Zankie

Zankie — CS2 Stats

76561198011898147[U:1:51632419]Steam profile ↗✓ No bans

2,961Tracked matches57%Win rate2020Tracked since
2,866Hours in CS
CSDB Rating6.5 SolidPositional Player
CSDB Leaderboard#20553 of 251266 tracked
FaceitLevel 9 · 2,141 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,141 → 2,141
+19Tracked matches · now 2,961
−3.3ppWin rate · 60.0% → 56.7%

Rating over time

Premier CS Rating: 25,000 -657 11 Aug – 20 Sept · 6 days played
25,00025,657peak 25,65711 Aug20 Sept
Faceit ELO: 2,141 +0 2 Sept – 20 Sept · 3 observations
2,1412,141peak 2,1412 Sept20 Sept
25,657Peak Premier in tracked matches
2,141Highest Faceit ELO seen on CSDB
32Days played since 2026-07-29

Faceit ELO

  • At peak — 2,141
  • Next: 2,500 ELO at 2,500 — 359 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches41——
Win rate59%——
K/D0.94——
Headshot %60%——

Measured 10 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.2%48.2%50.9%4.7% short
Shot accuracy13.4%13.3%13.7%0.4% short
Kill/death ratio1.021.071.090.07 short
Match win rate47.0%46.9%48.4%1.4% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZankieFACEITLevel 9 · 2,141 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,141csdb.gg/stats

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Performance scores

Aim87
Positioning54
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateLWLWWWLWLL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −9.1pp headshot accuracy · +12ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 589ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 571ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.7
Utility4.6
Positioning5.4
Opening Duels2.4
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 53% on T to 37% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.4
Utility4.6
Mechanics7.0
Opening Duels3.8
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time568ms−48ms
first ⅓ avg 616ms → last ⅓ avg 568ms
Headshot accuracy23.3%+5.0%
first ⅓ avg 18.3% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–4 · ancient, 18 Sept →
45%Best headshot accuracy · 13–16 · ancient, 3 Oct →
391msFastest reaction time · 6–13 · inferno, 30 Aug →
18–0Biggest win · nuke, 12 Sept →

Across the last 100 tracked matches.

Highlights

15Longest win streak
9–11In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 58% over 19mirageWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA1911–858%0.01
infernoA1810–856%-0.01
cacheB189–950%0.00
anubisB178–947%-0.01
nukeB137–654%-0.01
mirageC73–443%-0.01
dust2B63–350%-0.02
italy—10–10%-0.02
train—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

131,989Lifetime kills
1.02K/D
6,889Matches
47.0%Match win rate · Top 50% of Level 9 players
46.2%Headshot %
13.4%Shot accuracy · Top 50% of Level 9 players
18,693MVPs
2,866Hours (in match)
5,686Bombs planted
1,923Bombs defused

