555%0.01
anubisA116–555%0.02
ancientD93–633%0.03
dust2C52–340%0.01
vertigo—21–150%0.01
poseidon—22–0100%0.14
overpass—11–0100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,973Lifetime kills
0.81K/D
3,180Matches
48.3%Match win rate · Top 50% of Level 9 players
46.6%Headshot %
2.5%Shot accuracy
6,927MVPs
1,083Hours (in match)
2,077Bombs planted
1,204Bombs defused

Most-used weapons

AK-4719,741
AWP2,875
SG 5531,581
MAC-101,577
G3SG11,530
M2491,394

Lifetime map wins

4,234inferno
3,207nuke
2,437dust2
1,934vertigo
749train
156office
75cbble
35ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

528Matches
53%Win rate
1.13Avg K/D
82.0ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10250%1.0916.2
Inferno9547%1.1916.0
Anubis8456%1.0715.8
Ancient7748%1.1615.6
Nuke6255%1.2417.1
Dust24556%0.9014.5
Overpass2080%1.4418.6
Vertigo1759%1.0415.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
34.0%Spray accuracy
71.0%Counter-strafing
8.3°Preaim
520msReaction time
43.7%T opening success
36.9%CT opening success
0.47Enemies flashed / flash
3.3%Flash assists
9.29HE damage / grenade
5.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4736 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.9128% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage15–150.069%10 Oct →
vertigo13–40.0219%9 Oct →
cache13–70.0511%9 Oct →
ancient5–13-0.0321%8 Oct →
mirage13–8-0.0310%8 Oct →
inferno11–130.0522%5 Oct →
mirage8–13-0.0213%5 Oct →
nuke13–70.0716%5 Oct →
cache13–10-0.048%4 Oct →
nuke13–90.0824%4 Oct →
cache7–130.0816%4 Oct →
mirage3–130.0427%4 Oct →
ancient3–13-0.097%2 Oct →
mirage10–130.1115%2 Oct →
mirage13–8-0.0326%2 Oct →
dust24–130.0223%2 Oct →
cache13–80.0211%2 Oct →
anubis8–0-0.0024%2 Oct →
mirage10–13-0.0317%2 Oct →
dust213–60.0112%27 Sept →
nuke13–40.0014%27 Sept →
inferno14–160.0714%27 Sept →
ancient4–130.027%27 Sept →
overpass13–40.0721%27 Sept →
nuke4–130.0320%27 Sept →
cache13–100.008%26 Sept →
inferno13–60.0417%26 Sept →
mirage11–130.0217%26 Sept →
dust213–100.0111%25 Sept →
anubis3–13-0.068%24 Sept →
nuke13–160.0316%23 Sept →
vertigo6–130.006%23 Sept →
mirage13–50.0611%23 Sept →
nuke13–60.0913%22 Sept →
nuke14–160.0417%19 Sept →
dust29–130.0114%19 Sept →
inferno7–13-0.0316%19 Sept →
inferno8–80.0931%19 Sept →
nuke11–130.0111%15 Sept →
inferno13–9-0.0415%14 Sept →
mirage10–13-0.0019%13 Sept →
inferno9–13-0.0012%12 Sept →
inferno15–150.0817%12 Sept →
poseidon9–20.238%11 Sept →
inferno4–130.0129%10 Sept →
nuke6–13-0.0311%10 Sept →
nuke6–13-0.0610%9 Sept →
inferno13–80.0215%9 Sept →
mirage4–13-0.047%7 Sept →
inferno13–16-0.0210%7 Sept →
anubis13–70.0929%6 Sept →
mirage13–70.0824%6 Sept →
mirage6–13-0.0713%6 Sept →
anubis13–50.0112%6 Sept →
inferno13–10.0119%5 Sept →
mirage4–130.0518%3 Sept →
nuke13–110.0223%3 Sept →
inferno4–13-0.0515%1 Sept →
mirage12–16-0.038%31 Aug →
nuke16–140.0320%31 Aug →
cache9–130.017%31 Aug →
inferno7–13-0.0515%31 Aug →
cache13–60.105%31 Aug →
nuke13–110.0415%30 Aug →
dust28–13-0.0315%29 Aug →
anubis13–50.0613%29 Aug →
cache10–13-0.049%28 Aug →
anubis11–13-0.038%27 Aug →
mirage7–130.0219%27 Aug →
inferno13–110.1123%26 Aug →
nuke11–130.1313%26 Aug →
inferno9–13-0.0119%25 Aug →
ancient13–90.2023%25 Aug →
nuke6–130.0111%25 Aug →
nuke6–13-0.0010%24 Aug →
cache13–80.0611%24 Aug →
anubis10–130.0516%24 Aug →
mirage16–130.0612%24 Aug →
mirage15–15-0.0424%23 Aug →
anubis13–50.0214%23 Aug →
mirage13–50.1018%21 Aug →
inferno11–130.0115%20 Aug →
anubis13–110.0414%20 Aug →
poseidon9–60.0620%19 Aug →
cache7–13-0.0715%18 Aug →
inferno8–130.049%18 Aug →
nuke9–13-0.018%18 Aug →
ancient13–100.065%18 Aug →
inferno10–13-0.0211%17 Aug →
cache11–13-0.0011%17 Aug →
ancient9–130.0211%16 Aug →
ancient6–13-0.0111%16 Aug →
ancient13–90.0014%15 Aug →
inferno5–130.0515%15 Aug →
anubis2–13-0.0210%15 Aug →
inferno13–30.0913%15 Aug →
nuke13–80.1312%15 Aug →
ancient9–130.138%15 Aug →
nuke13–80.0820%15 Aug →
anubis8–130.018%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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