28座大王

28座大王 — CS2 Stats

MN76561199520831220[U:1:1560565492]Steam profile ↗✓ No bans

591Tracked matches66%Win rate2024Tracked since
2,206Hours in CS67Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating25,646Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#16528 of 261602 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,646 -864 11 Sept – 2 Nov · 4 days played
25,63126,510peak 26,51011 Sept2 Nov
26,510Peak Premier in tracked matches
37Days played since 2026-09-11

Premier CS Rating

  • 864 below peak (26,510)
  • +15 over 30 days · steady
  • Next: Gold band at 30,000 — 4,354 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-11
  • Pink band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate48.0%45.7%46.8%above
Shot accuracy0.7%12.7%13.0%12.3% short
Kill/death ratio1.121.051.06above
Match win rate51.6%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG28座大王FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER25,646 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning74
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY60–34–6Last 10060%Win rateLWLWWWWWWT

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · −0.4pp headshot accuracy · +56ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 563ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 608ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.3
Utility3.0
Positioning7.4
Opening Duels6.9
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 70% on T to 51% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.4
Utility3.0
Mechanics6.5
Opening Duels7.7
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time548ms+37ms
first ⅓ avg 512ms → last ⅓ avg 548ms
Headshot accuracy24.0%+0.2%
first ⅓ avg 23.9% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.50Best match rating · 9–0 · nuke, 4 Nov →
43%Best headshot accuracy · 3–9 · mirage, 28 Sept →
320msFastest reaction time · 13–1 · inferno, 18 Oct →
13–1Biggest win · inferno, 18 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 75% over 16dust2Weakest map · 47% over 19
MapGradePlayedRecordWin rateAvg rating
ancientA2313–1057%0.06
dust2B199–1047%0.03
mirageA1710–759%0.03
infernoS1712–571%0.04
nukeS1612–475%0.09
anubisA53–260%0.01
office—10–10%0.01
train—11–0100%0.09
overpass—10–10%0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (47% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,977Lifetime kills
1.12K/D · Top 50% of Level 7 players
2,670Matches
51.6%Match win rate · Top 10% of Level 7 players
48.0%Headshot % · Top 50% of Level 7 players
0.7%Shot accuracy
7,873MVPs
1,035Hours (in match)
2,258Bombs planted
705Bombs defused

Most-used weapons

Lifetime map wins

8,005dust2
2,608nuke
2,310inferno
132vertigo
127train
51office
16italy
9bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

271Matches
50%Win rate
1.15Avg K/D
87.0ADR
53%Headshot %

Clutches & streaks

39%1v1 clutch win
31%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage8643%1.0917.6
Dust25964%1.2018.1
Ancient4747%1.1718.3
Nuke4144%1.1518.9
Anubis1580%1.4818.8
Inferno1225%0.8814.8
Cache771%1.3117.1
Overpass30%0.7311.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
35.0%Accuracy (enemy spotted)
40.9%Spray accuracy
79.3%Counter-strafing
9.5°Preaim
535msReaction time
70.0%T opening success
51.2%CT opening success
0.38Enemies flashed / flash
5.0%Flash assists
4.29HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3836 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0310%11 Nov →
mirage13–90.0626%7 Nov →
anubis6–13-0.0021%7 Nov →
nuke13–50.0428%7 Nov →
inferno9–50.0635%4 Nov →
nuke9–00.5022%4 Nov →
nuke13–110.0424%3 Nov →
inferno13–70.0027%2 Nov →
nuke19–17-0.0127%31 Oct →
mirage12–12-0.0315%30 Oct →
dust28–130.0325%30 Oct →
inferno13–50.0922%29 Oct →
office7–130.0126%29 Oct →
dust213–80.0118%29 Oct →
dust213–10-0.0124%24 Oct →
inferno13–40.0720%24 Oct →
inferno16–130.0019%23 Oct →
ancient13–70.0225%22 Oct →
dust213–80.0219%19 Oct →
inferno13–40.0340%19 Oct →
inferno13–10.0025%18 Oct →
nuke1–40.1327%18 Oct →
ancient6–13-0.069%17 Oct →
ancient13–90.0929%17 Oct →
ancient13–60.0934%17 Oct →
mirage7–130.0628%17 Oct →
ancient11–130.1632%17 Oct →
ancient9–130.1225%16 Oct →
ancient13–90.0433%15 Oct →
nuke10–130.0022%15 Oct →
anubis13–90.0323%15 Oct →
ancient13–5-0.0011%14 Oct →
dust28–13-0.0623%12 Oct →
train13–50.0930%11 Oct →
nuke13–80.0438%10 Oct →
ancient13–90.0516%10 Oct →
inferno9–13-0.0234%10 Oct →
dust29–130.0726%10 Oct →
inferno13–110.0226%10 Oct →
mirage5–13-0.0717%10 Oct →
inferno4–13-0.0624%9 Oct →
ancient13–30.2831%9 Oct →
dust213–80.0126%8 Oct →
ancient0–130.1731%8 Oct →
anubis0–13-0.0829%8 Oct →
mirage13–90.0531%8 Oct →
dust213–4-0.0240%8 Oct →
nuke8–130.0217%7 Oct →
dust213–50.1213%7 Oct →
mirage13–80.0626%7 Oct →
ancient11–130.1720%6 Oct →
dust213–60.0342%6 Oct →
overpass5–130.1032%6 Oct →
nuke8–80.1024%5 Oct →
anubis13–100.1021%5 Oct →
nuke13–110.0225%5 Oct →
nuke13–80.0425%4 Oct →
mirage13–60.0316%4 Oct →
ancient11–130.0223%3 Oct →
anubis13–60.0113%2 Oct →
dust24–130.1120%1 Oct →
mirage13–11-0.048%1 Oct →
mirage4–13-0.0519%30 Sept →
dust212–120.0322%30 Sept →
dust213–90.0329%30 Sept →
nuke9–70.1013%30 Sept →
inferno7–9-0.0027%30 Sept →
inferno9–7-0.016%30 Sept →
inferno9–30.0125%30 Sept →
inferno9–40.0627%30 Sept →
inferno0–9-0.100%30 Sept →
dust213–50.0111%29 Sept →
dust26–130.0328%29 Sept →
dust210–130.1325%29 Sept →
ancient13–80.1227%29 Sept →
ancient13–4-0.0210%28 Sept →
ancient5–13-0.0219%28 Sept →
dust212–12-0.0414%28 Sept →
mirage3–9-0.0243%28 Sept →
ancient13–110.0333%28 Sept →
mirage13–60.0633%28 Sept →
inferno8–80.0527%28 Sept →
nuke9–20.0717%28 Sept →
inferno9–00.4240%27 Sept →
dust211–130.0325%27 Sept →
ancient7–130.0530%27 Sept →
mirage13–100.0922%27 Sept →
ancient5–130.0122%27 Sept →
mirage13–100.0116%27 Sept →
ancient13–40.0138%27 Sept →
ancient13–40.0616%26 Sept →
nuke13–100.1241%26 Sept →
mirage13–30.1927%26 Sept →
mirage13–70.1425%26 Sept →
mirage11–13-0.0016%25 Sept →
ancient12–120.1227%25 Sept →
ancient13–70.0126%24 Sept →
nuke13–50.1639%24 Sept →
nuke13–60.0718%23 Sept →
mirage6–13-0.0213%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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