Dill Bill Debil

Dill Bill Debil — CS2 Stats

GB76561198272927525[U:1:312661797]Steam profile ↗✓ No bans

1,087Tracked matches48%Win rate2023Tracked since
1,750Hours in CS62Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating20,605Top 50% of 201,122 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#71189 of 247974 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,605 +173 25 Aug – 29 Sept · 18 days played
20,00021,244peak 21,24425 Aug29 Sept
21,244Peak Premier in tracked matches
33Days played since 2026-08-25

Premier CS Rating

  • 639 below peak (21,244)
  • -182 over 30 days · steady
  • Next: Red band at 25,000 — 4,395 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches379+28
Win rate49%44%+4pp
K/D0.961.20−0.24
Headshot %47%54%−7pp

Measured 23 Sep 2026 → 2 Oct 2026; previous 18 Sep 2026 → 23 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches108——
Win rate49%——
K/D0.89——
Headshot %48%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.6%48.2%50.9%4.4% short
Shot accuracy9.7%13.3%13.8%4.0% short
Kill/death ratio0.891.071.090.19 short
Match win rate36.3%46.9%48.4%12.1% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDill Bill DebilFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,605 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning60
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY50–43–7Last 10050%Win rateWWLLWWLWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −1.7pp headshot accuracy · +39ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 16%
  • Avg reaction 547ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 538ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.6
Utility1.6
Positioning6.0
Opening Duels4.8
Clutch2.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.0
Utility1.6
Mechanics6.5
Opening Duels6.2
Win Impact4.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time532ms−7ms
first ⅓ avg 540ms → last ⅓ avg 532ms
Headshot accuracy18.6%−1.8%
first ⅓ avg 20.5% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–9 · overpass, 21 Sept →
39%Best headshot accuracy · 13–6 · office, 2 Sept →
344msFastest reaction time · 1–9 · inferno, 29 Aug →
13–0Biggest win · cache, 8 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
4–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 78% over 9infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB2311–1248%0.02
vertigoC229–1341%-0.00
anubisB136–746%-0.01
infernoC114–736%-0.01
cacheS97–278%0.02
officeA74–357%-0.02
ancient—42–250%0.02
overpass—33–0100%0.09
poseidon—32–167%-0.04
dust2—20–20%0.00
rush_001—11–0100%0.19
mirage—10–10%-0.03
eldorado—11–0100%0.22

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,568Lifetime kills
0.89K/D
2,260Matches
36.3%Match win rate
46.6%Headshot %
9.7%Shot accuracy
3,784MVPs
818Hours (in match)
2,232Bombs planted
350Bombs defused

Most-used weapons

Lifetime map wins

3,005nuke
2,053dust2
1,757inferno
1,449vertigo
397train
241office
14safehouse
11italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

