mika

mika — CS2 Stats

FI76561199502373766[U:1:1542108038]Steam profile ↗✓ No bans

857Tracked matches47%Win rate2024Tracked since
1,452Hours in CS47Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating12,525Blue band · top ~41.5% of ranked players (population est.)
FaceitLevel 8 · 1,305 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,525 +1,254 23 Jul – 25 Oct · 10 days played
11,27115,113peak 15,11323 Jul25 Oct
15,544Peak Premier in tracked matches
1,566Highest Faceit ELO seen on CSDB
46Days played since 2026-06-18

Faceit ELO

  • 261 below peak (1,566)
  • Next: Level 7 at 1,351 — 46 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 6 first seen 2026-09-02
  • Level 5 first seen 2026-09-02

Premier CS Rating

  • 2,588 below peak (15,113)
  • -992 over 90 days
  • Next: Purple band at 15,000 — 2,475 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate49.0%46.8%48.2%meets
Shot accuracy0.0%13.0%13.2%13.2% short
Kill/death ratio0.881.061.070.19 short
Match win rate51.5%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmikaFACEITLevel 8 · 1,305 ELOSTANDINGTop 31.2% of rankedPREMIER12,525 · Blue bandPEAK ELO1,566csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning55
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY43–57Last 10043%Win rateWLLWLWWLWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.5pp headshot accuracy · −30ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 508ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 526ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.6
Utility3.6
Positioning5.5
Opening Duels4.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.5
Utility3.6
Mechanics6.0
Opening Duels4.5
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time566ms−36ms
first ⅓ avg 602ms → last ⅓ avg 566ms
Headshot accuracy21.7%+0.5%
first ⅓ avg 21.2% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · cache, 24 Jun →
44%Best headshot accuracy · 4–13 · anubis, 23 Jul →
422msFastest reaction time · 13–11 · anubis, 27 Aug →
13–2Biggest win · nuke, 21 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–14In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 68% over 19dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeA2515–1060%0.00
ancientS1913–668%0.02
mirageC176–1135%-0.01
dust2D112–918%-0.01
anubisD112–918%-0.00
infernoD93–633%-0.01
overpass—31–233%-0.02
vertigo—20–20%-0.02
cache—21–150%0.08
eldorado—10–10%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,468Lifetime kills
0.88K/D
1,566Matches
51.5%Match win rate · Top 25% of Level 8 players
49.0%Headshot % · Top 50% of Level 8 players
0.0%Shot accuracy
5,194MVPs
1,074Hours (in match)
1,309Bombs planted
701Bombs defused

Most-used weapons

AK-4713,706
AWP1,498
MP91,265
Knife932

Lifetime map wins

3,339nuke
2,212inferno
1,550dust2
775vertigo
698train
5italy
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

