Eggward

Eggward — CS2 Stats

JP76561198085552072[U:1:125286344]Steam profile ↗✓ No bans

3,238Tracked matches35%Win rate2023Tracked since
3,916Hours in CS128Hrs last 2 wks
CSDB Rating3.2 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

+474Tracked matches · now 3,238
−3.8ppWin rate · 38.5% → 34.6%

Rating over time

Premier CS Rating: 4,517 +0 29 Aug – 1 Sept · 2 observations
4,5174,517peak 4,51729 Aug1 Sept
4,517Peak Premier on CSDB
9Days played since 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim23
Positioning56
Utility31

0–100 skill scores via Leetify.

Recent form

COLD40–53–7Last 10040%Win rateLLLWTLLTWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +6.1pp headshot accuracy · +133ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 728ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 717ms

Last 20

  • 5–12–3 · 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 651ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim2.3
Utility3.1
Positioning5.6
Opening Duels4.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 64% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning5.6
Utility3.1
Mechanics2.4
Opening Duels6.0
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time634ms+24ms
first ⅓ avg 610ms → last ⅓ avg 634ms
Headshot accuracy13.7%+1.4%
first ⅓ avg 12.3% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · nuke, 4 Nov →
55%Best headshot accuracy · 5–13 · nuke, 1 Nov →
422msFastest reaction time · 11–13 · office, 4 Nov →
13–2Biggest win · nuke, 1 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
6–5In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 40% over 5officeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC7429–4539%-0.01
officeD93–633%-0.01
vertigoC52–340%-0.05
cache—43–175%-0.04
mirage—31–233%-0.00
ancient—21–150%-0.08
italy—10–10%-0.04
train—11–0100%0.02
overpass—10–10%-0.08

Across the last 100 tracked matches.

Lifetime stats

64,907Lifetime kills
0.79K/D
5,329Matches
40.4%Match win rate
34.8%Headshot %
0.6%Shot accuracy
8,154MVPs
1,938Hours (in match)
4,695Bombs planted
913Bombs defused

Most-used weapons

AK-4718,534
Negev15,830
MAG-72,048
AWP1,843
SCAR-201,426
Knife950

Lifetime map wins

18,905nuke
6,026office
5,872dust2
2,501vertigo
1,229inferno
885train
181italy
51cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
12%Win rate
0.40Avg K/D
59.2ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke333%0.274.7
Vertigo20%0.284.5
Ancient20%0.578.5
Mirage10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
33.4%Accuracy (enemy spotted)
38.7%Spray accuracy
60.8%Counter-strafing
17.4°Preaim
630msReaction time
59.3%T opening success
48.6%CT opening success
0.34Enemies flashed / flash
11.9%Flash assists
3.93HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 17.4231° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5509% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3437 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 74 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0243%5 Nov →
nuke9–130.0217%5 Nov →
nuke5–130.0711%5 Nov →
nuke13–80.0027%5 Nov →
nuke12–12-0.135%5 Nov →
nuke2–130.028%5 Nov →
nuke1–13-0.0519%5 Nov →
nuke12–12-0.099%5 Nov →
nuke13–80.0118%5 Nov →
nuke13–70.0618%5 Nov →
nuke12–12-0.0015%5 Nov →
nuke8–130.0215%5 Nov →
italy2–13-0.0411%5 Nov →
nuke0–13-0.0516%5 Nov →
nuke10–130.047%5 Nov →
nuke0–130.0213%5 Nov →
nuke13–8-0.0211%5 Nov →
nuke1–6-0.100%4 Nov →
nuke13–80.0510%4 Nov →
office11–13-0.0516%4 Nov →
nuke12–12-0.0221%4 Nov →
nuke13–70.0115%4 Nov →
nuke9–13-0.0417%4 Nov →
nuke13–8-0.077%4 Nov →
nuke6–13-0.0417%4 Nov →
nuke6–13-0.0318%4 Nov →
nuke11–13-0.037%4 Nov →
vertigo2–130.028%4 Nov →
train13–80.0216%4 Nov →
nuke13–30.1216%4 Nov →
nuke13–100.064%4 Nov →
nuke13–11-0.014%4 Nov →
nuke13–9-0.0612%3 Nov →
nuke13–7-0.0129%3 Nov →
ancient11–13-0.099%3 Nov →
ancient13–3-0.077%2 Nov →
cache8–13-0.078%2 Nov →
vertigo13–7-0.056%2 Nov →
nuke6–130.0518%2 Nov →
vertigo8–13-0.0710%2 Nov →
nuke13–60.0016%2 Nov →
nuke7–130.036%2 Nov →
cache13–4-0.0612%2 Nov →
vertigo13–8-0.098%2 Nov →
mirage4–130.055%2 Nov →
nuke13–11-0.0518%1 Nov →
nuke10–130.0020%1 Nov →
nuke12–12-0.0415%1 Nov →
nuke13–40.0123%1 Nov →
nuke13–50.035%1 Nov →
nuke13–110.036%1 Nov →
nuke13–20.0020%1 Nov →
nuke13–40.0316%1 Nov →
nuke1–13-0.0310%1 Nov →
cache13–70.0111%1 Nov →
nuke12–120.1030%1 Nov →
nuke13–6-0.0617%1 Nov →
nuke5–13-0.0316%1 Nov →
nuke5–13-0.0555%1 Nov →
nuke1–13-0.190%1 Nov →
nuke7–130.0015%1 Nov →
nuke13–40.0021%1 Nov →
nuke13–5-0.059%1 Nov →
nuke13–30.0517%1 Nov →
nuke10–13-0.0316%1 Nov →
nuke5–100.0512%1 Nov →
nuke3–13-0.0425%1 Nov →
nuke13–11-0.0211%1 Nov →
office9–13-0.0310%1 Nov →
mirage10–13-0.0320%1 Nov →
nuke9–100.0813%1 Nov →
nuke8–13-0.066%31 Oct →
nuke2–13-0.0315%31 Oct →
nuke2–00.020%31 Oct →
office10–30.065%31 Oct →
office8–130.0516%31 Oct →
office3–13-0.0714%30 Oct →
nuke10–13-0.0310%30 Oct →
office13–60.015%30 Oct →
nuke13–40.065%30 Oct →
overpass1–13-0.087%30 Oct →
nuke8–130.0313%30 Oct →
nuke12–120.0714%30 Oct →
nuke9–130.0715%30 Oct →
office6–13-0.0313%29 Oct →
nuke2–13-0.0719%29 Oct →
nuke5–13-0.1119%29 Oct →
nuke6–2-0.017%29 Oct →
nuke11–13-0.0523%29 Oct →
nuke9–13-0.1115%29 Oct →
nuke5–13-0.047%29 Oct →
nuke8–13-0.0513%29 Oct →
office9–13-0.0712%29 Oct →
office13–70.063%29 Oct →
nuke13–100.0511%29 Oct →
nuke3–13-0.0619%29 Oct →
nuke13–9-0.0820%29 Oct →
mirage13–11-0.0315%28 Oct →
cache13–6-0.0313%28 Oct →
vertigo2–13-0.0420%28 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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