Grove

Grove — CS2 Stats

GB76561198966917011[U:1:1006651283]Steam profile ↗✓ No bans

1,682Tracked matches54%Win rate2023Tracked since
1,522Hours in CS
CSDB Rating6.0 SolidPositional Player
Premier CS Rating23,043Top 25% of 213,399 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#43180 of 260014 tracked
FaceitLevel 8 · 1,415 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,043 -1,430 30 Aug – 4 Nov · 30 days played
21,48024,694peak 24,69430 Aug4 Nov
24,747Peak Premier in tracked matches
1,548Highest Faceit ELO seen on CSDB
26Days played since 2026-08-30

Faceit ELO

  • 133 below peak (1,548)
  • Next: Level 8 at 1,531 — 116 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 1,651 below peak (24,694)
  • -1,402 over 30 days · declining
  • Next: Red band at 25,000 — 1,957 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate54.1%46.8%48.2%above
Shot accuracy2.9%13.0%13.2%10.3% short
Kill/death ratio0.871.061.070.20 short
Match win rate44.6%46.3%46.9%2.3% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGroveFACEITLevel 8 · 1,415 ELOSTANDINGTop 31.2% of rankedPREMIER23,043 · Pink bandPEAK ELO1,548csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning59
Utility23

0–100 skill scores via Leetify.

Recent form

HOT42–52–6Last 10042%Win rateWLWWTWWLWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +1.5pp headshot accuracy · −18ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 588ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 588ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.3
Utility2.3
Positioning5.9
Opening Duels3.2
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.9
Utility2.3
Mechanics6.5
Opening Duels5.3
Win Impact6.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time582ms−21ms
first ⅓ avg 604ms → last ⅓ avg 582ms
Headshot accuracy20.2%+2.5%
first ⅓ avg 17.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–5 · anubis, 24 Oct →
52%Best headshot accuracy · 12–12 · office, 3 Nov →
398msFastest reaction time · 13–10 · anubis, 21 Oct →
13–0Biggest win · anubis, 3 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–11In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 71% over 7mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA2112–957%-0.02
cacheC166–1038%-0.03
dust2B136–746%-0.03
anubisB136–746%-0.04
ancientS75–271%0.01
vertigoD72–529%-0.01
officeD62–433%0.00
mirageD61–517%-0.01
inferno—41–325%-0.04
train—41–325%-0.02
overpass—20–20%-0.05
poseidon—10–10%-0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,009Lifetime kills
0.87K/D
2,298Matches
44.6%Match win rate
54.1%Headshot % · Top 25% of Level 8 players
2.9%Shot accuracy
5,321MVPs
1,522Hours (in match)
1,187Bombs planted
502Bombs defused

Most-used weapons

AK-4715,031
AWP2,863
Knife527
MP9517

Lifetime map wins

3,246nuke
2,213inferno
1,698vertigo
1,594dust2
819train
665office
256lake
34italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

