jazz

jazz — CS2 Stats

76561199083161420[U:1:1122895692]Steam profile ↗✓ No bans

1,290Tracked matches55%Win rate2021Tracked since
1,503Hours in CS14Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating15,407Purple band · top ~26.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,407 -829 1 Jun – 30 Sept · 21 days played
15,03717,748peak 17,7481 Jun30 Sept
17,748Peak Premier in tracked matches
43Days played since 2026-05-31

Premier CS Rating

  • 2,341 below peak (17,748)
  • -236 over 30 days · steady
  • -145 over 90 days
  • Next: Pink band at 20,000 — 4,593 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches36——
Win rate53%——
K/D0.85——
Headshot %54%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.5%44.3%46.9%meets
Shot accuracy5.4%11.9%13.0%7.5% short
Kill/death ratio0.971.031.080.11 short
Match win rate38.4%45.2%46.7%8.3% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjazzPREMIER15,407 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning57
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY44–52–4Last 10044%Win rateLWWLLWLLWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +1.9pp headshot accuracy · −18ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 27%
  • Avg reaction 458ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 510ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.9
Utility5.5
Positioning5.7
Opening Duels5.1
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.7
Utility5.5
Mechanics7.2
Opening Duels5.5
Win Impact6.7

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time557ms−19ms
first ⅓ avg 576ms → last ⅓ avg 557ms
Headshot accuracy26.5%−1.1%
first ⅓ avg 27.6% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · mirage, 15 Jun →
57%Best headshot accuracy · 7–0 · nuke, 12 Jun →
375msFastest reaction time · 11–13 · office, 1 Oct →
13–1Biggest win · mirage, 9 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 67% over 18nukeWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
mirageB2412–1250%0.02
infernoD196–1332%-0.02
nukeD195–1426%0.02
cacheS1812–667%0.00
dust2A74–357%0.01
anubisD62–433%-0.00
ancient—33–0100%0.02
overpass—30–30%-0.02
office—10–10%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,690Lifetime kills
0.97K/D
2,351Matches
38.4%Match win rate
46.5%Headshot % · Top 50% of Purple band
5.4%Shot accuracy
4,249MVPs
959Hours (in match)
1,927Bombs planted
826Bombs defused

Most-used weapons

Lifetime map wins

3,449nuke
3,119inferno
1,762dust2
1,151vertigo
457train
117office
23cbble
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

85Matches
44%Win rate
0.98Avg K/D
72.4ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2343%0.9714.3
Inferno1741%0.8312.8
Anubis1553%1.1616.0
Nuke1030%1.0116.8
Ancient757%1.1313.0
Dust2633%0.9814.7
Cache425%0.8812.8
Train10%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
28.9%Accuracy (enemy spotted)
38.8%Spray accuracy
82.5%Counter-strafing
8.7°Preaim
552msReaction time
43.7%T opening success
60.4%CT opening success
0.70Enemies flashed / flash
11.6%Flash assists
14.43HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.9377 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
office11–130.0250%1 Oct →
inferno13–60.0219%30 Sept →
dust213–5-0.0110%27 Sept →
cache8–130.0129%23 Sept →
mirage1–13-0.0527%23 Sept →
mirage13–100.0322%22 Sept →
inferno14–16-0.0719%22 Sept →
inferno7–13-0.0721%20 Sept →
mirage13–90.0035%20 Sept →
cache13–7-0.0750%19 Sept →
mirage1–13-0.0747%18 Sept →
mirage13–60.0524%16 Sept →
inferno14–16-0.0023%11 Sept →
cache13–9-0.0127%11 Sept →
inferno13–8-0.0513%1 Sept →
mirage13–50.0336%1 Sept →
dust213–5-0.0416%26 Aug →
nuke12–120.0528%21 Aug →
nuke9–130.0428%21 Aug →
nuke5–130.0220%21 Aug →
mirage5–130.0217%21 Aug →
dust28–13-0.0333%21 Aug →
cache13–7-0.0635%21 Aug →
cache7–130.0522%18 Aug →
cache16–140.0114%10 Aug →
nuke13–90.0410%6 Aug →
inferno13–6-0.0129%3 Aug →
cache7–130.0138%3 Aug →
nuke13–110.0624%2 Aug →
cache13–50.0626%2 Aug →
nuke8–13-0.0038%1 Aug →
inferno2–13-0.0917%1 Aug →
cache11–130.0028%1 Aug →
nuke14–160.0118%19 Jul →
mirage13–80.1025%19 Jul →
ancient13–110.0123%19 Jul →
cache13–50.0138%15 Jul →
anubis9–13-0.0236%15 Jul →
cache10–13-0.0528%15 Jul →
cache12–160.0120%13 Jul →
inferno9–13-0.0323%11 Jul →
cache13–50.0844%11 Jul →
nuke7–13-0.038%10 Jul →
inferno13–50.0320%10 Jul →
cache13–4-0.0133%10 Jul →
cache2–7-0.108%7 Jul →
mirage6–130.0428%7 Jul →
mirage11–13-0.0221%27 Jun →
cache13–50.0427%26 Jun →
mirage9–13-0.0328%26 Jun →
mirage13–10-0.019%25 Jun →
mirage8–13-0.0832%25 Jun →
mirage16–140.0521%24 Jun →
nuke7–130.0622%22 Jun →
mirage8–130.0621%22 Jun →
inferno8–130.1113%22 Jun →
inferno7–130.0330%17 Jun →
nuke4–130.0431%17 Jun →
anubis2–13-0.0236%17 Jun →
anubis13–90.0510%16 Jun →
ancient13–100.0422%16 Jun →
mirage13–90.0231%16 Jun →
dust213–40.0825%16 Jun →
overpass10–13-0.0613%15 Jun →
mirage13–70.1419%15 Jun →
dust29–130.0230%15 Jun →
ancient13–40.0329%14 Jun →
mirage15–150.0125%14 Jun →
overpass8–130.0127%14 Jun →
inferno9–13-0.0517%14 Jun →
dust213–80.0138%14 Jun →
anubis13–16-0.0319%13 Jun →
nuke5–13-0.0525%13 Jun →
inferno15–15-0.0318%12 Jun →
mirage8–13-0.0122%12 Jun →
dust211–13-0.0123%12 Jun →
inferno4–13-0.0626%12 Jun →
nuke7–00.0957%12 Jun →
mirage13–100.0225%10 Jun →
nuke11–130.0418%10 Jun →
mirage7–130.0336%10 Jun →
inferno13–5-0.0328%9 Jun →
mirage13–10.1236%9 Jun →
inferno13–11-0.0527%9 Jun →
anubis13–4-0.0427%9 Jun →
anubis9–130.0429%6 Jun →
nuke12–120.0120%6 Jun →
inferno9–13-0.0650%6 Jun →
overpass10–130.0030%6 Jun →
nuke3–13-0.1140%6 Jun →
nuke14–160.0336%5 Jun →
inferno11–130.0122%5 Jun →
mirage16–14-0.0213%3 Jun →
nuke13–80.0734%3 Jun →
nuke13–80.0515%3 Jun →
inferno4–13-0.0435%3 Jun →
mirage10–130.0120%1 Jun →
nuke9–13-0.0622%1 Jun →
cache13–10-0.0527%31 May →
cache13–60.1125%31 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.