Vallas

Vallas — CS2 Stats

NL76561198173245715[U:1:212979987]Steam profile ↗✓ No bans

2,594Tracked matches47%Win rate2020Tracked since
4,483Hours in CS18Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating16,710Purple band · top ~21.6% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,710 +1,045 2 Sept – 30 Sept · 10 days played
15,66517,696peak 17,6962 Sept30 Sept
17,696Peak Premier in tracked matches
41Days played since 2026-07-10

Premier CS Rating

  • 986 below peak (17,696)
  • +1,045 over 30 days · improving
  • Next: Pink band at 20,000 — 3,290 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches64——
Win rate48%——
K/D0.91——
Headshot %31%——

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate35.0%46.8%48.2%13.3% short
Shot accuracy13.5%13.0%13.3%meets
Kill/death ratio0.991.061.070.08 short
Match win rate43.8%46.3%46.9%3.1% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVallasFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,710 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning58
Utility39

0–100 skill scores via Leetify.

Recent form

COLD53–44–3Last 10053%Win rateWLWLWLLLLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +0.7pp headshot accuracy · +46ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 570ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 534ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 512ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.3
Utility3.9
Positioning5.8
Opening Duels3.3
Clutch4.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.8
Utility3.9
Mechanics5.9
Opening Duels3.3
Win Impact3.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time511ms−63ms
first ⅓ avg 574ms → last ⅓ avg 511ms
Headshot accuracy12.2%−0.0%
first ⅓ avg 12.2% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · inferno, 17 Sept →
38%Best headshot accuracy · 8–13 · mirage, 26 Aug →
328msFastest reaction time · 13–0 · inferno, 13 Aug →
13–0Biggest win · inferno, 13 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 62% over 13dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2513–1252%0.00
cacheB158–753%0.02
nukeB147–750%-0.01
anubisA138–562%0.01
mirageB137–654%-0.03
ancientB84–450%0.01
dust2D62–433%-0.04
vertigo—42–250%0.04
debris—11–0100%0.00
overpass—11–0100%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

114,651Lifetime kills
0.99K/D
5,730Matches
43.8%Match win rate
35.0%Headshot %
13.5%Shot accuracy · Top 50% of Level 8 players
19,077MVPs
2,138Hours (in match)
5,835Bombs planted
3,515Bombs defused

Most-used weapons

AK-4734,471
AWP12,509
MAC-102,056
MP91,901
SG 5531,872

Lifetime map wins

11,664inferno
5,473vertigo
4,391nuke
2,855dust2
1,495train
451cbble
344office
252lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

541Matches
51%Win rate
0.92Avg K/D
79.9ADR
32%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6244%1.0315.8
Inferno3759%1.0115.4
Anubis3751%0.9714.9
Ancient3161%1.1217.1
Vertigo2646%1.0415.9
Nuke1753%0.9213.9
Cache1346%1.0716.4
Overpass786%1.3016.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
38.0%Accuracy (enemy spotted)
46.0%Spray accuracy
76.3%Counter-strafing
11.7°Preaim
502msReaction time
34.9%T opening success
51.1%CT opening success
0.34Enemies flashed / flash
2.3%Flash assists
11.12HE damage / grenade
4.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.098% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3394 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9054% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.0813%30 Sept →
dust21–13-0.0714%30 Sept →
dust213–100.0211%30 Sept →
vertigo8–13-0.035%29 Sept →
anubis13–7-0.0222%29 Sept →
dust25–130.0315%27 Sept →
mirage3–13-0.070%27 Sept →
nuke6–13-0.0018%27 Sept →
inferno10–13-0.064%26 Sept →
cache8–130.0213%23 Sept →
mirage1–13-0.0814%23 Sept →
mirage13–10-0.067%22 Sept →
inferno14–160.0112%22 Sept →
ancient11–13-0.0213%22 Sept →
anubis13–7-0.0418%21 Sept →
inferno7–130.014%20 Sept →
mirage13–90.0611%20 Sept →
dust26–13-0.098%20 Sept →
inferno7–13-0.0119%20 Sept →
inferno10–13-0.103%17 Sept →
inferno9–30.2018%17 Sept →
inferno22–19-0.0319%17 Sept →
ancient13–50.0412%16 Sept →
inferno13–40.0421%16 Sept →
cache13–10-0.0219%16 Sept →
anubis13–90.048%12 Sept →
nuke10–13-0.0318%9 Sept →
anubis5–130.0013%9 Sept →
nuke13–9-0.0010%9 Sept →
cache13–80.0411%8 Sept →
nuke13–70.035%8 Sept →
ancient3–13-0.0424%8 Sept →
cache13–10-0.010%6 Sept →
inferno5–13-0.0410%6 Sept →
inferno2–13-0.1027%6 Sept →
nuke16–12-0.0311%6 Sept →
anubis13–70.0510%4 Sept →
debris9–60.009%4 Sept →
nuke8–8-0.154%4 Sept →
inferno13–100.0410%2 Sept →
inferno13–80.0012%1 Sept →
mirage13–50.1113%1 Sept →
mirage8–13-0.0438%26 Aug →
inferno13–80.0515%26 Aug →
dust213–7-0.0621%26 Aug →
ancient5–13-0.0812%25 Aug →
cache5–13-0.0013%24 Aug →
cache10–13-0.0211%24 Aug →
vertigo9–10.1524%22 Aug →
nuke12–120.1720%21 Aug →
mirage13–10-0.0116%16 Aug →
vertigo10–130.037%16 Aug →
mirage13–5-0.0710%16 Aug →
nuke13–10-0.069%13 Aug →
inferno13–0-0.056%13 Aug →
cache13–60.0815%13 Aug →
mirage3–13-0.0224%13 Aug →
mirage13–10-0.029%12 Aug →
ancient13–100.1112%12 Aug →
nuke13–90.049%11 Aug →
ancient13–70.1019%11 Aug →
ancient12–16-0.078%11 Aug →
nuke13–11-0.0515%11 Aug →
nuke9–13-0.076%11 Aug →
cache11–13-0.043%10 Aug →
mirage9–13-0.0614%10 Aug →
inferno5–13-0.0326%10 Aug →
inferno8–13-0.0529%29 Jul →
anubis13–100.0014%28 Jul →
anubis13–40.0414%24 Jul →
inferno13–90.057%23 Jul →
inferno13–50.015%23 Jul →
anubis13–110.0322%23 Jul →
nuke13–6-0.0111%22 Jul →
nuke7–130.0013%22 Jul →
anubis11–130.0514%22 Jul →
cache13–110.037%22 Jul →
cache13–90.0411%22 Jul →
inferno11–130.025%21 Jul →
mirage13–1-0.037%21 Jul →
anubis4–130.014%21 Jul →
cache19–220.0610%20 Jul →
anubis10–130.0027%17 Jul →
cache13–80.0610%16 Jul →
anubis13–70.007%16 Jul →
inferno13–70.0211%15 Jul →
anubis9–13-0.035%15 Jul →
cache10–13-0.0615%15 Jul →
inferno14–160.018%14 Jul →
nuke10–130.0315%14 Jul →
inferno13–9-0.0016%13 Jul →
cache12–16-0.037%13 Jul →
inferno9–130.067%11 Jul →
cache13–50.1512%11 Jul →
dust24–13-0.0817%11 Jul →
mirage12–12-0.048%11 Jul →
inferno13–11-0.0818%11 Jul →
ancient13–80.0615%11 Jul →
overpass13–90.0720%10 Jul →
vertigo13–110.0013%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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