339Matches
53%Win rate
1.01Avg K/D
84.7ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6652%1.0216.6
Inferno5446%0.9716.1
Nuke5254%0.9915.7
Anubis4957%0.9617.6
Ancient4760%1.0717.8
Dust22446%1.0017.6
Cache2157%1.0017.2
Vertigo1145%1.0517.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
36.7%Accuracy (enemy spotted)
37.2%Spray accuracy
79.1%Counter-strafing
10.7°Preaim
578msReaction time
56.1%T opening success
46.3%CT opening success
0.49Enemies flashed / flash
4.0%Flash assists
6.28HE damage / grenade
3.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4878 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–50.0310%5 Nov →
dust29–13-0.0521%4 Nov →
ancient16–14-0.0616%4 Nov →
nuke13–40.0519%4 Nov →
office12–120.0152%3 Nov →
nuke13–11-0.0619%3 Nov →
anubis13–0-0.0425%3 Nov →
mirage11–13-0.0226%3 Nov →
nuke13–11-0.0512%1 Nov →
mirage13–9-0.029%1 Nov →
nuke9–13-0.0323%1 Nov →
vertigo9–130.0320%31 Oct →
nuke13–10.0315%31 Oct →
office13–60.0533%31 Oct →
cache13–5-0.0715%31 Oct →
inferno7–13-0.0711%29 Oct →
nuke11–13-0.0221%29 Oct →
vertigo8–13-0.0023%29 Oct →
cache13–11-0.0317%29 Oct →
nuke13–90.0217%28 Oct →
nuke13–110.0125%28 Oct →
vertigo13–5-0.0627%28 Oct →
office9–13-0.0737%27 Oct →
nuke12–12-0.0214%27 Oct →
dust213–90.0420%27 Oct →
mirage11–13-0.0014%27 Oct →
anubis11–13-0.0914%27 Oct →
dust29–13-0.0716%27 Oct →
inferno12–16-0.0416%26 Oct →
ancient11–130.0323%26 Oct →
nuke13–6-0.0425%26 Oct →
ancient9–13-0.0215%25 Oct →
dust27–13-0.0514%25 Oct →
ancient13–50.0319%24 Oct →
anubis13–50.0716%24 Oct →
dust211–13-0.0426%24 Oct →
cache4–13-0.0129%23 Oct →
nuke9–13-0.0614%23 Oct →
office11–13-0.0533%23 Oct →
cache8–130.0119%22 Oct →
nuke13–70.0628%22 Oct →
cache6–13-0.0522%22 Oct →
mirage6–130.0325%21 Oct →
anubis13–10-0.0617%21 Oct →
anubis6–130.0127%21 Oct →
cache13–9-0.0219%21 Oct →
cache1–9-0.0112%21 Oct →
cache2–13-0.0018%21 Oct →
ancient13–9-0.0416%19 Oct →
overpass12–12-0.0521%19 Oct →
office13–30.0738%19 Oct →
nuke13–7-0.0516%18 Oct →
nuke13–4-0.0525%18 Oct →
cache13–8-0.0115%18 Oct →
anubis13–6-0.0510%17 Oct →
dust27–130.0218%17 Oct →
dust28–13-0.0612%17 Oct →
dust213–3-0.0031%17 Oct →
nuke10–13-0.0520%14 Oct →
anubis1–13-0.0628%14 Oct →
nuke13–3-0.0114%14 Oct →
anubis13–11-0.0424%13 Oct →
cache8–13-0.008%13 Oct →
anubis13–110.0316%13 Oct →
anubis10–13-0.0424%12 Oct →
train3–13-0.0721%12 Oct →
overpass8–13-0.0521%12 Oct →
cache2–13-0.0812%12 Oct →
dust213–7-0.0320%12 Oct →
train8–80.0322%11 Oct →
inferno11–13-0.0226%11 Oct →
dust213–4-0.0415%11 Oct →
dust213–40.0117%11 Oct →
cache12–120.0126%11 Oct →
vertigo8–13-0.0522%11 Oct →
nuke6–13-0.0419%11 Oct →
anubis6–13-0.0325%10 Oct →
cache6–13-0.0320%10 Oct →
cache4–13-0.0516%10 Oct →
dust24–13-0.0624%9 Oct →
cache13–70.0118%9 Oct →
mirage14–160.0125%9 Oct →
anubis3–13-0.125%9 Oct →
nuke13–8-0.0113%9 Oct →
nuke4–13-0.0617%8 Oct →
vertigo12–120.0113%8 Oct →
nuke9–13-0.0511%8 Oct →
train4–13-0.029%7 Oct →
vertigo12–120.0025%7 Oct →
nuke11–130.0126%7 Oct →
mirage7–13-0.0817%7 Oct →
ancient13–60.0718%7 Oct →
train13–11-0.0026%7 Oct →
poseidon3–9-0.1310%7 Oct →
inferno9–7-0.019%7 Oct →
anubis9–13-0.0612%6 Oct →
vertigo13–10.0319%6 Oct →
dust213–7-0.0422%6 Oct →
cache9–2-0.047%6 Oct →
office10–13-0.0120%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.