murhaaja-miikka

murhaaja-miikka — CS2 Stats

76561198053302745[U:1:93037017]Steam profile ↗✓ No bans

3,003Tracked matches40%Win rate2020Tracked since
3,474Hours in CS22Hrs last 2 wks
CSDB Rating3.2 LearningSupport
Premier CS Rating9,158Light Blue band · top ~58.9% of ranked players (population est.)
FaceitLevel 5 · 1,086 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 22 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,158 +1,544 22 Apr19 Sept · 28 days played
6,2469,158peak 9,15822 Apr19 Sept
9,352Peak Premier in tracked matches
1,086Highest Faceit ELO seen on CSDB
33Days played since 2026-04-22

Faceit ELO

  • At peak — 1,086
  • Next: Level 6 at 1,201 115 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • At peak — 9,158
  • Next: Blue band at 10,000 842 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate34.8%43.8%44.8%10.0% short
Shot accuracy10.5%12.0%12.4%1.9% short
Kill/death ratio0.631.021.040.40 short
Match win rate42.4%44.7%45.2%2.8% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmurhaaja-miikkaFACEITLevel 5 · 1,086 ELOSTANDINGTop 67.6% of rankedPREMIER9,158 · Light Blue bandPEAK ELO1,086csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim29
Positioning43
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY37612Last 10037%Win rateWWLLWWLLLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −1.9pp headshot accuracy · +77ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 669ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 746ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 708ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.5 against its own average).

Aim2.9
Utility6.2
Positioning4.3
Opening Duels0.8
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 54% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 729ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning4.3
Utility6.2
Mechanics3.7
Opening Duels1.2
Win Impact1.7

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time714ms+8ms
first ⅓ avg 706ms → last ⅓ avg 714ms
Headshot accuracy12.9%−0.4%
first ⅓ avg 13.3% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–4 · ancient, 7 May
50%Best headshot accuracy · 5–13 · inferno, 1 May
477msFastest reaction time · 13–9 · nuke, 14 Sept
13–2Biggest win · mirage, 22 Apr

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
135In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 48% over 21cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB21101148%-0.02
mirageC156940%-0.02
dust2D1531220%-0.04
nukeC156940%-0.04
overpassC104640%-0.04
anubisC94544%-0.05
infernoD93633%-0.05
cacheD61517%-0.06

Across the last 100 tracked matches.

Lifetime stats

54,726Lifetime kills
0.63K/D
4,187Matches
42.4%Match win rate
34.8%Headshot %
10.5%Shot accuracy
5,685MVPs
1,942Hours (in match)
6,854Bombs planted
963Bombs defused

Most-used weapons

AK-4715,005
MP92,775
MAC-102,761
MP72,297
AWP1,919
XM10141,718

Lifetime map wins

11,700nuke
4,637inferno
4,291dust2
4,254vertigo
3,917train
22office
21cbble
10safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,281Matches
49%Win rate
0.71Avg K/D
64.2ADR
31%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke8861%0.7711.0
Ancient8656%0.8413.1
Mirage3938%0.6811.7
Anubis3040%0.7411.0
Dust23040%0.7211.2
Train2665%0.7813.2
Vertigo2152%0.8013.7
Overpass1354%0.8112.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
33.2%Accuracy (enemy spotted)
32.9%Spray accuracy
66.5%Counter-strafing
11.3°Preaim
729msReaction time
35.0%T opening success
34.3%CT opening success
0.61Enemies flashed / flash
5.4%Flash assists
10.69HE damage / grenade
14.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8214% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 729.0251ms — above the 700ms mark we flag

    Aim Training
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.987% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–110.0116%19 Sept
dust213–11-0.0114%19 Sept
nuke4–13-0.106%19 Sept
anubis10–13-0.0317%17 Sept
nuke13–5-0.0517%17 Sept
ancient13–70.0311%16 Sept
cache8–13-0.110%16 Sept
anubis3–13-0.103%15 Sept
ancient11–13-0.0514%15 Sept
dust29–130.0014%15 Sept
dust26–13-0.0415%14 Sept
nuke13–9-0.078%14 Sept
inferno5–13-0.0317%14 Sept
dust213–11-0.0413%14 Sept
ancient13–110.0614%14 Sept
mirage5–13-0.0219%13 Sept
dust210–13-0.0311%13 Sept
ancient3–13-0.049%13 Sept
cache13–11-0.0413%13 Sept
ancient6–130.0511%13 Sept
dust28–13-0.1121%12 Sept
nuke9–13-0.0210%12 Sept
inferno13–11-0.0019%12 Sept
cache9–13-0.0610%11 Sept
inferno13–11-0.0115%11 Sept
ancient7–13-0.060%11 Sept
nuke13–3-0.1026%9 Sept
ancient11–13-0.018%9 Sept
cache6–13-0.0814%9 Sept
mirage16–130.0115%9 Sept
overpass6–13-0.0916%30 May
mirage15–150.0515%29 May
anubis4–13-0.0612%29 May
mirage9–13-0.0310%28 May
nuke10–13-0.0324%27 May
ancient13–110.0213%27 May
mirage0–13-0.100%27 May
anubis9–13-0.0911%27 May
dust210–13-0.0333%27 May
ancient13–5-0.0321%27 May
ancient13–9-0.0311%26 May
mirage13–11-0.0421%26 May
dust28–13-0.0414%26 May
dust213–80.0316%26 May
dust23–130.0112%26 May
nuke13–10-0.056%26 May
ancient13–16-0.049%22 May
nuke13–6-0.027%22 May
anubis16–12-0.018%22 May
nuke12–16-0.0414%22 May
ancient13–11-0.0921%22 May
nuke11–130.018%21 May
overpass13–60.0418%21 May
nuke10–13-0.0914%21 May
dust210–13-0.0510%21 May
overpass3–13-0.098%20 May
ancient13–9-0.0310%20 May
mirage2–13-0.046%20 May
ancient3–13-0.0113%19 May
overpass13–9-0.018%19 May
overpass8–13-0.0519%19 May
ancient15–15-0.0413%19 May
inferno10–13-0.123%18 May
ancient7–13-0.0421%18 May
anubis13–16-0.0812%18 May
mirage13–9-0.0215%18 May
overpass13–10-0.037%18 May
dust25–13-0.0914%17 May
nuke6–13-0.064%17 May
dust29–13-0.068%17 May
mirage10–130.0413%15 May
ancient14–16-0.076%14 May
inferno13–8-0.017%14 May
anubis13–9-0.0114%13 May
ancient13–11-0.044%13 May
inferno9–13-0.086%13 May
nuke7–13-0.0518%13 May
nuke13–30.0725%12 May
inferno5–130.0111%12 May
ancient6–13-0.0410%11 May
anubis13–10-0.0616%8 May
inferno7–13-0.099%8 May
mirage13–11-0.054%8 May
overpass11–13-0.0719%8 May
anubis13–11-0.0510%8 May
overpass6–13-0.120%7 May
ancient13–40.0711%7 May
ancient13–9-0.014%6 May
mirage6–13-0.0515%6 May
mirage8–13-0.0726%6 May
nuke9–13-0.0217%6 May
overpass3–13-0.0717%2 May
mirage9–13-0.079%1 May
inferno5–13-0.0950%1 May
cache7–13-0.047%29 Apr
cache5–13-0.0413%29 Apr
overpass13–30.0614%28 Apr
dust23–13-0.1215%28 Apr
mirage13–20.0116%22 Apr
dust27–130.0023%22 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →