BouLBouLBoY ZeuS-BoY

BouLBouLBoY ZeuS-BoY — CS2 Stats

FR76561197986500889[U:1:26235161]Steam profile ↗✓ No bans

5,332Tracked matches43%Win rate2022Tracked since
2,581Hours in CS
CSDB Rating3.1 LearningSupport
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 5,332 tracked matches. Play, then come back: the next observation lands here.

Rating over time

9Days played since 2026-07-26

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim42
Positioning25
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY38–58–4Last 10038%Win rateLLWWWLWLLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +12.1pp headshot accuracy · +79ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 43%
  • Avg reaction 770ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 36%
  • Avg reaction 773ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 30%
  • Avg reaction 733ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim4.2
Utility3.4
Positioning2.5
Opening Duels0.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 743ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning2.5
Utility3.4
Mechanics3.9
Opening Duels0.0
Win Impact2.6

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time749ms+107ms
first ⅓ avg 642ms → last ⅓ avg 749ms
Headshot accuracy28.1%+0.7%
first ⅓ avg 27.4% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · ancient, 29 Jul →
100%Best headshot accuracy · 6–0 · inferno, 5 Aug →
469msFastest reaction time · 7–3 · train, 28 Jul →
13–0Biggest win · mirage, 3 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
1Overtime games

Map breakdown

anubisBest map · 80% over 5mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A1911–858%-0.02
infernoD185–1328%-0.03
vertigoD154–1127%-0.02
nukeD93–633%-0.02
mirageD81–713%-0.05
cacheD82–625%-0.04
anubisS54–180%-0.02
ancientC52–340%-0.02
officeS54–180%0.01
poseidon—20–20%-0.08
eldorado—21–150%0.00
italy—10–10%-0.05
debris—10–10%-0.05
train—11–0100%-0.03
overpass—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,579Lifetime kills
0.66K/D
6,152Matches
39.4%Match win rate
48.9%Headshot % · Top 50% of tracked players
4.8%Shot accuracy
8,314MVPs
2,581Hours (in match)
3,675Bombs planted
1,031Bombs defused

Most-used weapons

Lifetime map wins

13,261inferno
12,374dust2
5,383nuke
4,989vertigo
1,020office
770train
238italy
145cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

94Matches
49%Win rate
0.67Avg K/D
62.0ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
10%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1656%0.539.9
Inferno1540%0.7212.4
Vertigo1471%0.7911.5
Dust21338%0.7311.0
Nuke956%0.6910.6
Mirage956%0.6710.4
Ancient650%0.7311.3
Overpass425%0.518.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.6%Spray accuracy
67.5%Counter-strafing
12.6°Preaim
743msReaction time
19.8%T opening success
15.4%CT opening success
0.30Enemies flashed / flash
1.3%Flash assists
4.62HE damage / grenade
9.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6236° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 742.826ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2959 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0533%5 Aug →
anubis10–13-0.0429%5 Aug →
dust28–20.0940%5 Aug →
inferno13–11-0.0413%5 Aug →
inferno6–00.06100%5 Aug →
mirage8–13-0.0532%5 Aug →
dust213–5-0.0430%5 Aug →
vertigo6–90.0213%5 Aug →
poseidon4–9-0.1527%5 Aug →
dust22–130.0447%5 Aug →
nuke3–13-0.1014%5 Aug →
cache4–0-0.0613%5 Aug →
ancient14–16-0.0612%5 Aug →
inferno8–13-0.0119%4 Aug →
dust213–9-0.0113%3 Aug →
inferno4–13-0.0519%3 Aug →
dust26–13-0.0133%3 Aug →
italy1–13-0.0511%3 Aug →
mirage13–0-0.0275%3 Aug →
dust213–90.0331%2 Aug →
ancient1–13-0.0930%2 Aug →
nuke12–12-0.0132%2 Aug →
mirage1–13-0.070%2 Aug →
dust28–13-0.0813%2 Aug →
nuke13–10-0.0129%2 Aug →
cache9–13-0.0625%2 Aug →
inferno12–120.0233%2 Aug →
anubis13–10-0.0217%2 Aug →
vertigo3–13-0.0860%2 Aug →
vertigo13–00.0023%2 Aug →
ancient13–70.0015%2 Aug →
mirage2–13-0.0613%30 Jul →
office13–60.0033%30 Jul →
inferno7–13-0.0616%30 Jul →
debris4–9-0.057%30 Jul →
eldorado5–9-0.0738%30 Jul →
eldorado9–60.0814%30 Jul →
poseidon3–9-0.0018%30 Jul →
dust25–13-0.0611%30 Jul →
vertigo6–13-0.0614%30 Jul →
inferno1–13-0.076%30 Jul →
vertigo1–13-0.088%30 Jul →
inferno3–13-0.0519%30 Jul →
dust213–11-0.0711%30 Jul →
dust210–13-0.0213%29 Jul →
inferno2–13-0.0827%29 Jul →
dust25–13-0.0731%29 Jul →
inferno4–13-0.0516%29 Jul →
vertigo12–12-0.0618%29 Jul →
dust24–13-0.0446%29 Jul →
ancient7–13-0.0729%29 Jul →
vertigo9–130.0129%29 Jul →
vertigo1–13-0.0517%29 Jul →
vertigo13–30.0575%29 Jul →
vertigo12–12-0.0615%29 Jul →
vertigo11–13-0.0121%29 Jul →
vertigo4–13-0.0423%29 Jul →
inferno4–130.0320%29 Jul →
ancient13–20.1042%29 Jul →
cache10–13-0.0924%28 Jul →
dust213–10-0.0231%28 Jul →
mirage7–13-0.0243%28 Jul →
inferno2–13-0.090%28 Jul →
cache3–130.0231%28 Jul →
office1–13-0.0445%28 Jul →
vertigo5–130.0023%28 Jul →
nuke6–13-0.0026%28 Jul →
nuke2–13-0.1225%28 Jul →
cache10–13-0.0431%28 Jul →
dust213–50.0129%28 Jul →
inferno13–1-0.0213%28 Jul →
vertigo13–50.0342%28 Jul →
dust213–2-0.0243%28 Jul →
office13–100.0318%28 Jul →
mirage4–13-0.0810%28 Jul →
anubis13–60.0323%28 Jul →
office13–00.0240%28 Jul →
train7–3-0.0350%28 Jul →
inferno13–7-0.0838%28 Jul →
vertigo13–20.0321%28 Jul →
cache13–20.0524%28 Jul →
dust213–70.0332%28 Jul →
nuke13–100.0424%27 Jul →
office13–70.0534%27 Jul →
mirage10–13-0.0222%27 Jul →
dust29–13-0.0430%27 Jul →
nuke13–50.0518%27 Jul →
inferno4–13-0.0133%27 Jul →
cache5–13-0.0622%27 Jul →
anubis13–9-0.0534%27 Jul →
inferno2–13-0.0624%27 Jul →
dust213–6-0.0630%26 Jul →
nuke9–13-0.013%26 Jul →
inferno2–13-0.0436%26 Jul →
cache9–13-0.0721%26 Jul →
dust213–80.0325%26 Jul →
overpass5–13-0.0330%26 Jul →
nuke8–13-0.0218%26 Jul →
anubis13–10-0.0224%26 Jul →
inferno13–100.0538%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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