Blarey

Blarey — CS2 Stats

76561197990281140[U:1:30015412]Steam profile ↗✓ No bans

817Tracked matches50%Win rate2023Tracked since
3,125Hours in CS9Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating12,276Blue band · top ~42.8% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 12,276 → 12,276
+15Tracked matches · now 817
+12.1ppWin rate · 37.9% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 26 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,276 +605 31 Jul17 Sept · 7 days played
11,67112,459peak 12,45931 Jul17 Sept
12,575Peak Premier in tracked matches
39Days played since 2026-06-26

Premier CS Rating

  • 183 below peak (12,459)
  • -183 over 30 days · steady
  • Next: Purple band at 15,000 2,724 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches59−4
Win rate80%67%+13pp
K/D0.680.87−0.19
Headshot %68%61%+7pp

Measured 11 Sep 202617 Sep 2026; previous 2 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate47.7%41.9%44.3%above
Shot accuracy12.0%9.6%11.8%meets
Kill/death ratio0.970.981.030.06 short
Match win rate37.5%43.8%45.2%7.7% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBlareyPREMIER12,276 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning35
Utility36

0–100 skill scores via Leetify.

Recent form

HOT36586Last 10036%Win rateWWLWWLWWWW

Last 10 vs previous 10: +50pp win rate · −0.01 avg rating · +4.7pp headshot accuracy · −6ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 40%
  • Avg reaction 563ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 34%
  • Avg reaction 570ms

Last 20

  • 1172 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 32%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.1
Utility3.6
Positioning3.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.5
Utility3.6
Mechanics6.3
Opening Duels0.2
Win Impact5.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time600ms−56ms
first ⅓ avg 656ms → last ⅓ avg 600ms
Headshot accuracy32.2%+11.6%
first ⅓ avg 20.6% → last ⅓ avg 32.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · shelter, 12 Aug
67%Best headshot accuracy · 13–10 · office, 11 Sept
344msFastest reaction time · 7–13 · train, 12 Aug
13–2Biggest win · cache, 7 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
24In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 64% over 11mirageWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC146843%-0.03
anubisB126650%-0.01
infernoA117464%-0.02
ancientD113827%-0.07
cacheD103730%-0.03
mirageD91811%-0.04
vertigoC83538%-0.04
officeC73443%-0.02
overpassB63350%-0.03
dust24040%-0.05
train3030%-0.07
shelter21150%-0.00
fachwerk2020%-0.04
boulder1010%-0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,197Lifetime kills
0.97K/D
3,078Matches
37.5%Match win rate
47.7%Headshot % · Top 25% of Blue band
12.0%Shot accuracy · Top 50% of Blue band
4,815MVPs
1,155Hours (in match)
1,500Bombs planted
407Bombs defused

Most-used weapons

Lifetime map wins

3,784inferno
3,473dust2
3,160nuke
1,174office
1,100vertigo
646train
188italy
155cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
41.8%Spray accuracy
78.3%Counter-strafing
11.3°Preaim
597msReaction time
31.8%T opening success
19.2%CT opening success
0.31Enemies flashed / flash
4.6%Flash assists
9.00HE damage / grenade
6.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3059 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.8231% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–7-0.0356%12 Sept
vertigo13–70.0019%12 Sept
vertigo9–13-0.0131%11 Sept
nuke13–7-0.1225%11 Sept
office13–10-0.0367%11 Sept
anubis6–130.0036%7 Sept
office13–9-0.0435%7 Sept
cache13–20.0120%7 Sept
overpass13–7-0.0422%5 Sept
vertigo13–6-0.0431%5 Sept
vertigo13–5-0.0045%4 Sept
office12–12-0.0227%2 Sept
office13–60.0546%2 Sept
anubis5–13-0.0623%1 Sept
nuke11–13-0.0424%31 Aug
nuke10–130.0315%30 Aug
office10–13-0.0338%29 Aug
inferno13–7-0.0022%29 Aug
nuke4–13-0.0333%26 Aug
cache12–12-0.0321%17 Aug
anubis13–7-0.0121%17 Aug
overpass6–130.0143%17 Aug
vertigo8–13-0.0638%17 Aug
cache13–8-0.0335%17 Aug
office4–13-0.0640%15 Aug
train7–13-0.0913%12 Aug
shelter13–20.0932%12 Aug
dust22–13-0.0338%12 Aug
vertigo10–130.0136%11 Aug
train3–13-0.0757%11 Aug
ancient5–13-0.0717%11 Aug
ancient13–6-0.0528%11 Aug
ancient7–13-0.0830%6 Aug
mirage10–13-0.0637%5 Aug
anubis13–11-0.0225%5 Aug
overpass13–11-0.0424%3 Aug
mirage6–13-0.0624%3 Aug
train10–13-0.0427%3 Aug
dust28–13-0.0450%3 Aug
anubis13–60.0414%3 Aug
office7–13-0.0325%2 Aug
nuke13–10-0.0116%2 Aug
nuke13–10-0.0229%1 Aug
ancient2–13-0.1021%1 Aug
inferno13–7-0.0424%31 Jul
ancient9–13-0.0529%30 Jul
inferno13–6-0.0524%30 Jul
cache13–16-0.0719%30 Jul
mirage6–13-0.0836%28 Jul
anubis13–6-0.0320%28 Jul
ancient13–8-0.0424%28 Jul
inferno7–130.0110%28 Jul
nuke5–13-0.0927%27 Jul
inferno13–50.0616%27 Jul
anubis10–5-0.0412%26 Jul
inferno13–7-0.0531%26 Jul
nuke13–160.0219%26 Jul
inferno7–13-0.0833%25 Jul
nuke13–2-0.0112%25 Jul
cache13–60.069%22 Jul
mirage3–13-0.0231%20 Jul
cache15–15-0.0228%20 Jul
mirage8–130.0126%19 Jul
nuke13–10-0.060%19 Jul
cache10–13-0.048%19 Jul
ancient13–10-0.0916%18 Jul
anubis7–130.0017%18 Jul
shelter7–13-0.106%18 Jul
anubis5–13-0.0126%18 Jul
inferno13–9-0.0124%18 Jul
cache6–13-0.0341%17 Jul
mirage13–4-0.0619%17 Jul
nuke7–13-0.058%17 Jul
inferno13–6-0.0433%17 Jul
mirage11–130.0130%17 Jul
ancient9–13-0.1018%16 Jul
overpass13–4-0.0217%16 Jul
cache9–13-0.0337%15 Jul
anubis9–13-0.0040%14 Jul
ancient3–13-0.0413%14 Jul
fachwerk5–13-0.090%14 Jul
boulder1–13-0.099%14 Jul
mirage9–13-0.0346%14 Jul
fachwerk6–130.0113%12 Jul
nuke8–13-0.0635%7 Jul
vertigo11–13-0.120%28 Jun
inferno12–120.0013%28 Jun
anubis13–80.0735%28 Jun
overpass6–13-0.045%28 Jun
dust25–13-0.0923%28 Jun
inferno6–13-0.0320%27 Jun
vertigo11–13-0.0613%27 Jun
cache10–13-0.0622%27 Jun
overpass7–13-0.0227%27 Jun
ancient10–13-0.0721%27 Jun
nuke4–70.0426%26 Jun
ancient1–13-0.0924%26 Jun
anubis12–12-0.0510%26 Jun
dust212–12-0.0410%26 Jun
mirage10–13-0.0616%26 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →