Judder

Judder — CS2 Stats

FI76561198174026405[U:1:213760677]Steam profile ↗✓ No bans

1,855Tracked matches53%Win rate2020Tracked since
4,211Hours in CS33Hrs last 2 wks
CSDB Rating4.5 DevelopingSupport
Premier CS Rating15,721Purple band · top ~25.5% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 26 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,721 +2,597 26 Jul17 Sept · 26 days played
12,18216,291peak 16,29126 Jul17 Sept
16,453Peak Premier in tracked matches
27Days played since 2026-07-26

Premier CS Rating

  • 570 below peak (16,291)
  • +2,215 over 30 days · improving
  • Next: Pink band at 20,000 4,279 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate38.5%44.8%45.7%7.2% short
Shot accuracy15.6%12.4%12.7%above
Kill/death ratio1.071.041.05meets
Match win rate43.0%45.2%45.7%2.7% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJudderFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,721 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning49
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateLWWLLWLWLW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +7.0pp headshot accuracy · +48ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 630ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.2 against its own average).

Aim3.8
Utility7.1
Positioning4.9
Opening Duels1.1
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.9
Utility7.1
Mechanics3.4
Opening Duels2.3
Win Impact6.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time598ms+72ms
first ⅓ avg 526ms → last ⅓ avg 598ms
Headshot accuracy17.6%−1.9%
first ⅓ avg 19.6% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · nuke, 15 Aug
39%Best headshot accuracy · 13–4 · nuke, 15 Aug
375msFastest reaction time · 7–13 · cache, 19 Aug
13–0Biggest win · ancient, 20 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
86In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 5dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA22121055%-0.01
cacheB1910953%-0.00
ancientA1610663%0.01
infernoA159660%0.01
mirageA116555%-0.02
dust2D103730%-0.03
anubisS54180%0.01
office2020%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,110Lifetime kills
1.07K/D · Top 50% of Level 6 players
4,502Matches
43.0%Match win rate
38.5%Headshot %
15.6%Shot accuracy · Top 50% of Level 6 players
12,793MVPs
1,842Hours (in match)
4,722Bombs planted
1,899Bombs defused

Most-used weapons

AK-4726,921
AWP22,553
MP73,082
XM10142,055
P2501,966
Tec-91,715

Lifetime map wins

6,971inferno
5,978nuke
5,743dust2
2,998vertigo
1,400train
577office
394cbble
96lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

527Matches
49%Win rate
1.05Avg K/D
78.4ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
30%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient4141%0.8213.1
Nuke3266%1.1415.4
Inferno2250%0.9615.6
Dust21947%1.0415.9
Vertigo1436%0.9113.2
Overpass1070%0.9913.7
Anubis1060%0.7812.8
Mirage729%0.8012.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
29.1%Accuracy (enemy spotted)
31.4%Spray accuracy
65.5%Counter-strafing
11.5°Preaim
601msReaction time
40.1%T opening success
38.6%CT opening success
0.70Enemies flashed / flash
6.7%Flash assists
13.63HE damage / grenade
10.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.6369% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.109%17 Sept
mirage13–50.0323%17 Sept
cache13–5-0.0228%17 Sept
ancient6–13-0.0018%17 Sept
cache13–16-0.0514%15 Sept
nuke13–11-0.0419%14 Sept
mirage8–13-0.0637%14 Sept
ancient13–8-0.0123%14 Sept
nuke12–16-0.0523%13 Sept
cache13–60.0521%13 Sept
mirage13–10-0.0319%12 Sept
anubis13–10-0.029%12 Sept
ancient8–130.0319%12 Sept
inferno13–6-0.0312%12 Sept
nuke13–8-0.019%12 Sept
dust23–13-0.110%10 Sept
inferno11–13-0.0219%10 Sept
ancient13–11-0.0415%9 Sept
cache9–13-0.0421%9 Sept
nuke13–20.0521%9 Sept
mirage9–13-0.0714%9 Sept
office4–13-0.090%8 Sept
cache13–9-0.0810%8 Sept
nuke10–13-0.0419%8 Sept
ancient13–9-0.0322%8 Sept
inferno13–90.0513%8 Sept
dust214–16-0.0516%7 Sept
anubis13–5-0.0217%7 Sept
inferno13–50.0522%7 Sept
office9–130.0022%3 Sept
ancient2–13-0.0316%3 Sept
dust23–13-0.0533%3 Sept
mirage13–11-0.0421%3 Sept
nuke7–13-0.0318%3 Sept
nuke13–50.0216%2 Sept
nuke15–15-0.0118%29 Aug
cache15–15-0.029%29 Aug
cache13–5-0.0122%29 Aug
cache7–130.0011%29 Aug
mirage11–13-0.0720%29 Aug
dust213–110.018%29 Aug
mirage5–13-0.0124%26 Aug
dust28–13-0.0910%26 Aug
cache6–13-0.0028%25 Aug
nuke13–10-0.0515%25 Aug
ancient16–120.0617%24 Aug
dust213–30.0219%23 Aug
cache13–110.0619%23 Aug
inferno10–130.0116%23 Aug
dust213–8-0.0224%23 Aug
nuke13–60.0117%23 Aug
inferno13–100.0324%23 Aug
dust29–130.0120%22 Aug
nuke13–110.0235%22 Aug
cache7–13-0.0418%22 Aug
nuke5–13-0.0330%22 Aug
inferno13–70.0516%22 Aug
nuke5–130.0213%21 Aug
ancient13–60.0616%21 Aug
cache13–70.0920%21 Aug
ancient0–12-0.0313%21 Aug
mirage13–100.0223%21 Aug
dust214–160.0721%21 Aug
ancient13–60.0318%21 Aug
nuke13–60.0421%21 Aug
inferno13–8-0.0120%21 Aug
ancient13–00.009%20 Aug
nuke13–20.0122%20 Aug
inferno13–90.0425%20 Aug
anubis13–100.0724%20 Aug
inferno11–13-0.0218%20 Aug
cache13–00.039%20 Aug
ancient11–13-0.0426%19 Aug
cache7–13-0.0813%19 Aug
nuke13–5-0.0421%18 Aug
inferno10–13-0.0121%17 Aug
cache13–40.0411%17 Aug
nuke10–13-0.0319%15 Aug
ancient13–90.0920%15 Aug
nuke13–40.1039%15 Aug
inferno13–70.0721%15 Aug
inferno15–15-0.0520%14 Aug
cache13–4-0.019%14 Aug
anubis13–50.0632%14 Aug
cache9–13-0.0115%14 Aug
nuke10–13-0.0213%14 Aug
anubis5–13-0.0423%13 Aug
dust29–13-0.0524%13 Aug
nuke13–4-0.0011%13 Aug
cache13–110.0918%13 Aug
inferno13–11-0.0014%13 Aug
ancient13–40.0717%13 Aug
cache4–13-0.0118%27 Jul
inferno8–13-0.0215%27 Jul
mirage6–130.0018%27 Jul
mirage13–6-0.0118%26 Jul
ancient10–13-0.0211%26 Jul
mirage13–5-0.0233%26 Jul
nuke8–130.0329%26 Jul
ancient13–80.0320%26 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →