Rane 7

Rane 7 — CS2 Stats

76561199555941323[U:1:1595675595]Steam profile ↗✓ No bans

1,552Tracked matches59%Win rate2023Tracked since
2,217Hours in CS50Hrs last 2 wks
CSDB Rating6.5 SolidSupport
Premier CS Rating16,684Purple band · top ~21.7% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,684 -733 1 Sept – 5 Nov · 27 days played
15,61219,483peak 19,4831 Sept5 Nov
19,740Peak Premier in tracked matches
24Days played since 2026-09-01

Premier CS Rating

  • 2,799 below peak (19,483)
  • +934 over 30 days · improving
  • Next: Pink band at 20,000 — 3,316 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches17494+80
Win rate54%51%+3pp
K/D0.960.92+0.05
Headshot %46%45%+1pp

Measured 3 Oct 2026 → 6 Nov 2026; previous 10 Sep 2026 → 3 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate44.7%42.7%43.8%above
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio0.870.991.020.15 short
Match win rate43.1%43.9%44.7%1.6% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRane 7FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,684 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning61
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateWLLLLWWWWL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −3.7pp headshot accuracy · +70ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 617ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 647ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.1
Utility6.6
Positioning6.1
Opening Duels3.5
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.1
Utility6.6
Mechanics6.4
Opening Duels4.2
Win Impact7.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time597ms+20ms
first ⅓ avg 577ms → last ⅓ avg 597ms
Headshot accuracy14.4%−0.4%
first ⅓ avg 14.7% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · inferno, 28 Oct →
36%Best headshot accuracy · 6–13 · cache, 15 Oct →
422msFastest reaction time · 13–16 · ancient, 11 Oct →
13–0Biggest win · mirage, 3 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 70% over 20dust2Weakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeS2014–670%0.00
infernoB157–847%-0.00
cacheB136–746%-0.02
mirageB137–654%-0.01
dust2D124–833%-0.01
ancientB115–645%0.01
officeA85–363%-0.01
anubisC52–340%-0.01
vertigo—10–10%-0.02
train—11–0100%-0.08
overpass—11–0100%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,097Lifetime kills
0.87K/D
2,664Matches
43.1%Match win rate
44.7%Headshot % · Top 50% of Level 4 players
0.0%Shot accuracy
4,966MVPs
1,006Hours (in match)
2,311Bombs planted
411Bombs defused

Most-used weapons

AK-4711,778
AWP3,589
MAC-101,731
FAMAS1,446
MP91,239
MP71,052

Lifetime map wins

4,082office
3,685nuke
2,941inferno
1,374dust2
1,110vertigo
718train
185italy
15ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

22Matches
45%Win rate
0.87Avg K/D
74.9ADR
38%Headshot %

Clutches & streaks

10%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno560%1.1114.8
Mirage40%0.538.8
Nuke3100%0.799.0
Ancient333%0.9816.0
Anubis250%0.7413.0
Train250%0.9713.0
Overpass250%1.1217.5
Dust210%0.5610.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
38.5%Accuracy (enemy spotted)
44.2%Spray accuracy
78.9%Counter-strafing
10.9°Preaim
599msReaction time
40.1%T opening success
53.7%CT opening success
0.54Enemies flashed / flash
10.7%Flash assists
11.98HE damage / grenade
10.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4651% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–8-0.0017%5 Nov →
nuke11–130.069%5 Nov →
dust27–13-0.0116%5 Nov →
inferno9–13-0.066%5 Nov →
inferno8–13-0.0413%4 Nov →
inferno13–8-0.0418%4 Nov →
cache13–30.017%4 Nov →
nuke13–10.0025%4 Nov →
office13–4-0.074%4 Nov →
cache0–10-0.076%3 Nov →
mirage13–00.126%3 Nov →
nuke13–100.0420%3 Nov →
mirage13–70.0016%3 Nov →
office10–130.0424%3 Nov →
nuke13–90.0216%2 Nov →
dust29–130.0216%2 Nov →
nuke13–80.0318%2 Nov →
dust215–150.0320%1 Nov →
nuke13–10.0515%1 Nov →
cache5–13-0.1010%1 Nov →
inferno10–13-0.0616%30 Oct →
ancient13–2-0.0118%30 Oct →
dust213–90.0114%29 Oct →
mirage13–7-0.0414%29 Oct →
mirage13–7-0.0321%29 Oct →
nuke13–4-0.049%29 Oct →
mirage8–13-0.0414%28 Oct →
inferno13–40.1320%28 Oct →
ancient9–130.0411%28 Oct →
cache11–13-0.038%28 Oct →
ancient9–13-0.068%27 Oct →
inferno9–130.1121%27 Oct →
nuke8–13-0.0420%27 Oct →
anubis13–30.0823%27 Oct →
nuke13–30.0910%27 Oct →
dust24–13-0.087%26 Oct →
nuke0–13-0.0715%26 Oct →
dust29–13-0.058%26 Oct →
dust214–16-0.0321%25 Oct →
dust213–70.0622%25 Oct →
anubis16–13-0.0425%25 Oct →
ancient10–130.0122%25 Oct →
office5–13-0.0313%25 Oct →
cache8–13-0.0110%24 Oct →
office3–13-0.0827%24 Oct →
office4–00.0633%24 Oct →
ancient13–20.1114%24 Oct →
anubis11–13-0.043%24 Oct →
inferno7–13-0.0723%23 Oct →
nuke8–13-0.036%23 Oct →
mirage11–13-0.0010%23 Oct →
inferno13–10-0.0319%23 Oct →
ancient13–30.0714%23 Oct →
office13–60.012%23 Oct →
dust26–13-0.0421%23 Oct →
mirage8–13-0.0313%22 Oct →
nuke13–20.0213%22 Oct →
mirage11–13-0.0822%21 Oct →
vertigo9–13-0.0213%21 Oct →
train13–7-0.0817%21 Oct →
nuke13–100.0411%21 Oct →
mirage5–13-0.0521%20 Oct →
cache13–110.0420%20 Oct →
nuke13–4-0.0311%20 Oct →
inferno13–90.0126%20 Oct →
cache8–13-0.0214%20 Oct →
office13–80.0617%19 Oct →
inferno15–150.0214%19 Oct →
nuke13–6-0.0110%19 Oct →
anubis4–13-0.0319%18 Oct →
cache13–60.0312%18 Oct →
inferno13–30.0213%18 Oct →
nuke16–14-0.048%18 Oct →
mirage16–14-0.0317%18 Oct →
inferno8–13-0.0212%18 Oct →
anubis7–13-0.048%18 Oct →
ancient7–130.0334%16 Oct →
mirage0–7-0.090%16 Oct →
cache13–100.018%16 Oct →
nuke11–13-0.0612%16 Oct →
ancient5–13-0.0816%16 Oct →
mirage13–40.0828%15 Oct →
nuke8–13-0.049%15 Oct →
mirage13–50.0419%15 Oct →
ancient13–110.0319%15 Oct →
inferno8–130.0116%15 Oct →
nuke13–100.037%15 Oct →
cache6–13-0.0436%15 Oct →
inferno13–7-0.0021%15 Oct →
cache8–13-0.0114%14 Oct →
nuke13–20.0523%14 Oct →
dust213–40.0513%14 Oct →
dust212–16-0.0416%14 Oct →
inferno13–40.0113%13 Oct →
overpass9–50.0710%13 Oct →
office13–6-0.0820%13 Oct →
cache13–10-0.0611%12 Oct →
ancient13–10-0.0111%12 Oct →
dust213–11-0.029%12 Oct →
ancient13–16-0.048%11 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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