Dill Bill Debil

Dill Bill Debil — CS2 Stats

GB76561198272927525[U:1:312661797]Steam profile ↗✓ No bans

1,156Tracked matches44%Win rate2023Tracked since
1,847Hours in CS46Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating18,862Top 50% of 213,399 CSDB-tracked playersPurple band · top ~13% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,862 -1,925 30 Aug – 4 Nov · 29 days played
17,69621,244peak 21,24430 Aug4 Nov
21,244Peak Premier in tracked matches
39Days played since 2026-08-30

Premier CS Rating

  • 2,382 below peak (21,244)
  • -1,920 over 30 days · declining
  • Next: Pink band at 20,000 — 1,138 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches9——
Win rate67%——
K/D1.02——
Headshot %56%——

Measured 31 Oct 2026 → 5 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.7%48.2%50.9%4.2% short
Shot accuracy9.4%13.2%13.7%4.3% short
Kill/death ratio0.901.071.090.19 short
Match win rate36.4%46.9%48.4%11.9% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDill Bill DebilFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER18,862 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

HOT41–52–7Last 10041%Win rateWWLWWLWWWL

Last 10 vs previous 10: +40pp win rate · −0.01 avg rating · +0.9pp headshot accuracy · +71ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 564ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 549ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 514ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.5
Utility3.7
Positioning5.4
Opening Duels2.1
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.4
Utility3.7
Mechanics7.5
Opening Duels5.2
Win Impact3.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time517ms−23ms
first ⅓ avg 541ms → last ⅓ avg 517ms
Headshot accuracy18.8%−0.5%
first ⅓ avg 19.3% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–9 · overpass, 21 Sept →
38%Best headshot accuracy · 3–13 · vertigo, 20 Sept →
367msFastest reaction time · 10–13 · office, 28 Oct →
13–1Biggest win · vertigo, 6 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
7–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 60% over 5infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC238–1535%-0.01
cacheB168–850%0.01
vertigoC135–838%-0.00
anubisB126–650%-0.00
officeC83–538%0.01
dust2C73–443%-0.00
ancientA53–260%0.01
infernoD51–420%-0.02
overpassC52–340%0.06
mirage—31–233%-0.01
train—20–20%-0.03
rush_001—11–0100%0.19

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,992Lifetime kills
0.90K/D
2,357Matches
36.4%Match win rate
46.7%Headshot %
9.4%Shot accuracy
3,985MVPs
871Hours (in match)
2,344Bombs planted
366Bombs defused

Most-used weapons

Lifetime map wins

3,174nuke
2,121dust2
1,815inferno
1,514vertigo
408train
301office
14safehouse
11italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

