Hot Neighborhood Femboy

Hot Neighborhood Femboy — CS2 Stats

76561198374566024[U:1:414300296]Steam profile ↗✓ No bans

1,086Tracked matches32%Win rate2023Tracked since
824Hours in CS2Hrs last 2 wks
CSDB Rating3.1 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

+16Tracked matches · now 1,086
−2.5ppWin rate · 34.6% → 32.1%

Rating over time

33Days played since 2026-07-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim38
Positioning40
Utility9

0–100 skill scores via Leetify.

Recent form

COLD30–60–10Last 10030%Win rateLLWLLLTLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −1.1pp headshot accuracy · +112ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 695ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 680ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim3.8
Utility0.9
Positioning4.0
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.0
Utility0.9
Mechanics5.4
Opening Duels1.8
Win Impact0.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time621ms−6ms
first ⅓ avg 628ms → last ⅓ avg 621ms
Headshot accuracy9.9%−4.4%
first ⅓ avg 14.4% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 15–15 · anubis, 17 Jul →
100%Best headshot accuracy · 5–1 · nuke, 27 Jul →
422msFastest reaction time · 3–13 · cache, 19 Sept →
13–0Biggest win · vertigo, 26 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
2–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 46% over 13cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD296–2321%-0.05
nukeC229–1341%-0.02
infernoD134–931%-0.05
vertigoB136–746%-0.03
anubisD62–433%-0.01
cacheD51–420%-0.03
dust2—41–325%-0.06
ancient—30–30%-0.03
shelter—20–20%-0.09
train—10–10%-0.07
overpass—11–0100%-0.01
debris—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

14,632Lifetime kills
0.67K/D
1,372Matches
42.1%Match win rate
34.1%Headshot %
1.0%Shot accuracy
1,911MVPs
468Hours (in match)
1,911Bombs planted
177Bombs defused

Most-used weapons

Lifetime map wins

2,992nuke
1,598inferno
1,557vertigo
239dust2
171train
58office
31italy
6cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
31.0%Accuracy (enemy spotted)
37.0%Spray accuracy
74.3%Counter-strafing
12.3°Preaim
619msReaction time
16.8%T opening success
44.4%CT opening success
0.17Enemies flashed / flash
1.1%Flash assists
5.72HE damage / grenade
2.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.25° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1993% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1708 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0911%16 Oct →
mirage3–13-0.050%16 Oct →
inferno13–5-0.0132%16 Oct →
mirage8–13-0.1011%10 Oct →
train0–13-0.079%10 Oct →
inferno10–130.0715%10 Oct →
mirage12–12-0.056%4 Oct →
mirage5–13-0.089%29 Sept →
mirage4–13-0.150%29 Sept →
vertigo10–3-0.060%26 Sept →
nuke13–8-0.036%19 Sept →
nuke6–13-0.120%19 Sept →
cache3–13-0.0713%19 Sept →
vertigo13–6-0.0216%19 Sept →
mirage0–9-0.087%17 Sept →
anubis7–13-0.0215%17 Sept →
cache4–13-0.0212%3 Sept →
vertigo11–13-0.0314%3 Sept →
mirage13–2-0.0110%3 Sept →
dust213–11-0.0512%3 Sept →
mirage9–130.0118%31 Aug →
inferno7–9-0.1314%26 Aug →
inferno8–13-0.064%26 Aug →
nuke8–13-0.0810%26 Aug →
vertigo13–00.0316%26 Aug →
overpass13–9-0.0115%25 Aug →
cache12–120.037%25 Aug →
mirage7–13-0.0820%25 Aug →
cache13–6-0.059%25 Aug →
mirage0–13-0.120%25 Aug →
mirage6–13-0.050%25 Aug →
nuke13–30.0311%24 Aug →
nuke9–13-0.037%22 Aug →
mirage0–13-0.130%22 Aug →
mirage7–13-0.0717%22 Aug →
vertigo13–1-0.0511%22 Aug →
nuke11–13-0.025%20 Aug →
mirage2–130.0210%20 Aug →
mirage9–13-0.060%20 Aug →
nuke13–60.0012%19 Aug →
mirage13–30.0010%19 Aug →
dust212–12-0.0632%18 Aug →
ancient10–13-0.0813%16 Aug →
mirage12–12-0.0513%16 Aug →
anubis9–13-0.0312%16 Aug →
mirage11–13-0.0219%14 Aug →
nuke12–12-0.013%14 Aug →
inferno13–5-0.0211%14 Aug →
inferno6–13-0.1020%14 Aug →
inferno9–2-0.077%14 Aug →
nuke11–13-0.089%14 Aug →
mirage6–13-0.0412%10 Aug →
ancient10–13-0.0220%10 Aug →
mirage1–13-0.096%3 Aug →
cache5–13-0.0411%3 Aug →
vertigo6–13-0.050%29 Jul →
vertigo11–13-0.068%29 Jul →
vertigo5–13-0.088%29 Jul →
vertigo2–13-0.069%29 Jul →
vertigo13–8-0.0011%29 Jul →
nuke5–13-0.056%28 Jul →
inferno9–13-0.075%28 Jul →
vertigo13–60.043%28 Jul →
nuke13–80.030%28 Jul →
nuke8–13-0.0411%27 Jul →
debris7–9-0.0413%27 Jul →
vertigo9–13-0.0331%27 Jul →
nuke5–1-0.00100%27 Jul →
nuke6–13-0.0925%27 Jul →
mirage6–13-0.0411%27 Jul →
inferno2–13-0.0112%27 Jul →
nuke9–13-0.0111%27 Jul →
mirage2–13-0.1015%23 Jul →
ancient12–120.0113%23 Jul →
anubis13–9-0.0313%23 Jul →
dust28–13-0.0731%23 Jul →
mirage12–120.048%22 Jul →
anubis13–6-0.086%22 Jul →
anubis15–150.1115%17 Jul →
anubis4–13-0.0214%17 Jul →
shelter9–13-0.0317%10 Jul →
shelter0–13-0.160%10 Jul →
nuke2–13-0.022%10 Jul →
mirage8–13-0.0612%10 Jul →
mirage3–13-0.110%9 Jul →
mirage13–7-0.0611%8 Jul →
inferno13–9-0.060%8 Jul →
inferno12–120.017%7 Jul →
nuke4–13-0.0410%7 Jul →
vertigo12–12-0.0712%7 Jul →
mirage13–11-0.0214%7 Jul →
nuke9–13-0.068%5 Jul →
nuke13–50.0213%5 Jul →
nuke13–30.027%5 Jul →
nuke7–30.0520%5 Jul →
nuke13–7-0.0112%3 Jul →
mirage13–100.028%3 Jul →
inferno6–13-0.0517%3 Jul →
dust27–13-0.0617%3 Jul →
mirage13–8-0.0013%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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