goldpiss

goldpiss — CS2 Stats

76561198320762545[U:1:360496817]Steam profile ↗✓ No bans

975Tracked matches30%Win rate2022Tracked since
740Hours in CS2Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+8Tracked matches · now 975
−3.3ppWin rate · 33.3% → 30.0%

Rating over time

45Days played since 2026-02-18

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches13——
Win rate46%——
K/D0.78——
Headshot %44%——

Measured 26 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim45
Positioning57
Utility45

0–100 skill scores via Leetify.

Recent form

COLD39–58–3Last 10039%Win rateLLWWLWLLLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −0.4pp headshot accuracy · +60ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 752ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 727ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 697ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim4.5
Utility4.5
Positioning5.7
Opening Duels2.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.7
Utility4.5
Mechanics5.6
Opening Duels2.2
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time702ms+14ms
first ⅓ avg 688ms → last ⅓ avg 702ms
Headshot accuracy20.7%+5.3%
first ⅓ avg 15.3% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–5 · sanctum, 13 May →
71%Best headshot accuracy · 4–13 · train, 8 Oct →
469msFastest reaction time · 5–13 · vertigo, 29 Jul →
13–1Biggest win · nuke, 3 Mar →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
8–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 54% over 28ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2815–1354%0.00
mirageC187–1139%0.02
vertigoC176–1135%-0.01
ancientD71–614%-0.02
anubisD72–529%0.01
cacheD51–420%-0.04
infernoC52–340%-0.02
overpass—42–250%0.06
train—31–233%-0.02
dust2—20–20%-0.01
boulder—11–0100%0.11
shelter—10–10%-0.08
sanctum—11–0100%0.18
italy—10–10%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,408Lifetime kills
1.02K/D · Top 50% of tracked players
1,301Matches
45.7%Match win rate · Top 50% of tracked players
41.1%Headshot %
2.7%Shot accuracy
3,128MVPs
408Hours (in match)
1,688Bombs planted
222Bombs defused

Most-used weapons

Lifetime map wins

2,726nuke
1,721inferno
1,311vertigo
435train
355dust2
31cbble
14office
10italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.38Avg K/D
31.4ADR
20%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
31.7%Accuracy (enemy spotted)
32.2%Spray accuracy
75.0%Counter-strafing
11.6°Preaim
705msReaction time
44.7%T opening success
32.9%CT opening success
0.48Enemies flashed / flash
14.1%Flash assists
7.79HE damage / grenade
6.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.995ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.481 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.9139% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0716%23 Oct →
mirage10–13-0.036%23 Oct →
nuke13–11-0.0927%20 Oct →
inferno13–50.0222%20 Oct →
inferno10–13-0.0219%10 Oct →
train13–70.029%8 Oct →
train4–13-0.0671%8 Oct →
train11–13-0.0214%8 Oct →
mirage5–13-0.0212%29 Sept →
mirage4–130.0131%29 Sept →
vertigo10–130.0118%25 Sept →
vertigo8–13-0.0231%25 Sept →
vertigo13–10-0.1024%24 Sept →
vertigo11–13-0.0619%24 Sept →
nuke6–130.0115%19 Sept →
cache3–13-0.0831%19 Sept →
mirage6–130.0230%10 Aug →
ancient10–13-0.0228%10 Aug →
vertigo13–8-0.0119%10 Aug →
nuke4–130.0116%10 Aug →
vertigo13–50.0522%31 Jul →
vertigo3–13-0.0517%31 Jul →
vertigo11–130.0029%29 Jul →
vertigo5–13-0.0511%29 Jul →
vertigo2–13-0.0113%29 Jul →
nuke13–110.0512%25 Jul →
anubis13–110.1316%25 Jul →
mirage13–80.0016%21 Jul →
mirage4–13-0.0429%21 Jul →
mirage6–130.0618%21 Jul →
overpass4–130.0312%20 Jul →
mirage13–20.0214%20 Jul →
overpass13–90.0718%19 Jul →
mirage13–50.0620%19 Jul →
vertigo11–13-0.0423%19 Jul →
cache7–13-0.074%19 Jul →
nuke13–90.0126%18 Jul →
mirage11–130.1217%18 Jul →
vertigo13–20.0626%17 Jul →
nuke5–90.0818%17 Jul →
anubis11–130.0216%16 Jul →
nuke8–130.0328%16 Jul →
boulder13–60.1114%13 Jul →
mirage5–13-0.0414%13 Jul →
shelter0–13-0.0812%10 Jul →
anubis2–13-0.039%10 Jul →
nuke2–13-0.0221%10 Jul →
mirage8–130.0520%10 Jul →
mirage3–13-0.0114%9 Jul →
nuke2–5-0.0750%3 Jun →
vertigo13–110.0616%3 Jun →
vertigo7–13-0.027%3 Jun →
overpass12–12-0.0510%26 May →
nuke13–70.0523%22 May →
nuke13–4-0.0314%22 May →
nuke1–7-0.0540%22 May →
overpass8–10.1720%22 May →
ancient13–8-0.0012%22 May →
inferno8–8-0.0413%13 May →
sanctum9–50.1815%13 May →
nuke16–130.0331%11 May →
cache13–40.098%11 May →
anubis9–130.029%5 May →
nuke13–70.0610%5 May →
vertigo9–13-0.0221%3 May →
cache1–13-0.0719%3 May →
dust24–13-0.0213%28 Apr →
mirage13–60.0519%28 Apr →
anubis10–13-0.0213%27 Apr →
nuke12–160.009%26 Apr →
ancient9–13-0.029%26 Apr →
vertigo1–8-0.0333%1 Apr →
italy6–13-0.0010%1 Apr →
nuke13–50.0520%1 Apr →
nuke3–13-0.0913%1 Apr →
dust26–130.0019%30 Mar →
mirage13–20.093%30 Mar →
ancient9–13-0.0223%15 Mar →
inferno13–110.0118%13 Mar →
nuke13–90.0415%8 Mar →
nuke13–8-0.0117%8 Mar →
ancient9–130.0116%8 Mar →
nuke13–110.0311%4 Mar →
nuke13–10.0748%3 Mar →
nuke11–13-0.0513%3 Mar →
nuke8–13-0.0014%3 Mar →
nuke13–40.118%3 Mar →
inferno9–13-0.0519%1 Mar →
nuke13–60.0110%1 Mar →
nuke6–13-0.0815%28 Feb →
nuke5–13-0.079%28 Feb →
anubis3–13-0.0415%27 Feb →
mirage13–11-0.039%27 Feb →
mirage12–12-0.0213%24 Feb →
mirage13–50.024%24 Feb →
ancient2–13-0.0619%24 Feb →
anubis13–9-0.0118%21 Feb →
nuke13–11-0.0110%20 Feb →
vertigo13–9-0.0214%20 Feb →
ancient11–13-0.0121%18 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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