84Matches
61%Win rate
1.04Avg K/D
74.6ADR
48%Headshot %

Clutches & streaks

34%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis2365%0.9916.4
Nuke1765%1.1115.2
Inferno1242%0.8612.7
Cache1258%1.0715.4
Vertigo771%1.1813.7
Ancient771%1.1814.0
Mirage560%0.9412.6
Dust210%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
40.1%Accuracy (enemy spotted)
45.3%Spray accuracy
79.4%Counter-strafing
9.9°Preaim
525msReaction time
55.9%T opening success
53.9%CT opening success
0.34Enemies flashed / flash
0.0%Flash assists
4.22HE damage / grenade
1.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3369 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass13–90.0517%2 Oct →
cache13–70.0613%2 Oct →
office10–130.0126%1 Oct →
nuke11–130.0518%30 Sept →
rush_0014–00.197%30 Sept →
ancient13–40.0510%29 Sept →
nuke4–13-0.1025%29 Sept →
cache12–10.0319%29 Sept →
cache11–130.0326%29 Sept →
nuke13–9-0.0515%29 Sept →
office11–12-0.0219%28 Sept →
cache13–100.0216%25 Sept →
vertigo13–9-0.0412%24 Sept →
anubis13–80.0326%24 Sept →
inferno8–130.0127%23 Sept →
vertigo7–13-0.0921%23 Sept →
vertigo6–130.0020%23 Sept →
vertigo13–60.0019%22 Sept →
inferno13–16-0.0213%22 Sept →
overpass13–90.2520%21 Sept →
nuke12–120.1316%21 Sept →
ancient8–13-0.0321%21 Sept →
nuke10–13-0.0022%20 Sept →
vertigo3–13-0.0738%20 Sept →
vertigo13–100.0520%18 Sept →
nuke13–9-0.0111%18 Sept →
nuke9–130.0128%18 Sept →
vertigo6–130.017%17 Sept →
office13–5-0.0422%17 Sept →
nuke7–13-0.0910%17 Sept →
cache13–5-0.0229%17 Sept →
anubis12–12-0.076%16 Sept →
anubis13–5-0.0116%16 Sept →
anubis13–20.0619%16 Sept →
anubis2–13-0.0726%16 Sept →
inferno13–5-0.0419%14 Sept →
anubis13–4-0.0519%14 Sept →
cache8–130.0010%14 Sept →
vertigo9–130.0320%11 Sept →
nuke13–7-0.0011%11 Sept →
office13–100.0320%11 Sept →
ancient11–130.0417%10 Sept →
nuke13–80.0120%10 Sept →
inferno8–8-0.0212%10 Sept →
poseidon9–40.0317%10 Sept →
vertigo4–8-0.016%10 Sept →
dust28–13-0.0412%9 Sept →
vertigo11–130.0020%9 Sept →
vertigo13–90.0316%9 Sept →
mirage7–13-0.0314%9 Sept →
poseidon9–30.1214%9 Sept →
inferno9–20.1627%9 Sept →
vertigo13–80.0316%8 Sept →
nuke12–12-0.0410%8 Sept →
cache13–00.0314%8 Sept →
vertigo1–13-0.0435%8 Sept →
cache13–11-0.0122%8 Sept →
anubis6–13-0.0013%7 Sept →
office13–9-0.056%7 Sept →
vertigo8–80.0523%6 Sept →
anubis5–13-0.0117%6 Sept →
nuke9–60.1222%6 Sept →
nuke11–130.0326%5 Sept →
overpass13–7-0.0318%5 Sept →
vertigo13–60.1421%5 Sept →
vertigo13–50.0128%4 Sept →
anubis10–13-0.0010%4 Sept →
nuke13–60.0222%4 Sept →
nuke13–3-0.0313%3 Sept →
office12–12-0.0413%2 Sept →
office13–6-0.0139%2 Sept →
anubis5–130.0110%1 Sept →
vertigo13–10-0.0420%1 Sept →
inferno10–13-0.0221%1 Sept →
ancient13–110.039%1 Sept →
nuke13–10-0.0118%1 Sept →
nuke11–130.0421%31 Aug →
vertigo9–13-0.0528%31 Aug →
dust27–130.0519%30 Aug →
nuke9–50.1722%30 Aug →
vertigo4–9-0.0413%29 Aug →
nuke5–9-0.0719%29 Aug →
nuke9–60.0716%29 Aug →
eldorado9–20.2225%29 Aug →
anubis13–8-0.0636%29 Aug →
inferno1–9-0.150%29 Aug →
anubis13–90.0619%28 Aug →
nuke7–13-0.0222%28 Aug →
inferno13–7-0.0119%28 Aug →
vertigo4–9-0.0532%28 Aug →
poseidon1–9-0.2719%28 Aug →
inferno4–9-0.0518%28 Aug →
vertigo9–70.0335%27 Aug →
nuke9–20.2435%27 Aug →
inferno6–90.0629%27 Aug →
vertigo4–9-0.0126%27 Aug →
nuke12–12-0.0118%27 Aug →
inferno9–70.0211%27 Aug →
cache13–80.031%26 Aug →
anubis9–13-0.0526%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.