994Matches
51%Win rate
1.01Avg K/D
80.0ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30349%1.0015.8
Nuke20460%1.0616.9
Ancient15152%1.0316.5
Anubis10746%0.9415.2
Dust29152%1.0315.4
Inferno6340%1.0315.9
Train4358%1.0416.4
Cache1631%0.9214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
34.2%Accuracy (enemy spotted)
39.1%Spray accuracy
77.1%Counter-strafing
9.9°Preaim
559msReaction time
40.5%T opening success
55.3%CT opening success
0.40Enemies flashed / flash
2.3%Flash assists
4.63HE damage / grenade
8.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3969 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0615%4 Nov →
inferno12–160.0118%3 Nov →
dust24–13-0.0325%29 Oct →
mirage13–9-0.0018%29 Oct →
mirage8–130.1119%28 Oct →
dust213–110.0322%27 Oct →
nuke13–90.0413%27 Oct →
inferno8–13-0.0236%26 Oct →
inferno13–70.0125%25 Oct →
anubis8–13-0.0330%23 Oct →
ancient13–9-0.0521%23 Oct →
ancient13–100.0220%7 Sept →
ancient22–200.0635%7 Sept →
nuke9–130.0230%4 Sept →
mirage11–13-0.0330%1 Sept →
mirage4–130.0422%1 Sept →
anubis13–110.0732%27 Aug →
mirage13–6-0.0222%27 Aug →
inferno11–13-0.0316%19 Aug →
mirage5–13-0.1016%18 Aug →
mirage6–13-0.0622%18 Aug →
ancient8–130.0032%18 Aug →
mirage8–13-0.0417%17 Aug →
mirage13–60.0416%16 Aug →
nuke13–3-0.0222%15 Aug →
nuke10–130.0312%15 Aug →
ancient17–19-0.0412%13 Aug →
nuke13–30.0825%11 Aug →
nuke13–9-0.0614%7 Aug →
nuke8–13-0.0029%6 Aug →
ancient13–100.0621%6 Aug →
anubis3–13-0.049%5 Aug →
ancient11–13-0.0221%5 Aug →
vertigo11–130.0017%5 Aug →
nuke10–130.0817%3 Aug →
ancient13–30.0613%3 Aug →
dust22–130.0125%3 Aug →
anubis9–130.0516%3 Aug →
mirage11–13-0.0521%1 Aug →
mirage13–110.0318%1 Aug →
vertigo4–9-0.0438%1 Aug →
nuke7–9-0.0926%1 Aug →
overpass6–9-0.0126%1 Aug →
eldorado2–9-0.0127%1 Aug →
nuke2–9-0.1314%1 Aug →
dust214–16-0.0314%1 Aug →
mirage13–160.0326%31 Jul →
mirage14–16-0.0725%31 Jul →
dust21–130.1138%28 Jul →
inferno3–13-0.0028%28 Jul →
ancient13–30.0616%28 Jul →
nuke13–11-0.0322%27 Jul →
dust29–13-0.0735%27 Jul →
nuke13–110.0310%27 Jul →
ancient5–13-0.0420%27 Jul →
inferno13–9-0.0218%27 Jul →
nuke16–12-0.0118%27 Jul →
anubis6–13-0.0415%27 Jul →
ancient11–130.0211%26 Jul →
nuke13–5-0.0133%26 Jul →
nuke13–40.0318%26 Jul →
nuke7–13-0.0210%26 Jul →
nuke9–80.0432%25 Jul →
dust214–160.0117%25 Jul →
dust213–9-0.0226%25 Jul →
mirage13–90.0016%24 Jul →
ancient13–110.0619%24 Jul →
mirage13–6-0.0119%24 Jul →
inferno13–100.0421%24 Jul →
anubis13–60.1216%24 Jul →
dust26–13-0.0424%24 Jul →
anubis4–13-0.0144%23 Jul →
anubis9–13-0.0723%23 Jul →
dust26–13-0.0213%23 Jul →
nuke13–30.0927%23 Jul →
ancient13–40.1124%23 Jul →
anubis10–130.0117%23 Jul →
nuke13–110.0226%22 Jul →
cache7–130.0015%22 Jul →
nuke7–130.0033%22 Jul →
ancient13–90.0322%21 Jul →
anubis11–13-0.0119%21 Jul →
nuke4–13-0.0123%20 Jul →
mirage8–13-0.0221%18 Jul →
mirage5–130.0119%18 Jul →
ancient13–110.0419%16 Jul →
nuke13–11-0.0520%13 Jul →
anubis2–13-0.0616%11 Jul →
nuke8–130.0231%11 Jul →
dust29–13-0.0310%11 Jul →
ancient13–110.0318%10 Jul →
ancient1–13-0.1025%9 Jul →
nuke13–5-0.0413%2 Jul →
inferno11–13-0.087%27 Jun →
overpass4–13-0.0321%25 Jun →
ancient13–90.0421%25 Jun →
overpass13–6-0.0234%25 Jun →
cache13–50.1615%24 Jun →
nuke13–20.0425%21 Jun →
inferno11–13-0.0223%18 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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