95Matches
58%Win rate
1.02Avg K/D
74.3ADR
48%Headshot %

Clutches & streaks

36%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis2564%0.9816.1
Nuke1861%1.0815.0
Inferno1638%0.8413.6
Cache1258%1.0715.4
Ancient1070%1.1914.5
Vertigo862%1.1213.8
Mirage560%0.9412.6
Dust210%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
37.9%Accuracy (enemy spotted)
41.1%Spray accuracy
83.9%Counter-strafing
9.5°Preaim
517msReaction time
56.2%T opening success
45.4%CT opening success
0.58Enemies flashed / flash
5.4%Flash assists
8.28HE damage / grenade
3.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4351 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–14-0.0229%4 Nov →
nuke13–40.0518%4 Nov →
vertigo7–13-0.0718%4 Nov →
nuke13–11-0.094%1 Nov →
mirage13–90.0217%1 Nov →
nuke9–13-0.0323%1 Nov →
office13–6-0.0522%31 Oct →
cache13–50.0821%31 Oct →
cache13–110.0110%29 Oct →
nuke5–13-0.0231%29 Oct →
nuke13–11-0.0310%28 Oct →
vertigo13–50.1016%28 Oct →
office10–130.0338%28 Oct →
office9–130.0217%27 Oct →
nuke12–120.0418%27 Oct →
dust213–9-0.0115%27 Oct →
mirage11–13-0.0120%27 Oct →
anubis11–13-0.0317%27 Oct →
dust29–13-0.0616%27 Oct →
inferno12–16-0.0017%26 Oct →
ancient9–130.0113%25 Oct →
dust27–13-0.0823%25 Oct →
ancient13–50.0427%24 Oct →
cache4–13-0.0311%23 Oct →
nuke9–13-0.0323%23 Oct →
office11–13-0.0312%23 Oct →
nuke13–7-0.0223%22 Oct →
cache6–13-0.0221%22 Oct →
cache12–12-0.0420%21 Oct →
overpass12–12-0.0118%19 Oct →
office13–30.1620%19 Oct →
dust28–13-0.0326%17 Oct →
dust213–30.077%17 Oct →
nuke10–13-0.0421%14 Oct →
dust213–50.1118%14 Oct →
anubis13–11-0.0221%13 Oct →
cache16–14-0.0115%13 Oct →
cache8–13-0.0320%13 Oct →
anubis13–11-0.0222%13 Oct →
train3–13-0.0116%12 Oct →
overpass8–130.0829%12 Oct →
cache2–130.0524%12 Oct →
train8–8-0.0533%11 Oct →
inferno11–13-0.0316%11 Oct →
cache12–120.0521%11 Oct →
vertigo8–13-0.0911%11 Oct →
nuke6–13-0.0220%11 Oct →
anubis6–130.0518%10 Oct →
dust24–13-0.035%9 Oct →
cache13–7-0.0011%9 Oct →
mirage14–16-0.0416%9 Oct →
anubis3–130.0416%9 Oct →
nuke13–8-0.0220%9 Oct →
nuke4–130.0718%8 Oct →
vertigo12–120.0016%8 Oct →
nuke9–130.0323%8 Oct →
anubis9–130.0722%6 Oct →
vertigo13–10.1325%6 Oct →
nuke9–13-0.0219%3 Oct →
overpass6–13-0.0719%3 Oct →
nuke13–50.0228%2 Oct →
overpass13–90.0517%2 Oct →
cache13–70.0613%2 Oct →
office10–130.0126%1 Oct →
nuke11–130.0518%30 Sept →
rush_0014–00.197%30 Sept →
ancient13–40.0510%29 Sept →
nuke4–13-0.1025%29 Sept →
cache12–10.0319%29 Sept →
cache11–130.0326%29 Sept →
nuke13–9-0.0515%29 Sept →
office11–12-0.0219%28 Sept →
cache13–100.0216%25 Sept →
vertigo13–9-0.0412%24 Sept →
anubis13–80.0326%24 Sept →
inferno8–130.0127%23 Sept →
vertigo7–13-0.0921%23 Sept →
vertigo6–130.0020%23 Sept →
vertigo13–60.0019%22 Sept →
inferno13–16-0.0213%22 Sept →
overpass13–90.2520%21 Sept →
nuke12–120.1316%21 Sept →
ancient8–13-0.0321%21 Sept →
nuke10–13-0.0022%20 Sept →
vertigo3–13-0.0738%20 Sept →
vertigo13–100.0520%18 Sept →
nuke13–9-0.0111%18 Sept →
nuke9–130.0128%18 Sept →
vertigo6–130.017%17 Sept →
office13–5-0.0422%17 Sept →
nuke7–13-0.0910%17 Sept →
cache13–5-0.0229%17 Sept →
anubis12–12-0.076%16 Sept →
anubis13–5-0.0116%16 Sept →
anubis13–20.0619%16 Sept →
anubis2–13-0.0726%16 Sept →
inferno13–5-0.0419%14 Sept →
anubis13–4-0.0519%14 Sept →
cache8–130.0010%14 Sept →
vertigo9–130.0320%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.