Most-used weapons

AK-4742,741
AWP12,492
MAC-103,923
MP93,154
Knife2,053

Lifetime map wins

19,168inferno
7,398nuke
5,159dust2
3,057train
1,014vertigo
900cbble
294office
150lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,827Matches
50%Win rate
1.00Avg K/D
79.8ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient34054%1.0316.3
Nuke29954%0.9915.6
Inferno29249%1.0016.2
Mirage22445%0.9715.7
Anubis19951%1.0516.9
Dust212238%0.8814.8
Train7756%1.1016.1
Overpass5349%0.8113.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
39.8%Accuracy (enemy spotted)
46.4%Spray accuracy
81.3%Counter-strafing
10.4°Preaim
568msReaction time
52.9%T opening success
37.5%CT opening success
0.36Enemies flashed / flash
4.9%Flash assists
11.67HE damage / grenade
6.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3559 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.4844% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0318%11 Oct →
ancient13–6-0.0121%11 Oct →
inferno10–130.0012%8 Oct →
mirage13–60.0319%8 Oct →
anubis13–11-0.046%6 Oct →
ancient13–10.0316%6 Oct →
inferno11–13-0.0213%6 Oct →
cache13–70.1126%6 Oct →
ancient14–16-0.078%5 Oct →
nuke9–13-0.0421%5 Oct →
ancient13–80.0321%5 Oct →
nuke7–13-0.0411%5 Oct →
anubis4–13-0.0315%4 Oct →
cache6–13-0.0140%4 Oct →
dust27–130.0123%3 Oct →
inferno8–130.0028%3 Oct →
ancient13–16-0.0245%3 Oct →
cache8–13-0.0422%3 Oct →
anubis13–6-0.0126%3 Oct →
italy9–13-0.0222%18 Sept →
train13–50.0336%18 Sept →
ancient13–40.2129%18 Sept →
cache13–100.1423%18 Sept →
mirage13–6-0.0030%16 Sept →
anubis13–60.0423%16 Sept →
nuke18–0-0.0432%12 Sept →
inferno16–120.0124%12 Sept →
dust213–110.0033%10 Sept →
ancient16–13-0.0123%10 Sept →
inferno13–8-0.0326%9 Sept →
ancient13–90.0118%9 Sept →
cache13–6-0.0334%9 Sept →
inferno13–3-0.0221%7 Sept →
nuke13–70.0524%7 Sept →
ancient13–80.0612%6 Sept →
mirage3–130.0116%4 Sept →
anubis7–13-0.089%4 Sept →
dust28–13-0.077%4 Sept →
cache13–20.0314%4 Sept →
nuke6–13-0.0317%1 Sept →
inferno6–13-0.078%30 Aug →
anubis9–13-0.0113%30 Aug →
ancient10–130.0213%30 Aug →
dust27–13-0.0337%30 Aug →
cache4–13-0.0123%30 Aug →
inferno13–60.0717%30 Aug →
dust213–10-0.0023%30 Aug →
nuke13–90.0243%30 Aug →
mirage19–22-0.0613%28 Aug →
inferno11–130.0124%28 Aug →
anubis13–110.0214%28 Aug →
anubis13–0-0.0312%28 Aug →
nuke13–2-0.0216%28 Aug →
anubis8–13-0.0615%28 Aug →
cache9–13-0.0519%28 Aug →
inferno13–80.0024%28 Aug →
inferno19–16-0.017%26 Aug →
ancient13–16-0.0616%26 Aug →
cache8–130.0629%26 Aug →
anubis10–130.0231%25 Aug →
inferno13–16-0.0218%25 Aug →
nuke8–13-0.087%23 Aug →
cache8–13-0.037%23 Aug →
cache11–13-0.0415%22 Aug →
inferno13–11-0.076%22 Aug →
ancient8–13-0.045%22 Aug →
inferno16–190.0012%17 Aug →
nuke13–10-0.0521%17 Aug →
ancient16–120.0319%17 Aug →
inferno13–4-0.0514%16 Aug →
cache16–14-0.0120%16 Aug →
cache13–80.0122%13 Aug →
anubis4–13-0.074%13 Aug →
anubis11–13-0.0525%12 Aug →
cache13–40.0215%11 Aug →
ancient9–130.0021%11 Aug →
cache8–13-0.0815%6 Aug →
anubis13–110.0123%6 Aug →
cache13–110.0227%6 Aug →
nuke13–60.0923%6 Aug →
nuke7–13-0.0021%6 Aug →
ancient13–80.0517%6 Aug →
inferno13–00.0216%6 Aug →
anubis11–13-0.0022%6 Aug →
nuke11–13-0.0421%3 Aug →
ancient13–90.0312%3 Aug →
anubis13–110.0521%3 Aug →
inferno14–16-0.077%3 Aug →
nuke19–150.0427%3 Aug →
cache13–11-0.0217%2 Aug →
inferno13–60.0711%2 Aug →
ancient10–13-0.0420%2 Aug →
mirage13–100.0120%2 Aug →
ancient11–13-0.0311%2 Aug →
cache10–130.0214%2 Aug →
dust216–13-0.0317%31 Jul →
mirage11–13-0.0213%30 Jul →
ancient13–100.0219%30 Jul →
anubis7–130.0520%30 Jul →
anubis13–80.0127%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches15-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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